Graphic Designer
CurrentAs the 3D Team Lead at Surreal Entertainment, I have contributed to and overseen the creation of hundreds of licensed 3D product designs, featuring beloved characters from movies, cartoons, and anime. Each project demanded strict adherence to character accuracy and functionality, ensuring designs remained faithful to the source material while meeting high production standards. In addition to my creative contributions, I’ve taken on a leadership role, training and mentoring team members on company processes and industry best practices. I provide detailed design feedback, including paint-overs and model adjustments, to maintain quality and consistency across projects.This role has honed my skills in 3D modeling, collaboration, and project management, while allowing me to develop a keen eye for detail and a passion for storytelling through design. My experience has made me proficient in tools such as Blender and Adobe Creative Suite, which I leverage to produce high-quality assets efficiently and effectively.