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Jon Destoppeleire Email & Phone Number

Senior Engineering Manager at Tubi
Location: San Diego Metropolitan Area, United States, United States 26 work roles 1 school
1 work email found @tubitv.com 2 phones found area 415 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email j****@tubitv.com
Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
Senior Engineering Manager
Location
San Diego Metropolitan Area, United States, United States
Company size

Who is Jon Destoppeleire? Overview

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Quick answer

Jon Destoppeleire is listed as Senior Engineering Manager at Tubi, a company with 822 employees, based in San Diego Metropolitan Area, United States, United States. AeroLeads shows a work email signal at tubitv.com, phone signal with area code 415, and a matched LinkedIn profile for Jon Destoppeleire.

Jon Destoppeleire previously worked as Staff Lead Engineer - Platform and Infrastructure at Tubi and Senior Lead Engineer - Platform and Infrastructure at Tubi. Jon Destoppeleire holds Bachelor Of Fine Arts (Bfa), Computer Graphics And Visual Effects from Academy Of Art University.

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Email format at Tubi

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{first}@tubitv.com
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AeroLeads found 1 current-domain work email signal for Jon Destoppeleire. Compare company email patterns before reaching out.

Profile bio

About Jon Destoppeleire

Due to the high volume of messages, I cannot reply to all individually. Thank you for understanding.I am an interdisciplinary autodidact with expertise in DevOps, Platforms, and Infrastructure engineering. My skills cover Cloud services, IoT, Python, CI/CD, Linux, and Kubernetes in fast-paced, collaborative environments.My career spans agile start-ups to scaling teams and projects in high-growth businesses. I align technology with business strategies at all levels in pragmatic and user-conscious ways. Beyond technical skills, I prioritize empathetic communication, which has been key in mentoring individuals and teams. Growing up overseas as a Third Culture Individual, I bring a rich cross-cultural perspective, leading with empathy in global settings.I aim to apply this skill set to build innovative, high-performance teams in a forward-thinking organization.

Listed skills include Python, Linux, Amazon Web Services, Cloud Computing Iaas, and 2 others.

Current workplace

Jon Destoppeleire's current company

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Tubi
Tubi
Senior Engineering Manager
San Diego, CA, US
Website
Employees
822
AeroLeads page
26 roles

Jon Destoppeleire work experience

A career timeline built from the work history available for this profile.

Senior Engineering Manager

San Diego, CA, US

Staff Lead Engineer - Platform And Infrastructure

Current

San Francisco, CA, US

Jul 2024 - Present

Senior Lead Engineer - Platform And Infrastructure

San Francisco, CA, US

Jointly ran Tubi's Infrastructure Engineering for 7 months as Interim Director with my counterpart in CN. During that time:* I had 7x FTE reports; including 5x Senior Engineers, 1x Senior Lead Engineer, and 1x Staff Engineer in the US.* Developed onboarding and hiring pipelines, successfully hiring 2x Senior Engineers, 1x Staff Engineers, 1x Staff Lead.

Jul 2023 - Jul 2024

Senior Engineer - Platform & Infrastructure

San Francisco, CA, US

Team Lead - ObservabilityTeam Lead - Cluster Elasticity and AutoscalingOur team is responsible for creating a comprehensive, first-class, next-generation Kubernetes infrastructure for Tubi. * Independent project responsibility with extensive cross-collaborative reviews and implementations. * Full-lifecycle ownership, from research to execution and.

Dec 2019 - Jul 2023

Senior Devops Engineer

San Francisco, California, US

* Focused on IoT Linux implementations, primarily with oDroid SBCs.* Experimented feasibility of Kubernetes and containerization for decreased complexity of deployments.* Continued prior responsibilities.

Jul 2019 - Dec 2019

Devops Engineer

San Francisco, California, US

* Managed, maintained and extended both AWS Infrastructure and on-premise bare metal IoT Infrastructure. * Extended CI/CD pipeline for on-premise IoT OS and Service builds.* Extended CI/CD pipeline for additional CPU Architectures.* Implemented test-driven development methodologies in CI/CD and existing tooling for increased stability.* Expanded AWS.

Aug 2017 - Jul 2019

Support Technician

San Francisco, California, US

* Everything and the kitchen sink.* Sysadmin for 100+ employees in HQ.* MDM Solutions Administrator. * Supported Systems Infrastructure for 8 remote store implementations nationwide. * Key stakeholder for new store technical build outs, implementation, and documentation. * Personally administered 6 of those store technology stacks, which included: Network.

Mar 2016 - Aug 2017

It Av Support

San Francisco, California, US

* Responsible for the health of 100+ conference and AV rooms.* Troubleshooting root causes of software and hardware system failures, with on-site resolution or escalating if needed.* Remote monitoring and physical location monitoring for proper signal flow.* Maintaining records of failures and errors to provide my superiors with actionable metrics.*.

Aug 2015 - Mar 2016

System Administrator

Freelance

IT Administrator specializing in Audio Visual and Computer Graphics Pipelines and Infrastructure.

Sep 2014 - Mar 2016

Pipeline Engineer

San Francisco, California, US

* Consulted with leadership to expand their computer graphics pipeline for greater capacity and agility. * Researched, evaluated, and proposed various methods for a distributed rendering pipeline; primarily VM Cloud vs. 3rd party farm vs. a local hardware farm. * Administered a local cluster of Multi-OS MacMini’s, including network, OS, and software.

Jun 2015 - Sep 2015

Freelance Cg Generalist

San Francisco, California, US

Worked as a compositor and lighter within Nuke and Maya. Compositing included greenscreen, tracking, integration and light FX work. Lighting included complex 4K photoreal renders utilizing Octane.

