Dave Fishel

Dave Fishel Email and Phone Number

Engineering Leader | Game Developer | Occasional Streamer | ex Twitch/TinyCo/Namco @ Implicit Conversions
Dave Fishel's Location
Oakland, California, United States, United States
About Dave Fishel

Experienced software engineering leader with expertise in living room, web, and mobile frontend technology, game design, and team management.

Dave Fishel's Current Company Details
Implicit Conversions

Implicit Conversions

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Engineering Leader | Game Developer | Occasional Streamer | ex Twitch/TinyCo/Namco
Dave Fishel Work Experience Details
  • Implicit Conversions
    Senior Software Engineer
    Implicit Conversions Jan 2024 - Present
    Middletown, Delaware , Us
    Working on bringing games designed for old hardware to modern-gen consoles.
  • Career Break
    Layoff/Position Eliminated
    Career Break Mar 2023 - Jan 2024
    Got laid off from Twitch. Used the opportunity to take scuba diving classes, travel to Hawaii, Japan, and Italy, be a full-time house husband, and start raising a new Corgi puppy. Great opportunity to reset after over a decade of continuous employment with no breaks longer than a few weeks.
  • Twitch
    Senior Software Engineering Manager
    Twitch Jul 2022 - Mar 2023
    San Francisco, California, Us
    I managed a very talented team of developers who build our living room applications as well as the technology that powered them. We supported Xbox, Playstation, Nintendo Switch, Android TV, Apple TV, LG, and Samsung just to name some of the greatest hits.
  • Twitch
    Software Engineering Manager
    Twitch Mar 2021 - Jun 2022
    San Francisco, California, Us
  • Twitch
    Software Development Engineer
    Twitch Jul 2019 - Mar 2021
    San Francisco, California, Us
    Individual contributor specializing in C++, Android, and tvOS development. I helped build the Twitch apps for smart TV devices and game consoles.
  • Anki
    Lead Mobile Application Developer
    Anki Jan 2018 - May 2019
    San Francisco, Ca, Us
    Led the mobile development team that built the companion app for Vector, both on iOS and Android.Technologies used: C# / Xamarin / Python / SQLDelivered both applications on a short timeline (9 months!), taking heavy advantage of Xamarin to share as much business logic as possible between the iOS and Android app. I contributed heavily as both an individual contributor and as a leader in coming up with technical solutions and working with the UX and UI teams to implement a UI system and pipeline that met their needs.Features I had a big hand in: localization infrastructure, asset export pipeline, account creation/management, HTTP services layer, cloud services integration, first time robot onboarding UX, Amazon Alexa integration.
  • Tinyco, A Jam City Company
    Software Engineering Manager
    Tinyco, A Jam City Company May 2011 - Dec 2017
    I built and shipped the following mobile games:Tiny Pets (iOS) - Lead ProgrammerTiny Monsters (iOS) - Lead programmerFamily Guy: The Quest for Stuff (iOS/Android/HTML5) - Lead ProgrammerMarvel Avengers Academy (iOS/Android) - ProgrammerFuturama: Worlds of Tomorrow (iOS/Android) - Lead ProgrammerTechnologies used: C++ / Objective C / Java / Python / MySQL / Cocos2d
  • Bandai Namco Entertainment America Inc.
    Software Engineer
    Bandai Namco Entertainment America Inc. Nov 2006 - May 2011
    Irvine, California, Us
    From 2006 to mid 2008 I worked on mobile porting on J2ME platforms as well as developing new game content.Technologies used: J2ME / C++ / Objective C / Unity3D / JavaWhen the iPhone SDK launched, I joined the iPhone team, working on porting games such as PAC-MAN Lite, Pole Position Remix, Alpine Racer, and Star Trigon Lite.In 2009, I served as the UI and networking programmer for Pool Pro Online 3, creating a cross platform networking framework used in making the iPhone, PC, and Java versions of the game. I also created font and localization tools for the project that have since been adopted for other Namco titles.In 2010, I worked with another engineer to save the Bit.Trip BEAT iOS port after an external studio failed to meet their deadline. I was even able to add a networked multiplayer component, a feature not even included in the WiiWare version of the game.My last project was prototyping and building gameplay code for Heli-Awesome, which shipped on the App Store a few months after I left.

Dave Fishel Skills

Video Games Mobile Games Game Development Iphone Ios Social Games Ios Development Game Design J2me Mobile Devices Mobile Applications Brew Perforce Casual Games User Interface Design Lua User Interface Java Computer Games

Dave Fishel Education Details

  • University Of Southern California
    University Of Southern California
    Computer Science

Frequently Asked Questions about Dave Fishel

What company does Dave Fishel work for?

Dave Fishel works for Implicit Conversions

What is Dave Fishel's role at the current company?

Dave Fishel's current role is Engineering Leader | Game Developer | Occasional Streamer | ex Twitch/TinyCo/Namco.

What is Dave Fishel's email address?

Dave Fishel's email address is re****@****ail.com

What is Dave Fishel's direct phone number?

Dave Fishel's direct phone number is +180526*****

What schools did Dave Fishel attend?

Dave Fishel attended University Of Southern California.

What skills is Dave Fishel known for?

Dave Fishel has skills like Video Games, Mobile Games, Game Development, Iphone, Ios, Social Games, Ios Development, Game Design, J2me, Mobile Devices, Mobile Applications, Brew.

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