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Award winning Producer Don Howe has over 25 years’ experience producing large scale projects for motion picture visual effects/animation, broadcast television, integrated advertising campaigns, and interactive content. After 6 years producing TV spots for national clients in Detroit and Los Angeles, Don moved west to work as a Production Manager and Producer for such companies as Crossroads Films, STORY, Giraldi Suarez Prod, Mattel (LA), & Colossal Pictures (SF). His knowledge of cross-disciplinary production methodologies for complex combining of 2D & 3D animation, VFX with live-action, and other tasks (from stage shoots to implementation of coding teams) necessary for big-budget projects enabled him to produce over 100 digital VFX- laden national commercials, as well as a 70mm motion simulator ride, an interactive movie, and a half a dozen navigators for VOD using traditional and CGI animated content that drove highly participatory interactive experiences in 3D worlds. After Colossal, Don co-founded Curve, Inc. where the company’s purpose was bringing transformative immersive Virtual Reality content to consumers. Challenged by low-poly 3D web graphics and the ultra-low quality of affordable VR headsets, Curve, Inc.’s vision was ahead of its time and potential investors were underwhelmed. Don went back to high-end entertainment and spent over 13 yrs. at Tippett Studio managing VFX crews & the recruitment of new talent as the Studio’s workload increased. By 2014, his passion naturally led to Recruiting the best talent for ILM’s locations in SF & Vancouver. Now, Don’s pioneering efforts in the then burgeoning field of VR 1.0 are brought back to bear with the arrival of VR 2.0. Don’s non-gaming VR concepts intend to improve the well-being of societies the world over using the greatest communication platform yet.
Associates & Howe!
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Executive Producer, Creative Content Strategist, Creative And Tech Recruiting ConsultantAssociates & Howe! Nov 2014 - PresentIndependent consultant for several Advertising, Entertainment Media, and Marketing firms and early-stage start-ups: NexxtLevel Marketing, GeoTots, two Stealth VR Startups (one hardware-specific, one software-specific), and more...• Creative Direction, Content Strategy, Project Management, Project Scheduling, and Budgeting.• Strategic Recruiting/Staffing Consultant for new businesses within Digital Entertainment: VR/AR, VFX. Particularly over the last year with a focus on high-end VR 360 deg shooting with robust pipelines involving soup to nuts 360 deg. cinematic VR R&D, pre-production, pre-vis, image capture, stitching, editing, creation of photo-real CGI-Post-production: compositing, positional audio post-production, through QA and final delivery on Mobile or PC platforms with dedicated HMDs (Oculus, Vive, etc.). “I strive to provide strong support and staffing solutions that address both facility and project-based needs. I can recruit to fill immediate needs and also take a strategic approach to long-term talent acquisition." Specialties: Talent Management, Resource Management, Resource Scheduling, Strategic Talent Acquisition, Full Cycle Recruiting, Sourcing, Employee Referrals, Internet Recruiting, Screening, Portfolio/Reel Reviewing, Interviewing, Negotiation, Compensation Packages, Benefits Packages, Hiring, Staffing, Temporary Staffing
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Founder And CeoAssociates & Howe! Jan 2015 - PresentStealth startup creating non-gaming VR.
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Creative Director, Cinematographer And PhotographerAssociates & Howe! Jul 1985 - PresentFreelance Digital Cine/Photography for sports, street, portraits, advertising product, still lifes, architecture, landscape, real estate, wildlife/nature, etc. **Now with 180 & 235 deg camera systems since April '014 & *full 360VR* capabilities since January of '016**
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Recruiter (Creative And Tech)Industrial Light & Magic Feb 2014 - Sep 2014San Francisco, Ca, UsFull cycle recruitment for SF and Vancouver locations of Creature Riggers, Creature FX, and FX TDs as well as positions in IT, Media Ops, and R&D on such movies as Transformers 4, Teenage Mutant Ninja Turtles, World of Warcraft, theme park installations, Avengers: Age of Ultron & Jurassic World. • Guide Recruiting and Staffing plans and make recommendations based on fiscal needs and the nimble strategies necessary for cutting-edge digital content. • Work with client stakeholders and/or department heads to resource and identify most suitable in-house staff and freelance options.• Facilitate discussions with independent contractors necessary to meet project requirements• Current with trending industry needs • Leverage existing large network of contacts • Use current tools to consistently expand outreach • Develop lasting relationships with active/passive candidates • Strong negotiation skills with a very high offer acceptance rate• Current with international recruiting relocation requirements and ensuring compliance with labor law and immigration requirements. -
