Dave Marsee Email & Phone Number
@amazon.com
5 phones found area 425, 510, and 800
LinkedIn matched
Who is Dave Marsee? Overview
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Dave Marsee is listed as UX Manager / Principal UX Designer at Amazon, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at amazon.com, phone signal with area code 425, 510, 800, and a matched LinkedIn profile for Dave Marsee.
Dave Marsee previously worked as Senior User Experience Designer at Amazon and Senior Digital Project Manager at Ravensburger North America, Inc.. Dave Marsee holds Bachelor Of Arts - Ba, Graphic Design from Western Washington University.
Email format at Amazon
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AeroLeads found 1 current-domain work email signal for Dave Marsee. Compare company email patterns before reaching out.
About Dave Marsee
- Team management: Mentorship & training, relationship-building, diplomacy, negotiation, & insight.- Design Leadership: Guide cross-functional teams from concept to launch: User Research, Personas, Workflows, Site Maps, Wireframes, Prototypes, Annotated Specifications, Interaction Design, Typography, Visual (UI) Design, Motion Design, Usability Studies, and BI Metrics/Analytics.- Shipped multiple award-winning, top-selling game titles across multiple platforms: Desktop PC (Windows, Mac, & Web), Tablet & Mobile (iOS & Android), Consoles (Xbox & PlayStation).- Million-Dollar ROI in games & e-commerce through deep experience & strong, clean design. - Software Skills: Figma, Sketch, Unity, Unreal Engine, Adobe Creative Cloud (Photoshop, Illustrator, InDesign), Microsoft Office (Word, Excel, Power Point), & more.- Industry Diversity: 20 years Games, Tech, Mobility, Fashion, Branding, Education, Food, & more.
Listed skills include User Experience, Creative Direction, User Interface, Graphic Design, and 23 others.
Dave Marsee's current company
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Dave Marsee work experience
A career timeline built from the work history available for this profile.
Senior Digital Project Manager
I shepherded the entire process of bringing a complex project management tool from inception to vendor hand-off, including:- Collecting requirements from stakeholders; prioritizing feature requests based on each team's importance to the overall process: Game Designers, Editors, Creative, Art Directors, Artists, Print Production.- Attracting 30+ vendors to.
Manager, Ux Design & Research
Customer effort/time to onboard to Amazon GameLift shrank from 1 week to under 2 hours thanks to my research, documentation, prioritization, and UX management.I quadrupled the UX throughput of the AWS Game Tech team through systematic processes: identifying and prioritizing target customer personas, measuring and solving the needs of the customers whose.
User Experience Lead
Designing the entire UX process for multiple AWS services, including:- AWS GameKit: A plugin for 3D game engines (Unity & Unreal Engine) giving developers easy access to cloud services via familiar game features (achievements, leaderboards, etc.).
Senior User Experience Designer
I grew AWS Amplify's customer base by more than double through designing + shipping a powerful low-code/no-code space for creating app back-ends using an innovative "Admin UI" approach.Designed the entire UX process for multiple AWS services, including:- AWS Amplify Admin UI: a low-code/no-code solution for front-end engineers (mobile & web) to easily.
Senior Ux Designer
I directly impacted multiple successful government client pitches, including a purchasing & acquisition regulatory-research tool; and a sonar/oceanography training game. End-user acceptance ratings were double that of any previous tool in the space.
Ux / Ui Lead Designer
I revolutionized players' "Magic: The Gathering" Organized Play experience through an integrated system that leverages a player-facing app and store-facing management tool. This empowers players to locate, join, and actively participate in tournaments worldwide, cutting average event wait times by over 30 minutes.I smoothed the designer-engineer handoff.
Ux Prototyper
I raised the bar of the "Reserve" and "Roastery" in-store experiences by researching and prototyping six revolutionary display technologies for C-suite evaluation, including: AR (augmented reality), projection mapping, holographic displays, & more.
Principal User Experience / Product Designer
I expanded customer ability to manage multiple lines on one device by designing "DIGITS" and empowered customers to read their voicemail on Android by designing the "VVM" app.I made sure the customer's experience was seamless by matching current technical specifications & design concepts to branding style guides.
Principal User Experience Designer
I set our start-up company up for successful acquisition through researching & implementing new inventions that allow users to connect and gain insight from previously overly-complex data; running new ideas and implementations by customers and C-level leadership.I did this by managing the projects for a team of 4 designers in a fast-paced start-up.
