3D Environment Artist Ii
Current- 3D Environment Artist for “World of Tanks Blitz” (Wargaming)
- Created high-quality sculpts and hard surface assets, textures and making trim-sheets and tile textures for buildings for locations
- Created a lot of different assets of Environment in classical pipeline: draft, high-poly, optimizing it to low-poly, making efficient UV layouts, baking and PBR texturing, creating LODs