Alexander Robinson

Alexander Robinson Email and Phone Number

3D Environment / Hard Surface Artist @ Method Studios
Pasadena, CA, US
Alexander Robinson's Location
Pasadena, California, United States, United States
Alexander Robinson's Contact Details

Alexander Robinson work email

Alexander Robinson personal email

About Alexander Robinson

I am a self-motivated 3D Artist specializing in Hard Surface and Environment modeling. Maya is my primary modeling software where I'm able to create both high and low poly resolution assets. I also have experience in map design, lighting, UI, texturing from the stylized to photo-real, and pipeline asset management. Outside of Maya additional software that I have experience in are Unity, Unreal, Photoshop, xNormal, ZBrush, Quixel Suit, and Substance Painter.

Alexander Robinson's Current Company Details
Method Studios

Method Studios

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3D Environment / Hard Surface Artist
Pasadena, CA, US
Employees:
433
Alexander Robinson Work Experience Details
  • Method Studios
    Method Studios
    Pasadena, Ca, Us
  • Funktronic Labs
    Environment Artist
    Funktronic Labs Sep 2019 - Present
    Pasadena, California, Us
    Title - Wave BreakTitle - The Light Brigade
  • Method Studios
    Materials Artist
    Method Studios May 2019 - Jun 2019
    Santa Monica, Ca, Us
    Responsible for creating custom shaders, materials, and texturing assets.
  • Lake Effect Applications
    3D Artist
    Lake Effect Applications Mar 2013 - Feb 2019
    Syracuse, Ny, Us
    Platform Service - The Lake (iPhone/iPad)Title - Trigger Fist G.O.A.T (iPhone/iPad) Title - Trigger Fist (iPhone/iPad)I Played an extensive role in the level design process to ensure that players could become fully immersed in an enjoyable multiplayer environment. Molding, UV mapping and texturing environment and hard surface assets. 3D model optimization along with the creation of LODs based around performance requirements. UI design and implementation into Unity using NGUIResponsible for implementing map assets into the Unity engine, map lighting, placement of spawns/camps/zones and the creation of nav mesh. Asset pipeline management, ensuring that 3d and 2d assets are following naming conventions and meet quality standards based around performance and style guidelines.
  • Hangman Digital
    Environment Artist
    Hangman Digital Dec 2012 - Feb 2013
    Molding environment assets, UV mapping and texturing.
  • Rapture Game Studios, Llc
    Environment Artist
    Rapture Game Studios, Llc Jun 2012 - Dec 2012
    Molding, UV mapping and texturing environment assets.
  • Pressure Games
    3D Artist
    Pressure Games May 2012 - Jul 2012
    Title - Just Balls (PC Puzzle/Strategy)Level design, Molding, UV mapping and texturing environment assets.
  • Critical Mass Interactive
    Environment Artist
    Critical Mass Interactive Mar 2011 - Apr 2012
    Title - The Boondock Saints Game SXSW Game Trailer SXSW (CG Video Trailer)Title - IGT Slots: Cleopatra II (Slots Mobile Game)Molding, UV mapping and texturing environment and level design.
  • Digital Alchemy Studios (Fsu)
    Lead Environment Artist
    Digital Alchemy Studios (Fsu) Jun 2010 - Oct 2010
    Title - Nest Quest (PC)Asset pipeline management, ensuring that assets are following naming conventions and maintaining quality standards. Molding, UV mapping and texturing environment and hard surface assets, and level design.

Alexander Robinson Skills

Texturing Maya Low Poly Modeling Level Design 3d Modeling Zbrush Unreal Engine 3 Game Art Environment Art Uv Mapping Video Games Unity3d Hard Surface Modeling Texture Painting Modeling Adobe Photoshop Lighting Substance Painter Quixel Suit

Alexander Robinson Education Details

  • Full Sail University
    Full Sail University
    Game Art
  • Niles Senior High School
    Niles Senior High School

Frequently Asked Questions about Alexander Robinson

What company does Alexander Robinson work for?

Alexander Robinson works for Method Studios

What is Alexander Robinson's role at the current company?

Alexander Robinson's current role is 3D Environment / Hard Surface Artist.

What is Alexander Robinson's email address?

Alexander Robinson's email address is di****@****hoo.com

What schools did Alexander Robinson attend?

Alexander Robinson attended Full Sail University, Niles Senior High School.

What skills is Alexander Robinson known for?

Alexander Robinson has skills like Texturing, Maya, Low Poly Modeling, Level Design, 3d Modeling, Zbrush, Unreal Engine 3, Game Art, Environment Art, Uv Mapping, Video Games, Unity3d.

Who are Alexander Robinson's colleagues?

Alexander Robinson's colleagues are Pravin Wagh, Sajid N, Rus Brutsche, Evans Baiden, Mill Wrld, Lydia Thomas, Honesty And Answers.

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