Senior User Experience Designer
I brought "Magic: The Gathering" digital games into the modern era by designing most player-facing scenes in "Magic Arena:" a triple-A title that is the main way most formats of Magic are played today.My designs have turned Arena into the "go-to" advice players give new players who want to learn to play... solving the "tutorial problem" that plagues most.
Principal Product Design Lead — Enterprise Applications
I solved client problems at Caterpillar, District of Columbia, and Allstate by identifying customer pain-points, documenting time-tasking tasks, and designing frugal solutions (mobile, tablet, web) that could be implemented quickly.I gained client buy-in by presenting User Stories, Journey Maps, Wire Frames, and Style Guides to VPs and C-level officers.
Digital Art Director
- Recruited external artists, wrote art descriptions, & led the visual/UX process for a digital card game (mobile & tablet platforms) with a mix of "Alice in Wonderland" & 1920s flapper aesthetics.
Senior Ux And Game Designer
I revolutionized the way "Magic: The Gathering" is played on home console and tablet platforms by redesigning "Magic: Duels" UX, UI, Play Design, single-player modes, multiplayer, deck-building, collection management and tutorial system.I raised the bar on the target customer's experience by bringing players’ 1st-hour understanding from the previous game's.
Senior Web Designer
I solved apparel buyers' biggest problems by redesigning the Zoom feature and size/color selectors on the Product Details Page. Previously, customers would struggle to identify which sizes or colors were in stock, but with ym innovating live-updating variable buttons, customers could see what was available before trying to "add to cart."I earned multiple.
Senior Visual Designer
- Redesigned purchase flow, search results, ads, and visual style guide for e-commerce website.
Information Architect
- Redesigned purchase flow and the product ratings & reviews section for B2B e-commerce website.
Art Director / Product Designer
- Managed a team of three UX and visual designers, for an interconnected Learning Management System.- Was primary point-of-contact with clients, developers, end-users, and C-level management.
Art Director
- Managed a team of five designers, designing kiosks and distance-learning for clients like Microsoft.
Senior Graphic Web Designer
- Art-directed & designed hundreds of e-commerce projects, site UX, & $1 million e-mail campaigns. - “Giftlist” redesign increased sales by 57%, bringing in $3.8 million in revenue over projections.
Graphic Designer
- Designed retail signage: window, product spotlights, pricing, hang tags, wayfinding, billboards, & more.- Applied online outlet store branding to match my redesigned brick & mortar store branding.- Produced dozens of catalogs, print ads, logos, and other collateral. Also designed two Annual Reports.
Project Manager
- Created & managed system for designing, cataloging, and producing all signage for Apple Retail stores.- Art-directed, wrote, & designed signs for new products, including the iPod, Mac OS X, and the iMac G4.
Web Designer
- Designed & produced packaging, logos, and websites for a variety of products including the "Sound Blaster Audigy," and "Nomad Jukebox."
Dave Marsee education
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Western Washington University
Frequently asked questions about Dave Marsee
Quick answers generated from the profile data available on this page.
What company does Dave Marsee work for?
Dave Marsee works for Amazon.
What is Dave Marsee's role at Amazon?
Dave Marsee is listed as UX Manager / Principal UX Designer at Amazon.
What is Dave Marsee's email address?
AeroLeads has found 1 work email signal at @amazon.com for Dave Marsee at Amazon.
What is Dave Marsee's phone number?
AeroLeads has found 5 phone signal(s) with area code 425, 510, 800 for Dave Marsee at Amazon.
Where is Dave Marsee based?
Dave Marsee is based in Greater Seattle Area, United States, United States while working with Amazon.
What companies has Dave Marsee worked for?
Dave Marsee has worked for Amazon, Ravensburger North America, Inc., Aws For Games, Amazon Web Services (Aws), and Aria.
How can I contact Dave Marsee?
You can use AeroLeads to view verified contact signals for Dave Marsee at Amazon, including work email, phone, and LinkedIn data when available.
What schools did Dave Marsee attend?
Dave Marsee holds Bachelor Of Arts - Ba, Graphic Design from Western Washington University.
What skills is Dave Marsee known for?
Dave Marsee is listed with skills including User Experience, Creative Direction, User Interface, Graphic Design, Video Games, User Interface Design, Flash, and Web Design.
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