Brandon Neal
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Brandon Neal Email & Phone Number

C++ Software Engineer. Open to UI/UX Engineer, Technical Artist, Product Design, Embedded Software Developer roles. With 5+ years professional experience. Skills: 2D/3D, C++, QT, XML, Python, Linux, UI/UX, Unreal, Unity at General Dynamics Land Systems
Location: Detroit, Michigan, United States 6 work roles 2 schools
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Role
C++ Software Engineer. Open to UI/UX Engineer, Technical Artist, Product Design, Embedded Software Developer roles. With 5+ years professional experience. Skills: 2D/3D, C++, QT, XML, Python, Linux, UI/UX, Unreal, Unity
Location
Detroit, Michigan, United States
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Brandon Neal is listed as C++ Software Engineer. Open to UI/UX Engineer, Technical Artist, Product Design, Embedded Software Developer roles. With 5+ years professional experience. Skills: 2D/3D, C++, QT, XML, Python, Linux, UI/UX, Unreal, Unity at General Dynamics Land Systems, a company with 3123 employees, based in Detroit, Michigan, United States. AeroLeads shows a matched LinkedIn profile for Brandon Neal.

Brandon Neal previously worked as UI/UX Embedded Software Engineer at General Dynamics Land Systems and Unreal Technical Artist at General Motors. Brandon Neal holds Computer Science, 3.83 from Wayne State University.

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Email format at General Dynamics Land Systems

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General Dynamics Land Systems

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Profile bio

About Brandon Neal

Unreal Technical Artist/UI Embedded Software DeveloperMy name is Brandon Neal, and I would like to introduce myself. I am seeking a full-time position as a technical artist, graphics developer, or UI engineer.My portfolio is available at this link: https://brandonnealart.carbonmade.com/.I am a Michigan-based gaming enthusiast with 5 years GUI artist experience and 2 years tech art experience. Originally, I graduated from art school with a BFA specializing in Entertainment Arts & Illustrations minor. My original career goal was to be in the video game industry.My top 3 favorite video games of all time are: Mass Effect 2, The Elder Scrolls V: Skyrim, and Rainbow Six Siege.After working for nearly a decade in GUI, digital, and print production, I decided to go back to school to pivot careers. I am a dedicated person and take classes part-time as I work full-time. I am completing my prerequisites to enter the Master’s in Computer Science program at Wayne State University.I began my STEM career as an Unreal Technical Artist working on automotive contracting to General Motors for 2 years. Currently, I am a UI/UX Embedded Software Developer contracting for another Fortune 100 global company. Within a SAFe Agile environment, my primary focus includes working on clean, scalable, production ready projects. I have 4 years C++ experience (both professional and academic).I completed my Bachelor of Fine Arts (BFA) with a concentration in Entertainment Arts. I am a combination right brain/left brain person: As an artist, I am an extremely visual person. As a quantitative person, I enjoy deep dives to understand root causes, troubleshoot issues, and communicate findings to key stakeholders. I am passionate about growing both my technical and artistic skillsets. I strive to continue making key contributions at a technology company.If I meet the requirements of your current positions, please message me here on LinkedIn.Thank you for your consideration.Warm Regards,Brandon NealKeywords: technical art, ui/ux engineer, product design, product roadmap, qualitative testing, quantitative testing, information architecture, embedded software, software engineer, full-stack software development, gaming industry, gamification, Unreal engine, C++, QT, linux, ubuntu, jira, zbrush, blender 3d, adobe (maya, photoshop, illustrator, after effects, final cut pro), quality assurance, quality control, testing, software development, 3d artist, front-end, back-end, database, networking, system administration, digital content creation (dcc), physically based rendering

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Brandon Neal's current company

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General Dynamics Land Systems
General Dynamics Land Systems
C++ Software Engineer. Open to UI/UX Engineer, Technical Artist, Product Design, Embedded Software Developer roles. With 5+ years professional experience. Skills: 2D/3D, C++, QT, XML, Python, Linux, UI/UX, Unreal, Unity
Website
Employees
3123
AeroLeads page
6 roles

