Game Designer
- Generation of ideas, discussion with the team- Writing GDD- Statement of technical specifications for various specialists- Maintaining team task board- Maintaining features through the pipeline- Working with Git
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Dmitry Bychkov is listed as Game Designer based in Moscow Metropolitan Area, Russian Federation, Russian Federation. AeroLeads shows a matched LinkedIn profile for Dmitry Bychkov.
Dmitry Bychkov previously worked as Game Designer at Airway Games (Indie-Project) and Graduate Game Design at Xyz School. Dmitry Bychkov holds Bachelor'S Degree, Electrical, Electronics And Communications Engineering from Mirea (Russian Technological University).
Completed 2 years of university in the specialty "Electrical, Electronics and Communications Engineering"Completed a game design course.Have experience in UE4/5, especially game logic (Blueprints, AI system, UMG), writing design documentation (concept doc, flow) and debugging. Know git, GitHub and Fork. Practiced working with a task manager to track tasks (such as Trello, Bitrix24, YouGile). Additionally, have basic knowledge in level design.Participated in a game jam, where we made a game on UE 5 as a team in 3 days. At the moment, we have slightly expanded our team of enthusiasts (we work in our spare time) to gradually bring the game to the release on playgrounds. While working in a team, I strengthened such skills as a game designer: generating ideas, discussing them with the team, writing a GDD, setting technical requirements for various specialists, maintaining a team task board, maintaining features through a pipeline, working with Git. At the same time, I study Blender and aspects of the work of 3D artists for a detailed understanding of this area and better communication with the team and building a project pipeline.Have good analytic skills, sociable, quickly learn new information and apply it in practicePrototype link: https://youtu.be/s9ZtJ96K_U8GitHub: https://github.com/MrMainframeDocumentation: https://drive.google.com/drive/folders/1Kt8DvTaNWxmTV8FY81op7aWkKxSFrjY1?usp=sharingEmail: bychkov.dmitry.k@gmail.com
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- Generation of ideas, discussion with the team- Writing GDD- Statement of technical specifications for various specialists- Maintaining team task board- Maintaining features through the pipeline- Working with Git
- Writing design documents (external and for development team)- Prototyping game mechanics (using UE/using improvised means)- Balance- Creating prototype on Unreal Engine 4 (TPS)- Working with such engine systems as: 1) Blueprint system2) Animation engine3) AI System (Controller, AI Perception, Behavior Tree, EQS)4) UMG
Moscow, Russia
- Researching blockchain projects (surfing any important information about project: reading documentation, metrics, roadmap, backers and etc.)- Analysing documentation of blockchain projects- Creating documentation based on analysis (presentations, pivot tables, word docs)- Presenting the conducted analysis- Conducting strategy tests
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Dmitry Bychkov is listed as Game Designer.
Dmitry Bychkov is based in Moscow Metropolitan Area, Russian Federation, Russian Federation.
Dmitry Bychkov has worked for Airway Games (Indie-Project), Xyz School, and Jupiter Dao.
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Dmitry Bychkov holds Bachelor'S Degree, Electrical, Electronics And Communications Engineering from Mirea (Russian Technological University).
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