Don Baey Email & Phone Number
@walkingpencil.com
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Who is Don Baey? Overview
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Don Baey is listed as Chairperson (Honorary) at Singapore Games Association (SGGA), based in Singapore, Singapore, Singapore. AeroLeads shows a work email signal at walkingpencil.com and a matched LinkedIn profile for Don Baey.
Don Baey previously worked as Chief Business Development Officer & Co-Founder at Trueworld Studios Pte Ltd and Executive Producer | UNYIELDER (PC) at Trueworld Studios Pte Ltd. Don Baey holds Bachelor Of Science (Cum Laude), Double Major In Information Systems Management And Advanced Business Solutions from Singapore Management University.
Email format at Singapore Games Association (SGGA)
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About Don Baey
With over 14 years of experience in the tech and games industry, I am a versatile and dynamic leader who drives business development, strategic partnerships, and product innovation at TrueWorld Studios Pte Ltd, a leading game development studio in Singapore. As a Chief Business Development Officer, Chief of Staff to CEO & Co-founder, and Executive Producer, I oversee the studio's operations, finances, and marketing, as well as the development and launch of UNYIELDER, a PC game that combines immersive storytelling, cutting-edge graphics, and adaptive gameplay.I am also a certified Scrum Master, Product Owner, and Agile Leader, who applies agile principles and practices to deliver high-quality products and services to our customers and stakeholders. I have a strong background in government and ecosystem building, having worked at Ubisoft, Enterprise Singapore, IMDA, Singapore-MIT Game Lab, Ngee Ann Polytechnic, and Pollinate, where I established and nurtured relationships with key players in the tech and games sector, both locally and internationally. Additionally, I am passionate about problem-solving, building effective teams, and mentoring the next generation of tech and games talent.
Listed skills include Game Development, Video Games, Game Design, Project Management, and 30 others.
Don Baey's current company
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Don Baey work experience
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Chairperson (Honorary)
CurrentAdvancing the interests and progress of the Singapore Games Industry through bridging industry with government and education
Chief Business Development Officer & Co-Founder
Current
Executive Producer | Unyielder (Pc)
Current
Captain (National Service), Logistics Brigade Head Of Operational Learning
Current- Awarded the Formation NSmen of the Year Award from 6th Division Commander and invitation to the Presidential Garden Reception (2022)
- Received Letters of Commendation from 6th Division Commander (2019), Chief Signal Officer (2006) and Brigade Commander’s Coins (2016 and 2018), in recognition of diligent conduct and professionalism in NS.
- Overall in-charge of Logistics Brigade Headquarters’ operational learning capabilities using Agile practices, resulting in the unit's highest positive results from the post-training NS survey over the recent years.
- Project Officer as part of the Division's Medical Operations Cell
Senior Manager (The Sandbox, Innovation & Entrepreneurship Office)
- Responsible for PolyFinTech100 startups and youth initiatives, including establishing the Singapore FinTech Youth Chapter and launching the Talent Pavilion FinTech 101 course
- Concurrently overseeing the operations of AGILE Incubator, a 10,000ft facility in partnership with UOB, housing 10 early-stage startups at a given time
- Successfully guided 8 startups to receive the StartupSG Founder grant and 11 startups for the NP Incubator grant, totalling S$510K
Senior Development Partner (Leisure, Hospitality & Education)
- Oversaw leisure, events, gaming and esports sectors for the enterprise development arm of the government.
- Supported industry development amidst the COVID-19 pandemic, managing over 100 Enterprise Development Grant projects and other collaborations with national bodies such as SACEOS, NTUC and SGGA.
Incubator Manager (Pollinate)
- Managed Pollinate, the first joint startup incubator for Polytechnics at JTC Launchpad.
- Concurrently guided between 15-17 growth-stage start-ups at any given time.
- Developed strategic partnerships with industry, institutions and government agencies. This included establishing the partnership with ESG for the StartupSG Founders grant and bringing in mentors.
Manager, Media Industry Development (Immersive Media, Games, Advertising & Publishing)
- Responsible for engaging industry partners such as Unity, Google, Sony, Nintendo, Ubisoft on behalf of the government.
- Supervised Singapore’s media industry development efforts, including PIXEL and DigiPen Game Studios.
- Spearheaded the development and launch of five SG50 Mobile Games: 140K downloads in a month.
- Initiated the Humble Bundle Made-In-Singapore campaign, raising US$24K for charity in a week.
Production Manager | Skull And Bones (Ps4/Xbox One)
- Directly managed several cross-functional Scrum teams of 30 members using Agile methodology.
- Oversaw production of core gameplay and content features across multiple milestones.
- Project team administration and logistics for over 100 team members, including the rapid ramp-up and on-boarding of new team members, productivity tools and events.
Associate Producer | Tom Clancy'S Ghost Recon Phantoms (Pc & Steam)
- Oversaw Global DevOps team as part of global online operations. Supported beta tests and commercial launch for what became a top 3 Free-to-Play PC Game (Steam) achieving over 6.5 million registered users.
- Developed and implemented global processes for “Games as A Service” at Ubisoft with North American and European teams including Levels of Service framework for triage and incidents and issues.
Production Coordinator | Digipen-Ubisoft Campus Program
- Managed the partnership between Ubisoft, DigiPen, and Workforce Development Agency (WDA).
- Oversaw the first 3 cohorts of fresh graduates and mid-career switchers transitioning to the games industry.
Producer
- Managed a team of 10 members of diverse disciplines from both Singapore and MIT in an Adobe Flash Action-Puzzle game, supporting a research on failure communicationhttp://gambit.mit.edu/credits/developers_2009.php#dbaey
Management Intern, Risk Advisory Services (It Advisory)
- Developed Business Continuity Plans with a team of 7, focusing on risks inherent in the technology systems used by a major client based in Dubai
2Nd Lieutenant (Full-Time National Service), C4I Experimentation Section Officer-In-Charge
- Was awarded the Letter of Commendation by Chief Signal Officer in 2006, in recognition of diligent conduct and professionalism during National Service
Don Baey education
Bachelor Of Science (Cum Laude), Double Major In Information Systems Management And Advanced Business Solutions
Education record
Frequently asked questions about Don Baey
Quick answers generated from the profile data available on this page.
What company does Don Baey work for?
Don Baey works for Singapore Games Association (SGGA).
What is Don Baey's role at Singapore Games Association (SGGA)?
Don Baey is listed as Chairperson (Honorary) at Singapore Games Association (SGGA).
What is Don Baey's email address?
AeroLeads has found 1 work email signal at @walkingpencil.com for Don Baey at Singapore Games Association (SGGA).
Where is Don Baey based?
Don Baey is based in Singapore, Singapore, Singapore while working with Singapore Games Association (SGGA).
What companies has Don Baey worked for?
Don Baey has worked for Singapore Games Association (Sgga), Trueworld Studios Pte Ltd, Singapore Armed Forces (Saf), The Sandbox Ngee Ann Polytechnic, and Enterprise Singapore.
How can I contact Don Baey?
You can use AeroLeads to view verified contact signals for Don Baey at Singapore Games Association (SGGA), including work email, phone, and LinkedIn data when available.
What schools did Don Baey attend?
Don Baey holds Bachelor Of Science (Cum Laude), Double Major In Information Systems Management And Advanced Business Solutions from Singapore Management University.
What skills is Don Baey known for?
Don Baey is listed with skills including Game Development, Video Games, Game Design, Project Management, Photoshop, Xbox 360, Gameplay, and Level Design.
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