I love games. That's why I've worked in the game industry for nearly 10 years. I also love to use code to create stuff in order to reduce the process and workload, in addition, improve the quality of the product.Experienced in optimizing games, building cross-platform mobile games, deep knowledge related to developing an in-house game engine, or backend server for games.With being a leader of a department, I also have skilled in Team Management & Leadership like Organization, Training, Developing People, ...
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Chief Technology OfficerGunstar Labs Jul 2021 - Present- Develop Gunstar client using Unity.- Develop smart contracts and publish to mainnet.- Develop backend for Games. -
Programmer Studio LeadGameloft Jul 2019 - Dec 2021- Be the main person in charge of developing & managing the Programmer Deparment.- Co-operating with other studios in Gameloft Universe to build up a strategy for Technical improvement.- Build the automation solution and device farm, be used in all of Gameloft studios.- In charge of allocation programmers for all projects, including recruitment process & events, ... -
Programmer Division LeadGameloft Jul 2018 - Jun 2019- Leading a Game Evolution Division with more than 60 programmers. - Take the role of technical advisor for 6+ games like: Asphalt 8, Asphalt 9 China version, March of Empire, Minion Rush, Dragon Manila Legends, Six Guns, ... - In charge of all organization and division's vision, all training, and other activities. -
Programmer Team LeadGameloft Aug 2016 - Jun 2018- Lead a team of 7 programmers to worked on Ice Age Adventure Windows/Windows Phone OS. The target is to port the iOS version to Windows and Windows Phone at the same time with all other platforms.- Lead a team of 12 programmers to work on Disney Magic Kindom title. The main job is to release the game on Android and Windows platform. Also, there is a version for 3rd party publisher like Asiasoft. -
Ios Lead ProgrammerGameloft Jan 2016 - Jul 2016- Leading a team of 8 programmers worked at creating a new version for God Of Romes on tvOS and iOS. Adapting the UI and controller for tvOS from the iOS version, also creating new game mode for the tvOS version. -
R&D Leader At Rich Media Ads ProductionGameloft Aug 2015 - Dec 2015- Worked on creating creative ads with new technology for a new department call RIM. In charge of researching & developing new types of in-game ads. -
Lead Programmer At GameloftGameloft Mar 2015 - Aug 2015- Worked on publishing an Android game for Japan only: Magna Memoria, as a Team Leader. I was in charge of all technical problems of the project. Main responsibility is make the game release on time with high quality. Also have responsibility on team performance, team allocation, team bonding events, ... -
Programmer SupervisorGameloft Mar 2014 - Mar 2015- Worked on the first HTML5 title of Gameloft: Uno & Friends. The target was to port the project from C++ to HTML5 & Javascript, using Emscripton. Besides the technical part, I also learn some management & leadership skills in order to support PM for planning, features & tasks allocation, technical discussion with HQ, team building & training. -
Co-Founder, CtoMerchfox Sep 2019 - May 2021- Build the system for internal usage, mostly use Python to create small tools like crawler, bot, anti-hack, website.- Build the automation system to run on social media platforms like Instagram, run on Android. This system can run on multiple devices at the same time, all of the actions will be control by the server-side.
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Assistant LecturerBritish University Vietnam Jun 2019 - Aug 2019- Teaching Game Engine Creation course at BUV. -
ProgrammerGameloft May 2012 - 2013Ha Noi- Worked on project Littlest Pet Shop, in order to finish the first release to Google Play and some updates after that. Mostly using C++ and Java to fix bugs, python & batch script to fix the build process, later on, I worked on optimizing the game for HD- devices.- Worked in creating a new game mode for Shark Dash and release on iOS. -
Senior ProgrammerPingcom Jul 2011 - Mar 2012- Create applications on Samsung phones using BadaOS like Dictionary. Since the SDK is new so some components had to write from scratch.- Create application on Mobistar phones using MobiStar SDK.
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Web ProgrammerTbj Company Feb 2011 - Jun 2011HTML + CSS coding for a landing page and some parts of the company website. Also, be in charge of publishing the content of the website. In charge of developed new feature for site using Joomla
Trần Tuấn Điệp Skills
Trần Tuấn Điệp Education Details
Frequently Asked Questions about Trần Tuấn Điệp
What company does Trần Tuấn Điệp work for?
Trần Tuấn Điệp works for Gunstar Labs
What is Trần Tuấn Điệp's role at the current company?
Trần Tuấn Điệp's current role is CTO.
What schools did Trần Tuấn Điệp attend?
Trần Tuấn Điệp attended Truòng Dai Hoc Dân Lap Thang Long.
What skills is Trần Tuấn Điệp known for?
Trần Tuấn Điệp has skills like C++, Javascript, Css3, Actionscript, Html 5, Java, Android Development, Facebook Api, Visual C#, Linux, Presentations, Email.
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Trần Tuấn Điệp
Head Of Digital Innovation| Digital Product| Open Banking - Digital Banking Center - TpbankHanoi
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