Technical Designer with a keen interest in neuropsychology. C++, C#, Verse. Unreal Engine, UEFN, Unity.PlayStation, Xbox, Nintendo console experience supporting Unreal Engine's licensees.Maker of the official UEFN Verse Programming documentation.First Principles thinker.I learn FAST and teach well.Tech: 8+ years of experience with different programming languages.SOLID design.Deep analytical thinking and efficient design solutions, with attention to performance requirements.Extremely well documented code.Design:Rapid prototyping.Level Design, Tech Art.UX driven approach.Expert understanding of user interaction, control schemes and their relation to Game Feel. Applied knowledge of neuropsychological drivers of player behavior and foundational frameworks: Flow, MDA, PENS.Others:Great teamplay and communication skills.Video Editing.
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Chief Development OfficerPlaykigai May 2024 - PresentAlmost Heaven, West Virginia, Us -
Game DeveloperFreelance Oct 2023 - May 2024
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Education Gameplay Programmer Level 3 - Unreal Editor For FortniteEpic Games May 2023 - Sep 2023Cary, Nc, UsVerse Game Samples and Tutorials.Game Direction, programming and design for educational game projects.Verse API Documentation and UEFN/Fortnite Creative Release Notes. -
Education Gameplay Programmer Level 2 - Unreal Editor For FortniteEpic Games May 2022 - May 2023Cary, Nc, UsVerse programming language tutorials and gameplay examples. Teach coding and the Elements of Play for game systems.Maker of the Verse Code Style Guidelines.Gameplay programming for Epic projects (e.g. Dock Stranding GDC 2023).Maintenance and development of Verse API Documentation and UEFN/Fortnite Creative Release Notes, including cross-team coordination.Editorial and co-direction for "How To Make A Pizza Algorithm with Verse". -
Console Engineer - Technical Developer RelationsEpic Games Sep 2020 - May 2022Cary, Nc, UsInvestigate and solve engineering issues. Specialized in console support and direct guidance for UE licensees.Improve technical documentation. Proactively expand console know-how to team members and create content to streamline engine learning.Helped define and develop DevRel team pillars and onboarding material. -
Technical LeadSelf Employed Jun 2016 - Sep 2020Satellite Beach, Florida, UsGame Dev and B2B tech solutions.Shipped multiple projects in collaboration with IBM, Microsoft, Nokia and more, evolving their products with new tech, often at the bleeding edge of the VR/AR space.Lead teams of developers/designers/artists, acting as the bridge between management and dev resources.
Simone Di Gravio Education Details
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National UniversityComputer Science -
I.T.I.S. Magistri CumaciniComputer Science
Frequently Asked Questions about Simone Di Gravio
What company does Simone Di Gravio work for?
Simone Di Gravio works for Playkigai
What is Simone Di Gravio's role at the current company?
Simone Di Gravio's current role is PlayKigai – Imagine. Make. Play..
What schools did Simone Di Gravio attend?
Simone Di Gravio attended National University, I.t.i.s. Magistri Cumacini.
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