Kyle Dolan work email
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Kyle Dolan personal email
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Dedicated and innovative professional with Master of Entertainment Technology (MET) credential and 12+ years of experience in game-related production. Passion for games and the gaming industry, and ability to produce unique products with multidisciplinary teams focused on player engagement.
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Lead Producer | Star Wars FpsRespawn Entertainment Apr 2021 - PresentSan Fernando Valley, California, Us● Supported numerous team initiatives throughout prototyping and early pre-production phases of the project. Highlights included coordinating test plans with UXR for initial gameplay prototypes, and working with the Production Director on Jedi: Survivor to help facilitate partnership and the sharing of assets, knowledge, and talent between the two Star Wars Unreal Engine projects within Respawn.● Modeled overall team roster within a fixed headcount plan, and worked closely with the project director and department heads to align hiring priorities across all departments. Interfaced with recruiters and studio leadership to help drive the hiring process for our growing AAA team.● Managed a team of 4 entry- to mid-level producers for 2 years. Provided support and guidance to employees in their respective roles, and worked with each individual to identify growth opportunities.● Led production on cinematics for 5 months after joining the department during initial planning and development stages. Helped put team process structure in place, and assisted cinematics leads with production planning around pipeline, team headcount, and overall schedule based on a fixed budget. -
Senior Producer | Medal Of Honor: Above And BeyondRespawn Entertainment Feb 2018 - Mar 2021San Fernando Valley, California, Us● Evaluated and sourced external development partners spanning every aspect of the project except for design. Worked out contract details with vendors and drove the process with Salesforce colleagues to create contracts, acquire legal approval, and get sign off from Respawn executive leadership. ● Oversaw outsourced development of all environment art, working as an intermediary between Respawn and a global team of artists at Virtuos. Organized monthly handoffs with level “blockouts'' and reference materials from designers, and corresponded directly with a Producer and Art Director at Virtuos to actively address any questions/needs and stay aligned during the level-building process.● Established an official review cadence for level-art submissions from Virtuos. Organized and facilitated design/art feedback, ensuring the partner received clear direction for prioritized changes and bug fixes to help achieve high-quality final deliverables for 54+ levels and 10 multiplayer maps. -
Multiplayer Sustainment Producer | Halo 5: Guardians, Halo 4, Halo: TmccMicrosoft Apr 2014 - Jan 2018Redmond, Washington, Us● Utilized business intelligence data and community insight to produce content for continued sustainment efforts on Halo 5: Guardians, including multiplayer ecosystem refreshes, map-balancing updates for competitive/esports play, reward-incentive programs, and microtransaction releases.● Managed scheduling, sprint planning, stakeholder approvals, and release coordination for a cross-disciplinary team of designers, testers, community/esports reps, and a release manager.● Took over the role of Sustain Producer on Halo 4 and Halo: The Master Chief Collection for 1 year. Managed team to refresh content ecosystem twice monthly and curate the matchmaking experience. -
Franchise Media Producer | Halo FranchiseMicrosoft May 2012 - Dec 2016Redmond, Washington, Us● Produced marketing assets across the studio to promote Halo titles in concert with Microsoft Marketing and Public Relations programs. Delivered reviewed/approved press kits, which consisted of written materials, screenshots, video assets, renders, visual IDs, logos, and trailers. ● Succeeded in meeting deadlines for 40+ press kits through the launches of major Halo titles, including Halo 5: Guardians, Halo 4, Halo: The Master Chief Collection, and more.● Provided leadership for the Halo Community Team, including management of contractors and involvement in strategic vision. A focus was managing application for a 3-screen experience.● Assisted in the marketing and localization of the web video series Halo 4: Forward Unto Dawn. ● Utilized bug-tracking software, working in connection with the web and services teams to develop new front-end features and improve back-end tools for content publication. -
Associate Producer | Halo Community TeamMicrosoft Jun 2010 - May 2012Redmond, Washington, Us● Oversaw channel production on Halo Waypoint, an Xbox 360 app. Ensured that all content was produced on time in CMS, met quality standards, and was reviewed and localized appropriately.● Developed an Agile Scrum process around team-centric goals for content preparation and release. -
Associate Producer InternSilvertree Media 2009 - 2010Palo Alto, Ca, Us• As a summer intern, produced a game prototype (Cordy) in Unity3D, which was later released. Led an 8-member team on Cordy, a 2.5-dimensional platformer, and managed Agile work process/schedule.• Produced the early stages of a web-based game for Disney’s Tron franchise. • Collaborated with Microsoft on a concept art projection for Kinect: Disneyland Adventures.• Performed SOW planning and business analysis. -
Writing Assistant / Substitute TeacherJoel Barlow Hs Aug 2007 - Jun 2008• Assisted and coached 50+ students with their writing needs in a writing laboratory setting.• Managed and facilitated classes of up to 25 high school students in a wide variety of subjects.
Kyle Dolan Skills
Kyle Dolan Education Details
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Carnegie Mellon UniversityEntertainment Technology -
University Of DelawareEnglish
Frequently Asked Questions about Kyle Dolan
What company does Kyle Dolan work for?
Kyle Dolan works for Respawn Entertainment
What is Kyle Dolan's role at the current company?
Kyle Dolan's current role is Lead Producer.
What is Kyle Dolan's email address?
Kyle Dolan's email address is ky****@****awn.com
What schools did Kyle Dolan attend?
Kyle Dolan attended Carnegie Mellon University, University Of Delaware.
What skills is Kyle Dolan known for?
Kyle Dolan has skills like Research, Game Design, Game Development, Video Games, Unity3d, Perforce, User Experience, Entertainment, Interaction Design, Premiere, Actionscript, Photoshop.
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