Brandon Neal work experience

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Ui/Ux Embedded Software Engineer

Current
  • First-year Contract UI/UX Embedded Software Developer for General Dynamics, a Fortune 100 global aerospace technology and defense company.
Feb 2024 - Present

Unreal Technical Artist

Warren, Michigan, United States

  • Second-year Contract Technical Artist to General Motors, a Fortune 500 company (rank 25 as of year-end 2022).
  • Perform technical reviews on employee work.
  • Report to Vice President to discuss employee and team performance.
  • Hold performance plan meetings with employees and discuss action plans.
  • Troubleshoot a priority one (P1) manufacturing defect related to the infotainment display and help bring the GM vehicles back onto the production line within 2 weeks.
  • Diagnose a separate complex, optimization P1 defect and brought production back online after 2 months of vehicle assembly stoppage.
Dec 2022 - Feb 2024

Unreal 3D Designer & Quality Assurance (Qa) Tester

Warren, Michigan, United States

  • Unreal 3D Duties:
  • Set up General Motors hardware and install test builds using Android Studio for presentations and demonstrations of vehicle infotainment systems.
  • Create gameplay functions and debug applications using Unreal Engine 4 Blueprint and Microsoft Visual Studio Code in C++.
  • Use Perfetto and Unreal Insights for memory traces to pinpoint trim memory issues on GM hardware.
  • Use Android studio to create APK files for demonstrations and technical reviews.
  • Manage Perforce files for 3D Team.
Mar 2022 - Dec 2022

Graphics Editor & Digital Retoucher

Brighton, Michigan, United States

  • Graphics Editor & Retoucher with about 3 years’ experience managing high-quality production projects from start to finish.
  • Train six new hires to complete job responsibilities up to company standards (including specifications, deadlines, and budget).
  • Prioritize and coordinate with team of 10 production members to ensure smooth production process of deliverables.
  • Communicate daily with Supervisor and Management to log any product issues, track status of products, and note completion status.
  • Serve as Graphics Editor for customer artwork with Adobe Photoshop and Illustrator and oversee quality of production materials.
  • Manage projects from start to finish including editing, ripping, reviewing, and finalizing product.
Jun 2019 - Mar 2022

Graphic User Interface Artist

Troy, Michigan

  • Produce variety of graphic assets per direction of project managers and engineers.
  • Work within GUI team to maintain aesthetics across internal software products.
  • Coordinate and schedule discussion meetings with project managers and engineers to produce art assets for software programs.
  • Test and review products for production team to help with internal quality research.
Nov 2013 - Jul 2018
Team & coworkers

Colleagues at General Dynamics Land Systems

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2 education records

Brandon Neal education

Computer Science, 3.83

Activities and Societies: Part-time studentACADEMIC PROJECTS • Algorithms, Debugging, & Data Structures: Work with different data.

FAQ

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What company does Brandon Neal work for?

Brandon Neal works for General Dynamics Land Systems.

What is Brandon Neal's role at General Dynamics Land Systems?

Brandon Neal is listed as C++ Software Engineer. Open to UI/UX Engineer, Technical Artist, Product Design, Embedded Software Developer roles. With 5+ years professional experience. Skills: 2D/3D, C++, QT, XML, Python, Linux, UI/UX, Unreal, Unity at General Dynamics Land Systems.

Where is Brandon Neal based?

Brandon Neal is based in Detroit, Michigan, United States while working with General Dynamics Land Systems.

What companies has Brandon Neal worked for?

Brandon Neal has worked for General Dynamics Land Systems, General Motors, Esigns.Com, Altair, and Phoenix Online Studios.

Who are Brandon Neal's colleagues at General Dynamics Land Systems?

Brandon Neal's colleagues at General Dynamics Land Systems include Boris Tubin, Caleb Nilson, Qi Huang, Bruce Philpott, and Brian Garrick.

How can I contact Brandon Neal?

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What schools did Brandon Neal attend?

Brandon Neal holds Computer Science, 3.83 from Wayne State University.

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