I am a driven Software Developer with a strong foundation in gameplay engineering and design. I've contributed to exciting projects at Treyarch and Mad Otter Games, enhancing game systems and player interfaces. At the University of Oregon, I deepened my technical skills while also teaching and leading a Game Development Club. I've spearheaded numerous game projects, showcasing my ability to lead, design, and engineer across various platforms. Passionate about creating immersive gaming experiences, I'm eager to tackle new challenges and continue contributing to impactful gaming projects.
-
Gameplay Engineering InternTreyarch Jun 2023 - Sep 2023Los Angeles, California, United States -
Class Encore InstructorUniversity Of Oregon Class Encore Sep 2022 - Dec 2022Eugene, Oregon, United StatesPlanned and lead learning sessions for undergraduate CS students. Sessions covered C, Unix, and data structures.
-
Software Development ContractorMad Otter Games Jun 2022 - Nov 2022Eugene, Oregon, United StatesCompleted the redesign of a major player-facing monetization system. Collaborated with art leadership to implement backend and UI specifications. Developed multi-platform Python code for PC, IOS, and Android. -
Programming InternMad Otter Games Jan 2022 - Jun 2022Eugene, Oregon, United StatesWorked remotely as a programming intern for the multi-platform MMO, Villagers and Heroes. Using Python, implemented bug fixes, quality-of-life improvements, and interactable content. Contributed to systems involving multiple servers, multi-language communication, and database manipulation. -
Coding InstructorCode Ninjas Jun 2022 - Sep 2022Eugene, Oregon, United StatesLead summer programs to teach students coding with game-based curriculum. Directed camps on Python, Lua (Roblox), Minecraft modding, and microcontrollers. -
Research AssistantUniversity Of Oregon Jan 2020 - Jun 2021Eugene, Oregon, United StatesShadowed other researchers and was trained in laboratory animal care. Carried out experimental trials to collect behavioral data. Handled animal subjects and provided some aspects of care.After transitioning to a remote environment, learned Python in order to assist with the analysis of behavioral and electrophysical data. Worked collaboratively with the principle investigator to iteratively implement scripts to preform a wide range of analysis. Using tools including NumPy, pandas, and matplotlib, translated experimental results into visual reports comparing neuron characteristics. -
Detail And Maintenance AssociateDick'S Auto Group Jun 2017 - Sep 2019Hillsboro, Oregon, United StatesCompleted landscaping projects, preformed vehicle deliveries, and carried out final preparation for purchased vehicles.
Devin Henderling Skills
Devin Henderling Education Details
-
3.97
Frequently Asked Questions about Devin Henderling
What is Devin Henderling's role at the current company?
Devin Henderling's current role is Software Engineer | C++, C#, Python.
What schools did Devin Henderling attend?
Devin Henderling attended University Of Oregon.
What skills is Devin Henderling known for?
Devin Henderling has skills like Leadership, Pandas, Modding, University Teaching, Linux, Biology, Chemistry, Debugging, Neuroscience, Teaching, Game Programming, Data Analysis.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial