Lead Designer / Developer (Unity C#, Html5)
Prototyped Games/Bear Cave Studios
Design and develop prototypes and full C# Unity and JS HTML5 apps/games. Designed and deployed to Web, Desktop, Mobile, Consoles, and VR for both internal projects as well as clients. Example companies and work: Favis Inc: Designed and implemented game play systems and engagement loops for mobile play including gambling mechanics, combat mechanics, control interfaces, physics interactions, and 3rd party plugin integration. Prepared iOS and Ouya releases for multiple games and devices.Leia 3D: Developed Unity projects and games for 3D hologram system using touch and Leap controls. Worked remotely and in-office to help design and build demonstration projects for events and clients to show the unique technology. Worked on modified camera system for other developers to build projects easier. Collaborated with 3D animators to develop Unity game and demo assets.WeTechYou: Develop Unity games in C# for VR (Google Cardboard/OSVR/Oculus Rift),Web, Desktop, and Mobile for remote clients working with a producer and artist in weekly build cycles. Built procedural generation systems, control interfaces, simple physics and camera control systems. Provide milestones and pricing evaluations for producer and clients.Skrownge: Developed an HTML5 location based trivia game for pubs and retail locations using GPS and iBeacons with live data integrating Parse.More available at http://bearcavestudiolabs.com