Game Designer
CurrentMobile game production (Casual and Hyper Casual).- Responsible for content creation, revamp and development of tutorials, FTUE maintenance, research process and economy/Progression structuring.
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Dionathan Parma is listed as Game Designer at Space Bit Games, based in Juiz De Fora, Minas Gerais, Brazil. AeroLeads shows a matched LinkedIn profile for Dionathan Parma.
Dionathan Parma previously worked as Trainee at Space Bit Games and Intern at Space Bit Games. Dionathan Parma holds Bacharelado, Pharmacy from Faculdade Ciências Médicas De Minas Gerais.
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Graduating in Game Design by Mentorama platform. As a Game Designer, I have experience in mobile games with freemium model I have strong creativity, fueled by numerous references from different media. I always aim for good communication and I do feel comfortable expressing myself in english.Video games are bridges that have allowed me to learn about countless stories and get closer to those around me. I want to be able to create artistic works that build unique experiences that connect and/or inspire other players to challenge common sense and become better people.I enjoy learning and exercising critical sense in identifying and solving problems, I am always looking for new and viable ways to improve the designs in which I work. I am open to new professional experiences.Portfolio: https://dlbparma.wixsite.com/dionathan-parmaE-mail: dlbparma@gmail.com
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Home Office - Minas Gerais | Studio - Belém, Pará, Brasil
Mobile game production (Casual and Hyper Casual).- Responsible for content creation, revamp and development of tutorials, FTUE maintenance, research process and economy/Progression structuring.
Home Office - Minas Gerais | Studio - Belém, Pará, Brasil
As a Trainee, I learned and observed in practice all the stages of development and took a more active role; I started to perform scouting and research work, mapping, character and mechanic balancing, develop monetization models and, in addition, I could participate in the construction of economy and progression of Merge Games. I also got the chance to.
Home Office - Minas Gerais | Studio - Belém, Pará, Brasil
As an intern, I developed contact with Agile methodologies while having my first contact with the development process. During this period I was responsible for tracking and assisting in the analysis and improvement of FTUE and developed levels for Nonogram 2D and 3D. I learned about monetization models and had contact with post-production stages.
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Dionathan Parma works for Space Bit Games.
Dionathan Parma is listed as Game Designer at Space Bit Games.
Dionathan Parma is based in Juiz De Fora, Minas Gerais, Brazil while working with Space Bit Games.
Dionathan Parma has worked for Space Bit Games.
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Dionathan Parma holds Bacharelado, Pharmacy from Faculdade Ciências Médicas De Minas Gerais.
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