Dillon Gohl work email
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Dillon Gohl personal email
Versatile, self-motivated 2D and 3D artist with three years of experience in animation and game development, and over a decade in traditional art. I am a skilled collaborator and constructive communicator who is enthusiastic about bringing designs to life through an emphasis on color theory, material definition, and shape languageI'm a WSU Vancouver graduate with a BA in Digital Technology and Culture with a Game Design focus and a Fine Arts minor. I've worked as an illustrator, concept artist, and 3D generalist in game development, recently for CMDC Studios' releases, Hallowtide, ParaSoul, and Ramen Rush (https://cmdcstudios.org/).
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3D Media DeveloperVector Solutions Apr 2022 - Aug 2024United StatesDeveloping learning and performance-improvement experiences through instructional videos, animating with Autodesk 3ds Max, V-Ray, and Adobe After Effects. -
3D Artist, Concept Artist, IllustratorCmdc Studios Aug 2021 - Aug 2024Vancouver, Washington, United States• Modeled, textured, and animated 3D game assets with Blender, Autodesk Maya, and Adobe Substance 3D Painter, as well as produced concept art, splash art, and icon illustrations.• Collaborated remotely with team of several dozen developers, helping to design, playtest, and produce finished games within either 2 or 4 months.• Served on the studio's leadership team, most recently as an art director for Ramen Rush.• Hallowtide: a spooky crafting and survival game for PC and Mac, made in collaboration with Portland Indie Game Squad’s Halloween Horror Game Marathon (https://cmdcstudios.org/hallowtide/)• ParaSoul: a fast-paced, cyberpunk, first person platformer for Windows (https://cmdcstudios.org/parasoul/)• Ramen Rush: a cozy, fantastical restaurant game demanding speed and accuracy, made for PC, Mac, and web (https://cmdcstudios.org/ramenrush/) -
2D & 3D Visualizations DesignerElectronic Literature Organization Jan 2021 - May 2021The NEXT: a combination museum, library, and preservation space containing 30 collections and over 3000 works of born-digital literature owned or managed by the Electronic Literature Organization, an international arts organization.• Modeled, rigged, and textured 3D assets with Autodesk Maya, Blender, andSubstance 3D Painter to be visualized in a virtual space.• Animated 2D icons, logos, and visualizations with Adobe Illustrator and AfterEffects, ensuring coordination with the project’s Visualization Team
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StudentWashington State University Vancouver 2018 - May 2021Vancouver, Washington, United States• BA in Digital Technology and Culture• Minor in Fine Arts• Game Studies and Design Certificate• President’s Honor Roll, Fall 2018 through Spring 2021• Graduated Summa Cum Laude
Dillon Gohl Education Details
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Frequently Asked Questions about Dillon Gohl
What is Dillon Gohl's role at the current company?
Dillon Gohl's current role is 3D Generalist and Illustrator.
What is Dillon Gohl's email address?
Dillon Gohl's email address is di****@****ons.com
What schools did Dillon Gohl attend?
Dillon Gohl attended Washington State University Vancouver, Clark College, Cascadia Technical Academy Skills Center.
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