Devon Penney Email & Phone Number
@epicgames.com
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Who is Devon Penney? Overview
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Devon Penney is listed as Senior Physics Programmer at Epic Games at Epic Games, a with 201 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at epicgames.com and a matched LinkedIn profile for Devon Penney.
Devon Penney previously worked as Senior Physics Programmer at Epic Games and Head of Engineering at Penrose Studios. Devon Penney holds M.Sc, Computer Science from Brown University.
Email format at Epic Games
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AeroLeads found 1 current-domain work email signal for Devon Penney. Compare company email patterns before reaching out.
About Devon Penney
Devon Penney is a Senior Physics Programmer at Epic Games at Epic Games. He possess expertise in computer graphics, visual effects, computer animation, houdini, python and 7 more skills.
Listed skills include Computer Graphics, Visual Effects, Computer Animation, Houdini, and 8 others.
Devon Penney's current company
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Devon Penney work experience
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Head Of Engineering
I manage a team of engineers and visual effects artists responsible for creating innovative VR and AR tools and visual elements. I've helped develop high level goals with company leadership, which has lead to roughly $20 million dollars in venture capital funding. I've done research and development on real time water simulation for our film, "Arden's Wake". Also, I oversaw the release process for our VR film, "Allumette", which has had over 100,000 downloads on the Oculus Rift, HTC Vive, and Playstation VR.
Lead Effects Animator And Developer
I'm working on building software for VR storytelling. I created a VR painting tool used in previsualization, a real time volumetric modeling and rendering package, and various pipeline tools. I'm doing some FX shotwork as needed in our films, such as "Allumette".
Freelance Artist And Developer
-interactive installations using a Microsoft Kinect, projector, iPhone, fader board, and audio processing-real time music visualization for concerts with interactive feedback from instruments-scientific visualization for cellular membrane research-visual effects for Monkey Light Bike Lights-tensegrity structure design for a large scale art project
Fx Production Development Lead
I managed a production-focused FX development team responsible for our internal tools. I also work on our proprietary particle simulation tools, focusing on high quality particle to level set collisions, robust particle emitters for moving sources, and our Houdini-based workflow. In addition, I designed and developed a new particle constraint system capable of handling millions of self colliding particles with fast simulation times.
Fx Production Development
I worked in a small group developing tools along side artists. I focused on writing a Houdini-based particle advection system that interfaced with our proprietary gas simulator. In addition, I co-authored a particle and liquid simulation framework, which was adopted by production and used on numerous shots.
Effects Animator
Shotwork and visual development:- Monsters vs. Aliens- Madagascar 2- Megamind- Puss in Boots- Mr. Peabody and Sherman
Global Effects Developer
I wrote a robust volumetric data structure and set of volumetric operators for processing voxel grids. Towards the end of 2008, I wrote a volume renderer and set of shaders to replace several existing solutions. I presented my work during the SIGGRAPH 2010 course "Volumetric Methods in Visual Effects".
Colleagues at Epic Games
Other employees you can reach at epicgames.com. View company contacts for 201 employees →
Colin Geil
Colleague at Epic GamesOrem, Utah, United States
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Lisa Wise, Pmp
Colleague at Epic GamesRaleigh, North Carolina, United States
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FF
Fortnite Fortnite
Colleague at Epic GamesMonterrey Metropolitan Area, Mexico
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Loren Broach
Colleague at Epic GamesIrvine, California, United States
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Chara Lee
Colleague at Epic GamesShanghai, China
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RV
Rodrigo Vinagre
Colleague at Epic GamesMoita, Setúbal, Portugal
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KL
Kylee Leiendecker
Colleague at Epic GamesMequon, Wisconsin, United States
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WP
William Parker
Colleague at Epic GamesGreater Northampton Area, United Kingdom
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PS
Pablo Sanchez
Colleague at Epic GamesCoatzacoalcos, Veracruz, Mexico
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NH
Nicholas Howe
Colleague at Epic GamesBelmont, Massachusetts, United States
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Devon Penney education
M.Sc, Computer Science
B.Sc, Math/Computer Science
Frequently asked questions about Devon Penney
Quick answers generated from the profile data available on this page.
What company does Devon Penney work for?
Devon Penney works for Epic Games.
What is Devon Penney's role at Epic Games?
Devon Penney is listed as Senior Physics Programmer at Epic Games at Epic Games.
What is Devon Penney's email address?
AeroLeads has found 1 work email signal at @epicgames.com for Devon Penney at Epic Games.
Where is Devon Penney based?
Devon Penney is based in San Francisco, California, United States while working with Epic Games.
What companies has Devon Penney worked for?
Devon Penney has worked for Epic Games, Penrose Studios, Think Live Fx, and Dreamworks Animation.
Who are Devon Penney's colleagues at Epic Games?
Devon Penney's colleagues at Epic Games include Colin Geil, Lisa Wise, Pmp, Fortnite Fortnite, Loren Broach, and Chara Lee.
How can I contact Devon Penney?
You can use AeroLeads to view verified contact signals for Devon Penney at Epic Games, including work email, phone, and LinkedIn data when available.
What schools did Devon Penney attend?
Devon Penney holds M.Sc, Computer Science from Brown University.
What skills is Devon Penney known for?
Devon Penney is listed with skills including Computer Graphics, Visual Effects, Computer Animation, Houdini, Python, Mel, Nuke, and Image Processing.
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