Nov 2014 - Dec 2014

Lighting And Compositing - "Advantageous" - Sundance Labs Feature

Park City, Utah, US

Lead on a CG Asset. Responsibilities included overseeing design, modeling and animation. Texturing, lighting and rendering were done personally in Mari, V-Ray and Maya. Composited in Nuke.

Sep 2013 - Apr 2014

Cg Specialist

San Francisco, CA, US

Deals primarily with CG Lighting, Rendering, and Compositing.

May 2012 - Apr 2014

Cg Supervisor - "Art School Of Horrors" - Feature

San Francisco, CA, US

CG Supervisor and lead Lighting TD. Responsible for photo-real rendering, supervising match moving, cg set extension and dynamic effects.

Sep 2013 - Dec 2013

Lighting Supervisor - "Sialia" - Short

San Francisco, CA, US

TD support for Feather and Hair systems, Surfacing, Lighting and Rendering. Provided hair and feather geocaching support from animation ingest along with tool development. Responsible for PRMan surfacing and rendering pipeline in stereo.

Jan 2013 - May 2013

Lighting And Compositing - "Valiant" - Short

San Francisco, CA, US

In a large scale production, worked closely with my superiors to render photo-real CG assets. Also worked heavily with greenscreen, motion-control plates and match moving.

Oct 2012 - Apr 2013

On-Set Vfx/Stereography Supervision - "Sialia" - Short

San Francisco, CA, US

Provided on set VFX and Stereography support for the Director and DP.

Mar 2013 - Mar 2013

Asc. Visual Effects Supervisor - "Glass Butterfly" - Short

San Francisco, CA, US

Worked closely with my VFX Producer, Director, and VFX Supervisor to developed a short consisting of 220+ live action shots against Green Screen utilizing a RED workflow. Shooting lasted 12 days including 2 locations. We were heavily involved in the pre-visualization and shooting aspect of the production.Full CG Environment was created in Maya. Heavy.

Apr 2012 - Dec 2012

Texture And Lighting - "Sidekick" - Animated Short

San Francisco, CA, US

Created multiple CG assets working primarily in Maya and Mudbox. Utilized heavily optimized V-Ray render techniques in order to accommodate hardware, and pipeline-scene optimization for lighting preparation.

Jan 2012 - Mar 2012

Lighting And Cg Supervisor - "Junior Giants 2012" - Animated Short

San Francisco, CA, US

Created a Mudbox, Maya and Mental Ray pipeline that sidestepped Renderfarm limitations. Ultimately accomplished over 130 shots textured, surfaced, lit and composited in under a month and a half.

Jan 2012 - Mar 2012

Compositor - "Advantageous" - Pbs Short

San Francisco, CA, US

QC included Green Screen keying, RED workflow, Match-Move and a large amount of cleanup work.

Sep 2011 - Jan 2012

Lighting Supervisor - "Dinohunt" - Short

Freelance

In the process of creating photo-real dinosaur hero assets, surfacing and texturing, in Maya, Mari and V-Ray. Also participating in the process of feather R&D, and was the on set VFX Supervisor for the 1st Unit.

Apr 2013 - Jan 2014

Lighting Td - "Bluebird" - Sundance Labs Feature

Park City, Utah, US

Intensive R&D period consisted of testing various hair and feather systems in tandem with our local Render Farm. Both Mental Ray with custom shaders and V-Ray were utilized, along with Shave and Haircut.

Mar 2012 - Nov 2012

On-Set Compositing Supervisor - "Fruitvale Station" - Sundance Labs Feature

Park City, Utah, US

Working in a close-knit team of students, integrated into a large (200+) person team on set to provide support to the DP in order to provide the Post Houses the highest quality footage over multiple locations.

Jun 2012 - Jul 2012

On-Set Vfx Supervisor - "Emily And Billy" - Short

Freelance

Working closely with a VFX Producer, provided on-set support for this small independent film to expedite their post-production cycle.

Jun 2012 - Jul 2012

Motion Graphics Td

San Francisco, California, US

Duties included working closely with clients to produce quality motion graphics and compositing for product services. Work was highlighted during Saleforce's “Dreamforce ’11” and primarily created in After Effects, with RED workflow.

Jun 2010 - Feb 2011
1 education record

Jon Destoppeleire education

  • Academy Of Art University
    Academy Of Art University
    Computer Graphics And Visual Effects
FAQ

Frequently asked questions about Jon Destoppeleire

Quick answers generated from the profile data available on this page.

What company does Jon Destoppeleire work for?

Jon Destoppeleire works for Tubi.

What is Jon Destoppeleire's role at Tubi?

Jon Destoppeleire is listed as Senior Engineering Manager at Tubi.

What is Jon Destoppeleire's email address?

AeroLeads has found 1 work email signal at @tubitv.com for Jon Destoppeleire at Tubi.

What is Jon Destoppeleire's phone number?

AeroLeads has found 2 phone signal(s) with area code 415 for Jon Destoppeleire at Tubi.

Where is Jon Destoppeleire based?

Jon Destoppeleire is based in San Diego Metropolitan Area, United States, United States while working with Tubi.

What companies has Jon Destoppeleire worked for?

Jon Destoppeleire has worked for Tubi, Brightloom, Pinterest, Freelance, and Form & Fiction.

How can I contact Jon Destoppeleire?

You can use AeroLeads to view verified contact signals for Jon Destoppeleire at Tubi, including work email, phone, and LinkedIn data when available.

What schools did Jon Destoppeleire attend?

Jon Destoppeleire holds Bachelor Of Fine Arts (Bfa), Computer Graphics And Visual Effects from Academy Of Art University.

What skills is Jon Destoppeleire known for?

Jon Destoppeleire is listed with skills including Python, Linux, Amazon Web Services, Cloud Computing Iaas, Orchestration, and Payment Card Industry Data Security Standard.

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