Lead Narrative Game Designer
Current- leading and mentoring a dynamic team of narrative designers- maintaining seamless communication across departments, ensuring that the narrative aspect integrates flawlessly with art, UI, animations, and game mechanics.- steering the narrative direction, ensuring our game's story, characters, and world-building align with our overarching product strategy- overseeing the full circle of game events production starting from ideas and concepts ending with post-release bug-fixing- writing design documents and pitches for new features and events- creating engaging gaming experiences by combining mechanics with lore (game narrative)- searching for opportunities to improve the game engine - reviewing game builds- writing in-game texts (dialogues, quest texts, event descriptions, skill descriptions)- working with SQL, Subversion, Jenkins, Confluence, Redmine