Destiny Freeman
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Destiny Freeman Email & Phone Number

Lead Technical Animator on Sid Meier's Civilization at Firaxis Games
Location: United States 8 work roles 1 school
1 work email found @redstorm.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Work email d****@redstorm.com
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Current company
Role
Lead Technical Animator on Sid Meier's Civilization
Location
United States

Who is Destiny Freeman? Overview

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Quick answer

Destiny Freeman is listed as Lead Technical Animator on Sid Meier's Civilization at Firaxis Games, based in United States. AeroLeads shows a work email signal at redstorm.com and a matched LinkedIn profile for Destiny Freeman.

Destiny Freeman previously worked as Lead Technical Animator at Firaxis Games and Rigging/MoCap/Technical/Origami at Technical D. Destiny Freeman holds Bs, Computer Animation from Full Sail University.

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Email format at Firaxis Games

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{first}.{last}@redstorm.com
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Profile bio

About Destiny Freeman

By nature, I'm a rigger. (see also: technical animator, setup artist, vert wrangler, boneologist, skeletal layout artist, soothsayer, character TD.)I have recently joined the ranks among the greats at Firaxis on the Civilization's team, as a technical animator (fancy term for a character TD with mocap experience) doing all the things related to character and gear setups.My past as a setup artist includes the highly esteemed Lara Croft and company, preproduction R&D on Crystal Dynamics' Avengers' characters, along with hundreds of skeletal setups for motion capture actors and characters that have been lovingly played and killed by thousands, if not millions. Motion capture experience includes shoot and actor setups, recording, and post production on everything from camels to actors on stilts (there was even a snake at some point). I have worked with and for a lot of brilliant and wonderful people, and most recently past, those on the Heartland team at Red Storm Entertainment. I've also had the pleasure and honor of working on military and space sims.In the outside world, I like to be outside... Observing life, hiking/camping, archery, shooting, gardening, hanging out with large animals, paddle boarding, and cycling to name a few. On the inside: gaming, some reading, BJJ, keeping my cat occupied (his name is Nerf), playing bass, building computers, and working on random and various art projects.  (I'm also a huge supporter and fan of the Oxford comma.)Ultimately, I enjoy getting the chance to be around, nurture, and create an awesome group of people; a team of people that love what they do, are willing to put in a lot of effort, and want to do their best at it.

Listed skills include Maya, Autodesk Motionbuilder, Motion Capture, Computer Animation, and 45 others.

Current workplace

Destiny Freeman's current company

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Firaxis Games
Firaxis Games
Lead Technical Animator on Sid Meier's Civilization
AeroLeads page
8 roles

Destiny Freeman work experience

A career timeline built from the work history available for this profile.

Lead Technical Animator

Current

Sparks, Maryland, Us

May 2023 - Present

Rigging/Mocap/Technical/Origami

Current
Technical D
Mar 2017 - Present

Technical Artist

Reston, Va, Us

Dec 2018 - Dec 2019

Technical Artist Ii

San Mateo, Ca, Us

swiss army knife and soothsayer. owner of all things mocap and processing. rigging, pipeline, and scripting supporter, both moral and physical.Titles:The Avengers Project (unreleased)Rise of the Tomb Raider associated content: -20yr Celebration Lara Croft and the Temple of Osiris

Feb 2014 - Mar 2017

Body/Face Setup And Technical Artist

Los Angeles, California, Us

Projects:Army of Two: The Devil's CartelGod of War: AscensionDead Space 3Call of Duty: Black Ops IIMedal of Honor: WarfighterGears of War 3WWE '12. '13, 2K14,UFC TrainerUncharted 2Halo: ReachRed DawnSuper 8J. EdgarJourney 2Tron: LegacyResponsible for all motion capture skeletal setups including: new skeletal builds, constraint configuration, updating actor skeletal constraints and solving. Oversees and approves quality of all motion and solves of data to be delivered raw or pushed through production pipeline. Updates existing scripts and provides job specific and generic supplemental scripts as well as tools using house scripting language. Worked on and overseen the production of motion capture shoots both on technical and practical sides; responsibilities including in depth knowledge of: full facial, body and finger markering, running real time actor to character setups, and working with actors and performers. Experience with electro-oculography setup, capture and data. Capable of labeling, tracking and cleaning captured data. Fully experienced in effective, efficient and beginning-to-end team work

Feb 2010 - Feb 2014

Studio Artist, Rigging And Scripting, Finals Dept., Computer Animation

Winter Park, Fl, Us

Responsibilities included helping, guiding and creating quality learning tools for students specializing in rigging and scripting discipline along with other computer animation disciplines. Evaluated student and colleague work via panels or one on one critique to ensure top of the line and cutting edge industry standard work. Taught with critical thought and reasoning to help students better understand concepts and to reevaluate their work.

Feb 2009 - Feb 2010

Intern: Scripting Basics And Character Setup

Full Sail Real World Education

Learning Python scripting and helping develop a new scripting course.

Jul 2008 - Sep 2008
1 education record

Destiny Freeman education

  • Full Sail University
    Full Sail University
    Computer Animation
FAQ

Frequently asked questions about Destiny Freeman

Quick answers generated from the profile data available on this page.

What company does Destiny Freeman work for?

Destiny Freeman works for Firaxis Games.

What is Destiny Freeman's role at Firaxis Games?

Destiny Freeman is listed as Lead Technical Animator on Sid Meier's Civilization at Firaxis Games.

What is Destiny Freeman's email address?

AeroLeads has found 1 work email signal at @redstorm.com for Destiny Freeman at Firaxis Games.

Where is Destiny Freeman based?

Destiny Freeman is based in United States while working with Firaxis Games.

What companies has Destiny Freeman worked for?

Destiny Freeman has worked for Firaxis Games, Technical D, Red Storm Entertainment, Saic, and Crystal Dynamics.

How can I contact Destiny Freeman?

You can use AeroLeads to view verified contact signals for Destiny Freeman at Firaxis Games, including work email, phone, and LinkedIn data when available.

What schools did Destiny Freeman attend?

Destiny Freeman holds Bs, Computer Animation from Full Sail University.

What skills is Destiny Freeman known for?

Destiny Freeman is listed with skills including Maya, Autodesk Motionbuilder, Motion Capture, Computer Animation, Rigging, Character Animation, Character Rigging, and Video Games.

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