Don Williamson Email & Phone Number
Who is Don Williamson? Overview
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Don Williamson is listed as Head of Rendering at Pacific Light & Hologram, a company with 25 employees, based in Greater Brighton And Hove Area, United Kingdom, United Kingdom. AeroLeads shows a matched LinkedIn profile for Don Williamson.
Don Williamson previously worked as Owner / Consultant Engine Programmer at Celtoys and Lead Engine Programmer at Lionhead Studios.
Email format at Pacific Light & Hologram
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About Don Williamson
Don Williamson is a Head of Rendering at Pacific Light & Hologram. He possess expertise in xbox 360, game development, perforce, video games, c++ and 18 more skills. Colleagues describe him as "Don came from being an unassuming new member of the SC5 team to a key evangelist of updating Splinter Cell's rendering engine within a matter of weeks. Knowledgeable, reasonable and calm, he develops clear ideas on how to take a project forward. Don's contribution helped enormously with improving the look of Conviction. His good reputation precedes him as fellow co-workers of mine who have worked with him prior, have nothing but good to speak of his time on Fable. I would… Show more" and "Driven by a deep-felt need to gather new knowledge and try out new things, Don is a great person to have around: hard-working, skilled, knowledgeable, and very interested in all aspects of production. He is open to other perspectives than his own: you can trust Don to listen to the issue you have, and trust him to resolve it in an intelligent fashion that caters to the needs of everyone."
Listed skills include Xbox 360, Game Development, Perforce, Video Games, and 19 others.
Don Williamson's current company
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Don Williamson work experience
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Owner / Consultant Engine Programmer
Current
Lead Engine Programmer
Started as Senior Engine Programmer on the Fable 2 engine, transitioned to Lead Engine Programmer for Fable 3.
3D Programmer
Joined Ubi and became responsible for creating the new Splinter Cell Conviction graphics engine (and associated tools), integrating it into the existing UE2.5. I met some great people here but chose to move onto more enticing projects after my goals were completed.
Lead Programmer/Project Lead
Had a lot of fun building some great technology here - most of what I learned about the industry can be attributed to FF. But it wasn't meant to be.Projects: Advent Shadow, Black & White, Unanounced EA strategy game, Internal D3D8 FPS production prototype.
Ps2 Engine Programmer
Best bunch of friends you could have. Sony cut the project, company caved and we all went our separate ways. Twas a terrible shame.Project: Dinosaur Zoo.
Programmer
The very early days of Full Fat where we pushed out a Mario-style racer for Dreamcast in about 8 months with a very small team.Project: Flintstones in Viva Rock Vegas.
Programmer & Lead Programmer
I have so many fond memories of this place. I learned an awful lot fending for myself and drawing from the experience of others.Projects: V-Rally, Lucky Luke, Army Men.
Frequently asked questions about Don Williamson
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What company does Don Williamson work for?
Don Williamson works for Pacific Light & Hologram.
What is Don Williamson's role at Pacific Light & Hologram?
Don Williamson is listed as Head of Rendering at Pacific Light & Hologram.
Where is Don Williamson based?
Don Williamson is based in Greater Brighton And Hove Area, United Kingdom, United Kingdom while working with Pacific Light & Hologram.
What companies has Don Williamson worked for?
Don Williamson has worked for Pacific Light & Hologram, Celtoys, Lionhead Studios, Ubisoft Montreal, and Full Fat.
How can I contact Don Williamson?
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What skills is Don Williamson known for?
Don Williamson is listed with skills including Xbox 360, Game Development, Perforce, Video Games, C++, Console, Programming, and Animation.
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