Creative Resources Manager / Recruiter (Creative And Tech)Tippett Studio Mar 2000 - Aug 2013Berkeley, California, UsManagement of several creative departments, including: Animators, Character Riggers, MatchMove/Layout artists, FX Technical Directors. • Lead full cycle recruiting efforts: sourcing, prescreening, interviewing/reviewing, salary negotiations, relocation offers, and hiring for over 30 live-action/visual effects projects at the acclaimed visual effects studio in the San Francisco Bay Area.• Supervise the career management of my highly-skilled employees to maximize their success at Tippett. Maintained thorough knowledge of their individual skill sets and strengths for assignment to appropriate projects.• Conduct recurring meetings with my direct reports to administer Studio updates and discuss any issues.• Provide performance evaluations, conflict resolution, mentoring, and improvement guidance.• Collaborate with Producers and Head of Production on ever changing studio-staffing needs as well as budgetary impact.• Work with Producers, Supervisors, and Leads for casting of internal candidates to resolve staffing issues and ensure that all relevant personnel are fully utilized.• Assist Production staff in assessing short and long term hiring needs and partner with HR and stakeholders for development of job descriptions. • Oversee department specific post-mortems and clear documentation of methodology improvements for recruiting, reference acquisition, rigging/animation/FX pipelines.• Coordinate training efforts for new employees including training updates for veteran employees. • Participate in outreach to colleges and universities including Advisory Board participation. Attend career fairs and networking events to maintain visibility in the industry. • Outstanding attention to detail, management of multiple tasks, and follow through under tight deadlines, while able to work in a self-directed and autonomous manner. -
Freelance Vfx/Animation ProducerWestern Images, Wild Brain, Independent Film Production Consulting Nov 1998 - Feb 2000VFX/Animation Producer, VFX Consultant, Storyboard/Script Breakdown, Budgeting/Scheduling, Methodology Assessment, Problem Solving
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Head Of ProductionXaos Inc. Feb 1998 - Oct 1998Supervised production team of 12 animators, TDs, and assistants. Responsibilities included full cycle recruiting, budgeting, scheduling, resource allocation, hardware/software purchasing, establishing/improving production procedures for numerous TV commercial campaigns, videogame cinematics, large format films, and location based entertainment projects. -
President, Executive ProducerCurve, Inc. Oct 1996 - Jan 1998Supervised all development and production activities for VRML prototypes, 3D web interfaces, broadband navigation systems, and video game asset creation contracts. Responsible for developing new business strategy and management of sales database. Created proposals and acted as liaison with clients for all creative development and production. Spearheaded full cycle recruiting, budgeting, scheduling, resource allocation. Managed offer letters, contracts and agreements for all employees / contractors.
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ProducerWild Brain Jan 1996 - Sep 1996Toronto, Ontario, Ca“Flying Saucer,” video game cinematics -
ProducerAnd Interactive (Tci) Oct 1995 - Nov 1995@Home, press demo for broadband cable modem Internet service
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ProducerColossal Pictures Aug 1992 - Sep 1995Animated interactive television show for Microsoft; Interactive movie "Psychic Detective" for EA; Next gen electronic program guide for TV Guide On Screen; 2.5D Cel animated interactive television interface for Sun Microsystems; Motion simulator ride film "Robocop The Ride" for Iwerks; commercial campaigns Hal Riney/Strohs, Hal Riney/Good Guys!, Goodby/Sega. (partial list)
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Producer, Production ManagerCrossroads Films Sep 1990 - Aug 1992CBS-TV, Reebok, Planters, Dreyer's, Frigidaire, Glad, Wells Fargo, FedEx, NFL, Nintendo, Nike, Dodge, 3M, Miller, Kraft, Kellogg's, UNOCAL , commercial campaigns. (partial list)
Don Howe Skills
Don Howe Education Details
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Michigan State UniversityFilm Studies
Frequently Asked Questions about Don Howe
What company does Don Howe work for?
Don Howe works for Associates & Howe!
What is Don Howe's role at the current company?
Don Howe's current role is Founder and CEO.
What is Don Howe's email address?
Don Howe's email address is de****@****ail.com
What is Don Howe's direct phone number?
Don Howe's direct phone number is +141581*****
What schools did Don Howe attend?
Don Howe attended Michigan State University.
What are some of Don Howe's interests?
Don Howe has interest in Kids, Cooking, Exercise, Investing, Outdoors, Electronics, Home Improvement, Shooting, Crafts, Gourmet Cooking.
What skills is Don Howe known for?
Don Howe has skills like Visual Effects, Animation, Film, Computer Animation, Film Production, Feature Films, Character Animation, Post Production, Recruiting, Talent Management, Production Managment, Commercials.
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