Who is Derek Bowman? Overview
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Derek Bowman is listed as Studio Art Producer at Camouflaj, based in Kirkland, Washington, United States. AeroLeads shows a matched LinkedIn profile for Derek Bowman.
Derek Bowman previously worked as Producer at Camouflaj and Associate Art Director at Keywords Studios. Derek Bowman holds Zbrush For Games from Futurepoly.
Email format at Camouflaj
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About Derek Bowman
I've worked as a video game artist for twenty years; fifteen of which were in leadership roles. I have managed both large and small art teams with simultaneous onsite and over-seas collaborations. My experience includes a wide variety of projects from movie license adaptations, longstanding AAA franchises, and new intellectual properties where previous experience was essential. These experiences have taught me both how to read and lead teams to success whether it’s to execute outside vision, or provide direction myself.
Listed skills include Game Development, Ps3, Texturing, Xbox, and 11 others.
Derek Bowman's current company
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Derek Bowman work experience
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Associate Art Director
• Art Direct, Co-Develop and visually define art benchmarks across multiple projects • Interface with client regularly to find production solutions, and form a solid working relationship• Oversee production and develop estimates for internal, and external art teams (75+ artists)• Create Tutorials and documentation to ensure all teams are inline with industry standards• Prioritize and provide clear art direction across multiple projects
Art Lead
• Final art review from Vehicle team, and Art QA team • Developed T&M estimates on Vehicle art; negotiating time and labor contracts with Microsoft• Creating compliance and quality checklists for client(s) Aquent, and Microsoft • Forecasting of staffing needs; working with flow charts to identify those needs• Daily check-ins and reviews; managed Car Art Team daily workload
3D Artist
• Final Vehicle Polish for Art and Licensing review• Art optimization and budget adherence (memory, framerate, LODs) • Working in tandem with multiple outsourced vendors • Worked on three major Forza titles, and multiple DLC pack releases
Environment Lead / Senior Environment Artist
• Managed Level Art team daily workload and held weekly level reviews• Balanced Level and asset authoring with lead role; final polish• Working with Art Manager and PM to manage resources and track milestones• Cross-training artists to maintain engagement and meet deadlines• Scrum with Design, Cinematic, Tools, and Engine team leads
Environment Artist / Lead
Environment Lead5/ 2004 – 4/ 2005Lemony Snicket: A Series of Unfortunate Events (PS2, GC, XBOX) Environment Artist 5/ 2002 – 4/ 2004Samurai Jack (PS2, GC)
Environment Artist
* Environment ArtistRacing Game (XBox)January 2001 - June 2002
Derek Bowman education
Zbrush For Games
Maya 3D Software Certification, Alias|Wavefront Certification
Aa 3D, Graphics And Animation
Frequently asked questions about Derek Bowman
Quick answers generated from the profile data available on this page.
What company does Derek Bowman work for?
Derek Bowman works for Camouflaj.
What is Derek Bowman's role at Camouflaj?
Derek Bowman is listed as Studio Art Producer at Camouflaj.
Where is Derek Bowman based?
Derek Bowman is based in Kirkland, Washington, United States while working with Camouflaj.
What companies has Derek Bowman worked for?
Derek Bowman has worked for Camouflaj, Keywords Studios, Aquent, Turn 10 Studios, and Zipper Interactive.
How can I contact Derek Bowman?
You can use AeroLeads to view verified contact signals for Derek Bowman at Camouflaj, including work email, phone, and LinkedIn data when available.
What schools did Derek Bowman attend?
Derek Bowman holds Zbrush For Games from Futurepoly.
What skills is Derek Bowman known for?
Derek Bowman is listed with skills including Game Development, Ps3, Texturing, Xbox, Xbox 360, Level Design, Modeling, and Psp.
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