Don Johnson
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Don Johnson Email & Phone Number

Technical Artist at Bible X at Bible X Games
Location: Tooele, Utah, United States 12 work roles 2 schools
2 phones found area 979 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Direct phone (979) ***-****
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Current company
Role
Technical Artist at Bible X
Location
Tooele, Utah, United States
Company size

Who is Don Johnson? Overview

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Quick answer

Don Johnson is listed as Technical Artist at Bible X at Bible X Games, a company with 13 employees, based in Tooele, Utah, United States. AeroLeads shows phone signal with area code 979 and a matched LinkedIn profile for Don Johnson.

Don Johnson previously worked as Technical Artist at Bible X Games and Technical Artist at Truplay Games. Don Johnson holds Master'S Degree (Coursework Complete), Visualization Science from Texas A&M University.

Company email context

Email format at Bible X Games

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Bible X Games

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Profile bio

About Don Johnson

Don Johnson is a Technical Artist at Bible X at Bible X Games. He possess expertise in visual effects, maya, mel, animation, texturing and 15 more skills.

Listed skills include Visual Effects, Maya, Mel, Animation, and 16 others.

Current workplace

Don Johnson's current company

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Bible X Games
Bible X Games
Technical Artist at Bible X
Moss, Viken, Norway
Website
Employees
13
AeroLeads page
12 roles

Don Johnson work experience

A career timeline built from the work history available for this profile.

Technical Artist

Austin, Texas, US

-Responsible for look development, final lighting, and optimization of games on device-Assisted artists with workflow and pipeline issues for content creation-Created shaders and effects (Shadergraph, VFX Graph and Unity)

Sep 2022 - Sep 2023

Senior Technical Artist

San Francisco, CA, US

-Responsible for look development, final lighting, and optimization of each game on device-Worked closely with graphics engineers and our art director to push the look of each game-Developed methods for bringing multiple lighting scenarios into one Unity scene-Assisted artists with workflow and pipeline issues for content creation-Created workflow tools.

Jul 2018 - Jul 2022

Senior Technical Artist

Seismic Games (Acquired By Niantic, Inc.)
Feb 2016 - Jul 2018

Lead Lighting Artist And Senior Technical Artist

Kojima Productions Los Angeles

-Traveled to Tokyo (two months) to gain knowledge in several areas of the Fox Engine-Trained artists locally about the Fox Engine through tutorials and wiki pages-Responsible for final look and optimization of game levels, including lighting and weather-Created scripts (Lua) for both gameplay and tools to facilitate production-Debugged workflow and other.

Nov 2012 - Nov 2015

Vfx Technical Artist (Army Of Two: The Devil'S Cartel)

Redwood City, CA, US

-Created vfx, lighting and screen effects for cinematics and immersive gameplay-Integrated destruction animation from Maya into the Frostbite 2 game engine-Scripted optimization tools for particle system effects (Python)

Oct 2012 - Nov 2012

Vfx Technical Artist (Medal Of Honor: Warfighter)

Redwood City, CA, US

-Created vfx, lighting and screen effects for cinematics and immersive gameplay-Integrated destruction animation from Maya into the Frostbite 2 game engine-Scripted optimization tools for particle system effects (Python)

May 2012 - Oct 2012

Cinematic Technical Artist (Command And Conquer: Generals 2)

Redwood City, CA, US

-Created assets, levels, and lighting for in-game cinematics-Integrated a pipeline bringing animation from MotionBuilder into the Frostbite 2 game engine-Worked with engineering to push the Frostbite 2 engine for cinematic needs

Aug 2011 - Aug 2012

Technical Director (Pixie Hollow Games, Planes)

Disneytoon Studios

-Created and scripted tools for production in modeling, lighting and rendering (Python, MEL)-Scripted a process to facilitate the stereoscopic conversion of monoscopic images (Maya, Python)-Reviewed and advised revisions to improve stereoscopic renders

Oct 2010 - Aug 2011

Assistant Technical Director (Tangled, Tangled 3D)

Burbank, CA, US

-Initially hired into Look Development, and then subsequently given a unique joint appointment including two additional departments, Lighting and Monoscopic/Stereoscopic Shot Finaling-Created production tools and scripts in Python and proprietary APIs (DLight, XGen, Dendro)-Provided individual assistance to artists encountering user and setup errors-Set up.

Jul 2009 - Oct 2010

Resident Technical Director (Toy Story 3D, Toy Story Ii 3D, Ratatouille 3D)

Emeryville, California, US

-Debugged rendering errors in converted code for models, shaders, and lighting (Renderman)-Created scripts to optimize the rendering of stereoscopic elements (Renderman, Python, Perl)-Finalized film composites for stereo (Renderman, Shake)-Converted flat elements to stereoscopic elements (Renderman, Shake)

Jul 2008 - Jul 2009
2 education records

Don Johnson education

Master'S Degree (Coursework Complete), Visualization Science

Texas A&M University

Bachelor'S Degree, Environmental Design

Texas A&M University
FAQ

Frequently asked questions about Don Johnson

Quick answers generated from the profile data available on this page.

What company does Don Johnson work for?

Don Johnson works for Bible X Games.

What is Don Johnson's role at Bible X Games?

Don Johnson is listed as Technical Artist at Bible X at Bible X Games.

What is Don Johnson's phone number?

AeroLeads has found 2 phone signal(s) with area code 979 for Don Johnson at Bible X Games.

Where is Don Johnson based?

Don Johnson is based in Tooele, Utah, United States while working with Bible X Games.

What companies has Don Johnson worked for?

Don Johnson has worked for Bible X Games, Truplay Games, Niantic, Inc., Seismic Games (Acquired By Niantic, Inc.), and Kojima Productions Los Angeles.

How can I contact Don Johnson?

You can use AeroLeads to view verified contact signals for Don Johnson at Bible X Games, including work email, phone, and LinkedIn data when available.

What schools did Don Johnson attend?

Don Johnson holds Master'S Degree (Coursework Complete), Visualization Science from Texas A&M University.

What skills is Don Johnson known for?

Don Johnson is listed with skills including Visual Effects, Maya, Mel, Animation, Texturing, Renderman, Character Rigging, and Character Animation.

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