Lead Server Developer / Infrastructure Team Lead
Formed and led the infrastructure team. Took control of all server side development and DevOps direction within the studio. Developed shared portable modules for the studio's games.- Developed various server modules (leaderboards, remote configs, auto scalable multiplayer server pool etc) for the studio's teams;- Managed the infrastructure team (planning, hiring, task management, mentoring and people development);- Organized internal team process and communication process with product teams;- Reduced the studio's AWS costs and implemented a monitoring system (costs and errors) for all of the studio's games in active operation; - Developed and implemented unified standards and practice for AWS-based server development;- Together with DevOps engineer developed and implemented a unified CI/CD system and code quality tools for client and server part of the studio's games;- Participated in the organization of internal Dev meetups.Language: C#, Python. Tools Utilized: .Net, Blazor, AWS, Docker, TIG stack, Jenkins, GitLab CI/CD, Unity.