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Steven Rhee Email & Phone Number

TiMi Studios - Principal Lighting Artist at Tencent America
Location: Los Angeles, California, United States 8 work roles 2 schools
2 work emails found @ea.com 2 phones found area 415 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email s****@ea.com
Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
TiMi Studios - Principal Lighting Artist
Location
Los Angeles, California, United States
Company size

Who is Steven Rhee? Overview

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Quick answer

Steven Rhee is listed as TiMi Studios - Principal Lighting Artist at Tencent America, a with 216 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 415, and a matched LinkedIn profile for Steven Rhee.

Steven Rhee previously worked as Principal Lighting Artist at Tencent America and Senior lighting artist at Electronic Arts (Ea). Steven Rhee holds Mfa, Animation And Visual Effects from Academy Of Art University.

Company email context

Email format at Tencent America

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{first_initial}{last}@ea.com
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AeroLeads found 2 current-domain work email signals for Steven Rhee. Compare company email patterns before reaching out.

Profile bio

About Steven Rhee

I have the knowledge and understanding of the color and lighting that I’ve learned from my background such as experiences in photography. Most of my works created in Maya, 3D Max, Unreal and other applications based on photo realistic and most of my works are UV, texturing color, lighting with game engine for all CG assets and also working within the team framework. I’ve performed and assisted with other members to enhance and improve the overall design of the pertaining components that included aspect such as 3D packages, CG texture and lighting elements in game cinematic as a digital artist utilizing strong aesthetic, conceptual and organized skills.Lighting focus on Game engine lighting, 2UV set for baking lightmap, PBR texture, Vertex baking, GI, ambient occlusion, spherical harmonics, HDR, Color grading and etc...Specialties: Develop a career with a leading studio in lighting, texture, matte painting and environment as a digital artist utilizing strong aesthetic, conceptual and organized skills.OS Platforms: Windows, Mac (familiar with Basic Unix, Game Explorer, Game talk, Alien Brain and Perforce)Applications: Maya, 3D max, Renderman, Flap, Radiant(COD), Unreal, Gamebryo, After Effects, Shake, Final Cut Pro, Photoshop, Illustrator, Painter, Particle illusion...

Listed skills include Maya, Texturing, Computer Graphics, Renderman, and 12 others.

Current workplace

Steven Rhee's current company

Company context helps verify the profile and gives searchers a useful next step.

Tencent America
Tencent America
TiMi Studios - Principal Lighting Artist
palo alto, california, united states
Employees
216
AeroLeads page
8 roles

Steven Rhee work experience

A career timeline built from the work history available for this profile.

Principal Lighting Artist

Current

Los Angeles

Oct 2021 - Present

Senior Lighting Artist

Orlando, Florida

Madden 22 - Lead CinematicMadden 21 - InGame/ Lead CinematicMadden 20 - InGame/ Lead CinematicBattleField V - CinematicMadden 19 - Lead Cinematic/ Longshot2: HomecomingMadden 18 - InGame / Longshot (Cinematic) LightingBattleFront 2 - Cinematic LightingNeed for Speed payback - Cinematic Lighting

Jun 2017 - Oct 2021

Lighting Artist

Orlando, Florida Area

Madden 17 - LEAD LightingMadden 16 - LightingMadden 15 - LightingNCAA 2014 - LightingNCAA 2013 - LightingNFL-Blitz - LEAD LightingNCAA 2012 - Lighting MMA - LightingMadden 2010 - Lighting

Nov 2008 - Oct 2021

In Game Lighting And Builder

Greater Los Angeles Area

007 quantum of solace - lighting

Mar 2008 - Sep 2008

Lighting Artist

Greater Los Angeles Area

Assets/ Level design- Kingslayer (Emergent: Gamebryo) - Level design (GDC2008)- Ballers / Black-Site (Midway: Unreal) - Lighting/ Texture - Pirates of the Caribbean (Disney) - Lighting and Texture- Stargate (Cheyenne Mountain Entertainment) - Texture- Heist/ Line Rider (InXile) - Lighting and Texture

Jan 2007 - Mar 2008

Texture & Matte Paint Artist

Gypsy Animation
Sep 2006 - Nov 2006

Texture & Lighting Artist

Hero Motion Pictures

- CG Short Animation “Uh-Oh”[CEC]- 6 Awards winning animation in 2006(Woodstock Film Festival in NY / FAIF International Film Festival/ Cal-Ani Animation Festival, Etc)

Dec 2005 - Jun 2006

Graphic Design

Mar 2003 - Apr 2004
Team & coworkers

Colleagues at Tencent America

Other employees you can reach at exploretencent.com. View company contacts for 216 employees →

2 education records

Steven Rhee education

FAQ

Frequently asked questions about Steven Rhee

Quick answers generated from the profile data available on this page.

What company does Steven Rhee work for?

Steven Rhee works for Tencent America.

What is Steven Rhee's role at Tencent America?

Steven Rhee is listed as TiMi Studios - Principal Lighting Artist at Tencent America.

What is Steven Rhee's email address?

AeroLeads has found 2 work email signals at @ea.com for Steven Rhee at Tencent America.

What is Steven Rhee's phone number?

AeroLeads has found 2 phone signal(s) with area code 415 for Steven Rhee at Tencent America.

Where is Steven Rhee based?

Steven Rhee is based in Los Angeles, California, United States while working with Tencent America.

What companies has Steven Rhee worked for?

Steven Rhee has worked for Tencent America, Electronic Arts (Ea), Electronic Arts, Treyarch, and Technicolor Interactive.

Who are Steven Rhee's colleagues at Tencent America?

Steven Rhee's colleagues at Tencent America include Andrew Jia, Andrew Bagnell, Teresa Woo, Kevin Wan, and Sangeeta Bharti.

How can I contact Steven Rhee?

You can use AeroLeads to view verified contact signals for Steven Rhee at Tencent America, including work email, phone, and LinkedIn data when available.

What schools did Steven Rhee attend?

Steven Rhee holds Mfa, Animation And Visual Effects from Academy Of Art University.

What skills is Steven Rhee known for?

Steven Rhee is listed with skills including Maya, Texturing, Computer Graphics, Renderman, After Effects, Photoshop, Animation, and 3D Studio Max.

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