Software Engineer
Current- Developing autonomous drone systems with modules for efficient data exchange and swarm management, enabling coordinated multi-agent operations- Applying machine learning in computer vision to implement user-friendly markers and used 3D Gaussian Splatting for enhanced 3D visualization- Designing and developing sim-to-real deployments by leading the transition from Gazebo sim to actual drones on ROS 2, PX4, and the VOXL platform to ensure performance consistency across environments