Denny Atkin Email and Phone Number
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Denny Atkin personal email
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Content designer, project manager, author, editor, marketer, and communications professional with decades of experience working with gaming and high-tech audiences. In addition to managing complex game launch executions with multiple stakeholders on a multi-billion-dollar digital store, I've written books, feature articles and tutorials for consumer and tech magazines, documentation, and UX textExpertise: * Customer connection: With extensive experience in technology media, UX design, and web and console content management, I have deep insight into tech and gaming customer desires and trends. * Communication: I write about technology in an accessible and entertaining tone for a general audience, and I can also document technical material clearly for experts and create executive summaries and proposals for senior leadership. * Project Management: Having driven multiple product launches and updates on a daily basis for the Microsoft Store while helping both internal and external stakeholders achieve their goals, I'm adept at keeping complex projects on schedule, identifying and managing risks, and keeping involved parties informed. * Experimentation and Data Analysis: My team and I drove a multi-billion-dollar digital gaming business's growth to supplant physical game sales, and these changes were driven through innovative merchandising programs built off experiments I designed and extensive analysis of web and console metrics. * Storytelling: Much of my success is built on communication, and I've written everything from a mock feature article that helped get the greenlight for the New Xbox Experience UX redesign to profiles of coworkers for internal newsletters as part of Microsoft's diversity initiative. I'm adept at targeting communication to audiences including senior executives, partner companies, and both casual and heavily engaged customers. * Video and Trade Show Content: I helped launch Inside Xbox, the first regularly scheduled original streaming video programming on a game console, and spent three years as cohost of the 1M+ viewer weekly Insider Moves tips show. I've hosted trade show presentations, and I'm comfortable with both formal demos and improvised shows. I managed web and Xbox console presentation of Microsoft's E3 content for over a decade.
Freelance Editor/Writer
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Gaming, Technology, Gadgets, Photography, And Vr Writer And AnalystFreelance Editor/Writer Jan 1996 - PresentUsAs an experienced writer for consumer and enterprise publications, with an extensive digital marketing background, I excel in effectively communicating to a wide range of customers, crafting effective support and tutorial material for internal and external audiences. and providing actionable evaluations of hardware and software.- Writer: Reviews, features, columns, and tutorials for hardware and games for tech publications including Tom’s Hardware, CNET, Computer Shopper, and Consumer Guide, as well as for mainstream magazines such as Entertainment Weekly, Wired, and United Airlines Hemispheres. - Consultant: I've evaluated software and games for publishers, offering insights on how titles would be received by media and customers, along with practical suggestions on how to increase review scores and customer ratings. - Book Author/Editor: I’ve written numerous titles including Sony CLIÉ for Dummies and How to Do Everything with MusicMatch, edited books for Osborne/McGraw-Hill, and created documentation for Blue Nomad Software.Having created content ranging from embodied virtual user experiences to software documentation, tutorials, user interface text, customer help files, executive proposals, and articles for technology and entertainment publications and blogs, I'm adept at translating complex concepts into engaging and accessible content that meets the needs of diverse audiences. -
Senior Content Designer, MetaverseMeta Oct 2021 - Jun 2024Menlo Park, Ca, Us- Teamed with game, visual, and audio designers to create Horizon Central, a central hub for Meta Horizon Worlds that significantly increased user engagement by introducing product features and spotlighting content and events through retentive virtual reality experiences.- Led content design for the quest/reward system that significantly boosted user retention and activity, laying a foundation for potential platform and creator monetization features.- Spearheaded content design for the flagship Meta Connect virtual conference, pioneering new methods to create engaging interactions for attendees focused on immersive experiences over traditional text and video communication.- Gaming SME for the Metaverse Content Design team. -
