Dmytro K.
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Dmytro K. Email & Phone Number

Principal Software Engineer at Frag Lab at Frag Lab
Location: Ukraine 7 work roles 2 schools
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Current company
Role
Principal Software Engineer at Frag Lab
Location
Ukraine
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Dmytro K. is listed as Principal Software Engineer at Frag Lab at Frag Lab, a with 158 employees, based in Ukraine. AeroLeads shows a matched LinkedIn profile for Dmytro K..

Dmytro K. previously worked as Principal Software Engineer at Frag Lab and Senior Software Engineer at Frag Lab. Dmytro K. holds Master Of Science - Ms, Computer Engineering from National Technical University Of Ukraine 'Kyiv Polytechnic Institute'​.

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Frag Lab

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About Dmytro K.

Shipped Titles:- Shatterline- WarfaceSeasoned software engineer with 15+ years of experience and a proven track record in game development. While being passionate about games ang game engines in particular I have a solid background in backend development as well. Proficient in C++, also being able to produce quality code in C#, Erlang and Python. I always strive to produce solid, maintainable and readable solutions while making them as concise as possible.

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Frag Lab
Frag Lab
Principal Software Engineer at Frag Lab
kyiv, kyiv city, ukraine
Website
Employees
158
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7 roles

Dmytro K. work experience

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Principal Software Engineer

Current

Kiev, Ukraine

Project: ShatterlineResponsibilities and achievements (Engine Team):- Improved and optimized statistics collection pipeline (client side);- Participated in engine updates integration;- Completely reimplemented backend communication layer for both client and dedicated server increasing its stability and maintainability;- Improved client/dedicated server logs collection to ELK stack;- Participated in Vivox-based voice chat solution implementation;- Reimplemented websockets-based communication layer making it stable on both PC and consoles;- Performed deep analysis of content processing pipeline and significantly reduced AssetProcessor tool's processing time (40%, from ~8 to 5 hours upon full rebuild);- Designed, organized and supported filtered content packaging pipeline for consoles streaming install feature;- Fixed some anoying bugs here and there (in both engine and editor) :)Project: unannounced UE5 projectResponsibilities and achievements:- Implemented logs collection subsystem for client/dedicated server to ELK stack;- Implemented dedicated server metrics collection subsystem;- Implemented openAPI-based backend communication layer for client/dedicated server;- Researched static code analysis tools integration possibilities.

Nov 2020 - Present

Senior Software Engineer

Kyiv, Ukraine

Project: ShatterlineResponsibilities and achievements (Metagame Team):- Participated in design and implementation of backend communication layer for the game client;- Extended game engine's asset management subsystem to work with custom asset types;- Built extensible foundation for asset-based ingame items configurabilty;- Played vital role in metagame and ingame inventory systems development;- Designed and implemented statistics (BI) systems for both client and dedicated server;- Integrated gloox library and implemented XMPP-based ingame text chat support.

May 2017 - Nov 2020

Senior Server Programmer

Kyiv, Ukraine

Project: WarfaceResponsibilities and achievements:- Participated in development of a matchmaking service;- Implemented several iterations of client and game server load balancing logic;- Integrated AMQP (RabbitMQ) as a communication layer for backend services;- Performed ongoing backend code optimizations and refactorings.

Dec 2014 - Apr 2017

Server Programmer

Kyiv, Ukraine

Project: Warface

Dec 2012 - Dec 2014

Senior Software Developer

Kyiv, Ukraine

Project: UBSComplex GUI application development using Microsoft .NET stack including WPF (using MVVM pattern and a custom Prism-based framework), WCF, Unity; making use of agile methodologies and TDD.

May 2012 - Dec 2012

Senior Software Developer

Kyiv, Ukraine

Developed software for integrated biometric data capturing system which was a part of e-Passports manufacturing project.Developed desktop application for capturing hand-written signatures from Wacom signaturetablets.

Jun 2011 - May 2012

Middle/Senior Software Developer

Kyiv, Ukraine

Participated in design, development and implementation of various, mainly .NET basedprojects.Developed software for Ukraine border services department (automation of border control),Ukraine traffic police department (automated LPR system) and Ukrainian banks (centralsecurity monitoring system).

Jul 2008 - Jun 2011
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Colleagues at Frag Lab

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2 education records

Dmytro K. education

FAQ

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What company does Dmytro K. work for?

Dmytro K. works for Frag Lab.

What is Dmytro K.'s role at Frag Lab?

Dmytro K. is listed as Principal Software Engineer at Frag Lab at Frag Lab.

Where is Dmytro K. based?

Dmytro K. is based in Ukraine while working with Frag Lab.

What companies has Dmytro K. worked for?

Dmytro K. has worked for Frag Lab, Crytek, Luxoft Ukraine, Kp Vti / Edaps Consortium, and Jsc “Bancomzvjazok”.

Who are Dmytro K.'s colleagues at Frag Lab?

Dmytro K.'s colleagues at Frag Lab include Stepan Borysenko, Andriy Chevichalov, Sebastian Potiekhin, Artem Rogonian, and Tetiana Melnyk.

How can I contact Dmytro K.?

You can use AeroLeads to view verified contact signals for Dmytro K. at Frag Lab, including work email, phone, and LinkedIn data when available.

What schools did Dmytro K. attend?

Dmytro K. holds Master Of Science - Ms, Computer Engineering from National Technical University Of Ukraine 'Kyiv Polytechnic Institute'​.

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