Dennis Porter Email & Phone Number
@tripwireinteractive.com
1 phone found area 623
LinkedIn matched
Who is Dennis Porter? Overview
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Dennis Porter is listed as Principal Technical Artist at 1047 Games, a company with 140 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at tripwireinteractive.com, phone signal with area code 623, and a matched LinkedIn profile for Dennis Porter.
Dennis Porter previously worked as Principal Technical Artist at Jar Of Sparks and Advisor at Ludo Systems. Dennis Porter holds Ba, Game Art & Animation from University Of Advancing Technology.
Email format at 1047 Games
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AeroLeads found 1 current-domain work email signal for Dennis Porter. Compare company email patterns before reaching out.
About Dennis Porter
Pipeline Enhancement & Tool Solutions for ArtistsProject Organization & ConventionsShaders, Materials, & PBR Texturing
Listed skills include Maya, Texturing, Zbrush, Photoshop, and 27 others.
Dennis Porter's current company
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Dennis Porter work experience
A career timeline built from the work history available for this profile.
Principal Technical Artist
Current
Advisor
Current
Lead Technical Artist
Senior Technical Artist
- Provided tool support for various co-dev and internal projects.- Provided shader support for various co-dev projects.- Built core material systems for internal projects.- Coordinated with leads, artists, and engineers to provide tools & guidance for new systems.- Created performance & workflow solutions using Python & Blueprints.- Maintained and enforced.
Technical Artist
- Maintained and improved material pipeline.- Coordinated with leads & artists to meet tooling needs.- Documented & implemented scalable naming conventions for complex systems.
Assistant Lead Outsourcing Artist
- Built up a feedback system in Shotgun Studio for vendors- Coordinated feedback and outgoing/incoming art assets from outsource vendors.- Managed, tasked, and provided guidance for small team of other artists.- Ensured internal and external artists met art direction and performance/optimization standards.- Created & documented supporting tools and.
Material Artist
- Procedural texturing in Substance Designer- Texturing props- Workflow improvements
Contract Artist
Worked with art lead and programmers to develop MEL scripts which enhance the art pipeline.Lighting and lightmapping.Modeled and textured assets from scratch and concept, as well as optimized existing game assets.
Freelance Artist
Provided a range of models, textures, rigs, animations, MEL scripts, and consultations relating to video game development to various clients on a per-contract basis.
Lead Artist & Technical Director
As art lead I was responsible for modeling, texturing, rigging, and animating various game assets.As technical director I managed and enhanced work flow pipelines by writing project-specific tools for Maya. I also resolved art- and animation-related asset issues.
Lec Tutor
Worked as an LEC tutor training hundreds of students on such software as Max, Maya, ZBrush, Photoshop, Flash, and Unity3D.
Prop Modeler & Texture Artist
Modeled and hand-painted over 30 armor and weapon models from team members' and personal concepts.
F-16 Avionics Specialist
Maintained radar, navigation, communication, flight-control and fire-control systems on F-16C and F-16D model aircraft.
Colleagues at 1047 Games
Other employees you can reach at 1047games.com. View company contacts for 140 employees →
Eli Piersel
Colleague at 1047 GamesGreater Minneapolis-St. Paul Area, United States
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JG
Jie G.
Colleague at 1047 GamesAlhambra, California, United States, United States
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JE
Jake Earl
Colleague at 1047 GamesUnited States, United States
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VD
Valerio De Carolis
Colleague at 1047 GamesNaples, Campania, Italy, Italy
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PL
Pierre Lindblad
Colleague at 1047 GamesSweden, Sweden
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BW
Bruno Wall
Colleague at 1047 GamesPortugal, Portugal
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ND
Nate Dern
Colleague at 1047 GamesLos Angeles, California, United States, United States
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BP
Barbara Proulx
Colleague at 1047 GamesAtherton, California, United States, United States
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PP
Paweł Paczkowski
Colleague at 1047 GamesTorun Metropolitan Area, Poland
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SB
Samuele Budai
Colleague at 1047 GamesMilan, Lombardy, Italy, Italy
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Dennis Porter education
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University Of Advancing Technology
Frequently asked questions about Dennis Porter
Quick answers generated from the profile data available on this page.
What company does Dennis Porter work for?
Dennis Porter works for 1047 Games.
What is Dennis Porter's role at 1047 Games?
Dennis Porter is listed as Principal Technical Artist at 1047 Games.
What is Dennis Porter's email address?
AeroLeads has found 1 work email signal at @tripwireinteractive.com for Dennis Porter at 1047 Games.
What is Dennis Porter's phone number?
AeroLeads has found 1 phone signal(s) with area code 623 for Dennis Porter at 1047 Games.
Where is Dennis Porter based?
Dennis Porter is based in Austin, Texas, United States while working with 1047 Games.
What companies has Dennis Porter worked for?
Dennis Porter has worked for 1047 Games, Jar Of Sparks, Ludo Systems, Tripwire Interactive Llc, and Certain Affinity.
Who are Dennis Porter's colleagues at 1047 Games?
Dennis Porter's colleagues at 1047 Games include Eli Piersel, Jie G., Jake Earl, Valerio De Carolis, and Pierre Lindblad.
How can I contact Dennis Porter?
You can use AeroLeads to view verified contact signals for Dennis Porter at 1047 Games, including work email, phone, and LinkedIn data when available.
What schools did Dennis Porter attend?
Dennis Porter holds Ba, Game Art & Animation from University Of Advancing Technology.
What skills is Dennis Porter known for?
Dennis Porter is listed with skills including Maya, Texturing, Zbrush, Photoshop, Game Development, Unity3D, Uv Mapping, and 3D Modeling.
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