Senior Category Manager, Pc Gaming, Microsoft StoreMicrosoft Jul 2020 - Apr 2021Redmond, Washington, Us• Led game merchandising on the Windows Store and Xbox app for Windows, partnering with marketing, publishers, and internal developers to develop innovative digital store promotions for games ranging from AAA launches to casual free-to-play titles.• Teamed with engineering to develop and test new merchandising features. -
Senior Category Manager, Xbox Gaming, Microsoft StoreMicrosoft Jun 2016 - Jun 2020Redmond, Washington, Us• Teamed with engineering to develop enhanced merchandising designs, significantly boosting purchase growth and facilitating the transition of customers from physical media to digital purchases. • Led game merchandising on the Xbox Store on Xbox consoles, partnering with marketing, publishers, and internal developers to develop innovative digital store promotions for games ranging from AAA launches to indie titles. • Expanded the use of A/B testing, metrics, customer councils, and other business intelligence to refine merchandising efforts and prioritize new digital store features and facilitate record-breaking growth in digital sales. -
Senior Producer, Xbox First PartyMicrosoft Mar 2015 - Jun 2016Redmond, Washington, Us• As the worldwide editorial lead for Microsoft-published games on the Xbox platform, led digital merchandising efforts on the Xbox One and Xbox 360 for first-party franchises such as Halo, Gears of War, and Minecraft.• Managed and led the design of worldwide console digital promotions for the E3 trade show. -
Senior Producer, XboxMicrosoft Mar 2013 - Feb 2015Redmond, Washington, Us• Drove projects with design and development teams, partnering with game publishers, to design and produce multimedia editorial experiences for AAA game titles, creating a groundbreaking combination of animation, video, and textual information to build customer excitement for major releases and drive digital purchases.• Directed editorial and visual design, and managed assets and prioritization, for all game promotions on the Xbox 360 and Xbox One dashboards. Collaborated with marketing, design, engineering, and game publishers to create, improve and prioritize game presentation on both consoles.• Managed and led the design of US console digital promotions for the E3 trade show. -
Games Editor, Xbox.ComMicrosoft Sep 2006 - Mar 2013Redmond, Washington, Us• Planned all game-related editorial and marketing content on the Xbox.com website.• Wrote and edited weekly articles and columns, and coordinated content with social media and CRM teams.• Teamed with engineering to design the customer-personalized “My Xbox” section on the website, significantly increasing engagement across the website and console by allowing customers to engage with Xbox content and communication.• Co-hosted and co-wrote the Insider Moves show on Xbox Live, offering weekly game tips to an audience that grew to over 1M viewers. -
User Assistance WriterMicrosoft Aug 2004 - Sep 2006Redmond, Washington, Us• Worked with product development teams to improve UX and user-interface text for Windows Vista.• Wrote help topics as part of the effort to replace existing help files with friendlier, more accessible information.• Created user assistance articles for Microsoft.com in response to customer feedback and telemetry data. -
Editorial DirectorMobile Media Group Jul 2000 - Jan 2004• Guided editorial content and contributed articles for multiple publications, including two print magazines, websites, electronic newsletters, and specialty/advertorial publications created for Sony, Dell, and other manufacturers.• Managed staff editors and freelancers, coordinated with design director and sales staff, and handled budgets.
Denny Atkin Skills
Denny Atkin Education Details
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The University Of Southern MississippiCommunication -
The University Of Southern MississippiComputer Science -
The Improv School At Unexpected ProductionsImprovisational Theater
Frequently Asked Questions about Denny Atkin
What company does Denny Atkin work for?
Denny Atkin works for Freelance Editor/writer
What is Denny Atkin's role at the current company?
Denny Atkin's current role is Communications Specialist: Content designer, producer, writer, and editor.
What is Denny Atkin's email address?
Denny Atkin's email address is de****@****ail.com
What schools did Denny Atkin attend?
Denny Atkin attended The University Of Southern Mississippi, The University Of Southern Mississippi, The Improv School At Unexpected Productions.
What skills is Denny Atkin known for?
Denny Atkin has skills like Editorial, Web Content, Video Games, Content Management, Content Development, Editing, Newsletters, Public Relations, User Experience, Technical Writing, Publications, Web Content Management.
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