I have a versatile background encompassing app design, game design, and smart TV app design. My passion lies in creating user experiences that not only visually captivate but also authentically connect with the audience. I bring a structured approach to my work, ensuring projects are well-organized and deadlines are met. Beyond design, I've taken on roles as a product owner and business analyst, showcasing my ability to effectively collaborate with diverse teams and stakeholders in various capacities.As a colleague, I bring dedication, loyalty, and empathy to foster a positive and enjoyable atmosphere by combining professionalism with a sense of fun in my teams.
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Ux DesignerEmg NlBaarn, Ut, Nl -
Ux DesignerEmg Nl Feb 2024 - Present -
Product Owner (Via Sogeti)Arval Bnp Paribas Group Oct 2023 - Jan 2024 -
Product Owner | Business AnalystSogeti Mar 2018 - Jan 2024 -
Cx Consultant (Via Sogeti)Abn Amro Bank N.V. Mar 2023 - Sep 2023 -
Business Analyst (Via Sogeti)Abn Amro Bank N.V. Nov 2021 - May 2022 -
Product Owner (Via Sogeti)Belastingdienst May 2019 - Oct 2020 -
Scrum Master & Designer (Via Sogeti)Rabobank Mar 2018 - Apr 2019 -
Product Owner & DesignerIgnation Sep 2016 - Feb 2018Utrecht Area, Netherlands
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Ui/Ux DesignerIgnation Feb 2016 - Sep 2016
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Ui/Ux DesignerPeople'S Playground Apr 2015 - Jan 2016People’s Playground makes SmartTV and HbbTV applications. My work involves interaction and UI design of the products we make, for partners like Liberty Global, SBS and NPO. -
Game DesignerAdvicegames Nov 2014 - Mar 2015 -
Lead DesignerSuncake Games Jun 2014 - Sep 2014Working in the studio that was previously Spilgames’s Worldsuite studio. SunCake makes casual puzzle games that appeals to a mainstream audience but is designed with females in mind. - Maintaining overview of the game prototypes that were build for playing and testing on Spil portals.- Together with the head of studio and producer deciding on the prototype pipeline.- Planning of and participate in playtests.- Design of Fun Flip, a game playable on Spil portals. Lead design in the team that was taking Fun Flip and making it a cross-platform social game with improved features and feedback, different level variations and social features. - Hiring new game and level design employees together with the management team.
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Game And Level DesignerSpil Games Dec 2013 - Jun 2014Working in the Wordsuite studio on puzzle games for a female target audience. Some of my activities:- Creating levels for Magic Solitaire World and managing the Facebook fan page.- Game design for new games: creating concepts and prototypes for games that bring the best experience to our users. - Shaping the production process of new games together with the producer and head of studio. - Working alongside with management to set up the strategy for the studio. -
Game DesignerSpil Games Jan 2013 - Dec 2013Designing and producing the new mobile Shopaholic title: Shopaholic 2. A game created for girls where they can dress up their avatar and attend in-game events. I started with the game design and later on became the game's producer. Together with a fellow designer we were responsible for the game mechanics, the flow of the game, the in-game economy and communicating our vision and design to artists and developers. As the producer I coordinated tasks with colleagues and an external developer to release the game in the app stores successfully. -
GamestormerSetup Dec 2011 - Aug 2012Facilitating brainstorm sessions in which companies try to come up with game ideas and build paper prototypes to solve internal dilemma's. I assisted in these sessions and helped to shape the game ideas and paper prototypes of the participants. -
Intern Game- And Level DesignGamehouse Aug 2010 - Jan 2011Working on the game and level design for the new episode of Delicious: Emily's Childhood Memories. My main tasks involved improving the existing gameplay, setting up the story animations and balancing the levels. -
Freelance Graphic DesignerFreelance 2004 - 2010Creating the visuals for websites. Occasionally also using HTML and CSS to build them.
Andrea D. Education Details
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Game Design And Development -
Design, Marketing, Photography -
Industrial Design -
Helen Parkhurst CollegeHigh School (Vwo), Science And Technology
Frequently Asked Questions about Andrea D.
What company does Andrea D. work for?
Andrea D. works for Emg Nl
What is Andrea D.'s role at the current company?
Andrea D.'s current role is UX Designer.
What schools did Andrea D. attend?
Andrea D. attended Hogeschool Voor De Kunsten Utrecht, Royal Melbourne Institute Of Technology, Technische Universiteit Delft / Delft University Of Technology, Helen Parkhurst College.
Not the Andrea D. you were looking for?
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Andrea Prince van Leeuwen Ph.D
Researcher Teaching, Learning & Technology | Researcher Design ThinkingAmsterdam -
Timea Andrea Lelik, Ph.D.
University Lecturer | Art & Fashion Historian | Curator And Published WriterAmsterdam1yahoo.com
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