Dennis Porter
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Dennis Porter Email & Phone Number

Principal Technical Artist at 1047 Games
Location: Austin, Texas, United States 15 work roles 1 school
1 work email found @tripwireinteractive.com 1 phone found area 623 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email d****@tripwireinteractive.com
Direct phone (623) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Technical Artist
Location
Austin, Texas, United States
Company size

Who is Dennis Porter? Overview

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Quick answer

Dennis Porter is listed as Principal Technical Artist at 1047 Games, a company with 140 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at tripwireinteractive.com, phone signal with area code 623, and a matched LinkedIn profile for Dennis Porter.

Dennis Porter previously worked as Principal Technical Artist at Jar Of Sparks and Advisor at Ludo Systems. Dennis Porter holds Ba, Game Art & Animation from University Of Advancing Technology.

Company email context

Email format at 1047 Games

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{first}.{last}@tripwireinteractive.com
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AeroLeads found 1 current-domain work email signal for Dennis Porter. Compare company email patterns before reaching out.

Profile bio

About Dennis Porter

Pipeline Enhancement & Tool Solutions for ArtistsProject Organization & ConventionsShaders, Materials, & PBR Texturing

Listed skills include Maya, Texturing, Zbrush, Photoshop, and 27 others.

Current workplace

Dennis Porter's current company

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1047 Games
1047 Games
Principal Technical Artist
Austin, TX, US
Website
Employees
140
AeroLeads page
15 roles

Dennis Porter work experience

A career timeline built from the work history available for this profile.

Principal Technical Artist

Current

Seattle, US

Nov 2023 - Present

Senior Technical Artist

Austin, TX, US

- Provided tool support for various co-dev and internal projects.- Provided shader support for various co-dev projects.- Built core material systems for internal projects.- Coordinated with leads, artists, and engineers to provide tools & guidance for new systems.- Created performance & workflow solutions using Python & Blueprints.- Maintained and enforced.

Feb 2021 - Feb 2022

Technical Artist

Austin, TX, US

- Maintained and improved material pipeline.- Coordinated with leads & artists to meet tooling needs.- Documented & implemented scalable naming conventions for complex systems.

Dec 2019 - Feb 2021

Assistant Lead Outsourcing Artist

Austin, TX, US

- Built up a feedback system in Shotgun Studio for vendors- Coordinated feedback and outgoing/incoming art assets from outsource vendors.- Managed, tasked, and provided guidance for small team of other artists.- Ensured internal and external artists met art direction and performance/optimization standards.- Created & documented supporting tools and.

Dec 2018 - Dec 2019

Material Artist

Austin, TX, US

- Procedural texturing in Substance Designer- Texturing props- Workflow improvements

Jul 2016 - Dec 2018

Contract Associate Environment Artist

Austin, TX, US

- UV mapping & texturing assets- Collision

Sep 2015 - Jul 2016

Contract Artist

Austin, TX, US

Worked with art lead and programmers to develop MEL scripts which enhance the art pipeline.Lighting and lightmapping.Modeled and textured assets from scratch and concept, as well as optimized existing game assets.

Apr 2015 - Sep 2015

Freelance Artist

Self Employed

Provided a range of models, textures, rigs, animations, MEL scripts, and consultations relating to video game development to various clients on a per-contract basis.

Dec 2013 - Apr 2015

Lead Artist & Technical Director

Austin, US

As art lead I was responsible for modeling, texturing, rigging, and animating various game assets.As technical director I managed and enhanced work flow pipelines by writing project-specific tools for Maya. I also resolved art- and animation-related asset issues.

May 2013 - Nov 2013

Lec Tutor

Tempe, AZ, US

Worked as an LEC tutor training hundreds of students on such software as Max, Maya, ZBrush, Photoshop, Flash, and Unity3D.

Jan 2012 - Jul 2013

Prop Modeler & Texture Artist

Modeled and hand-painted over 30 armor and weapon models from team members' and personal concepts.

Nov 2010 - May 2011

F-16 Avionics Specialist

Randolph AFB, TX, US

Maintained radar, navigation, communication, flight-control and fire-control systems on F-16C and F-16D model aircraft.

Jan 2004 - Dec 2009
Team & coworkers

Colleagues at 1047 Games

Other employees you can reach at 1047games.com. View company contacts for 140 employees →

1 education record

Dennis Porter education

  • University Of Advancing Technology
    University Of Advancing Technology
    Game Art & Animation
FAQ

Frequently asked questions about Dennis Porter

Quick answers generated from the profile data available on this page.

What company does Dennis Porter work for?

Dennis Porter works for 1047 Games.

What is Dennis Porter's role at 1047 Games?

Dennis Porter is listed as Principal Technical Artist at 1047 Games.

What is Dennis Porter's email address?

AeroLeads has found 1 work email signal at @tripwireinteractive.com for Dennis Porter at 1047 Games.

What is Dennis Porter's phone number?

AeroLeads has found 1 phone signal(s) with area code 623 for Dennis Porter at 1047 Games.

Where is Dennis Porter based?

Dennis Porter is based in Austin, Texas, United States while working with 1047 Games.

What companies has Dennis Porter worked for?

Dennis Porter has worked for 1047 Games, Jar Of Sparks, Ludo Systems, Tripwire Interactive Llc, and Certain Affinity.

Who are Dennis Porter's colleagues at 1047 Games?

Dennis Porter's colleagues at 1047 Games include Eli Piersel, Jie G., Jake Earl, Valerio De Carolis, and Pierre Lindblad.

How can I contact Dennis Porter?

You can use AeroLeads to view verified contact signals for Dennis Porter at 1047 Games, including work email, phone, and LinkedIn data when available.

What schools did Dennis Porter attend?

Dennis Porter holds Ba, Game Art & Animation from University Of Advancing Technology.

What skills is Dennis Porter known for?

Dennis Porter is listed with skills including Maya, Texturing, Zbrush, Photoshop, Game Development, Unity3D, Uv Mapping, and 3D Modeling.

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