Don Williamson Email and Phone Number
Don Williamson personal email
- Valid
Don Williamson is a Head of Rendering at Pacific Light & Hologram. He possess expertise in xbox 360, game development, perforce, video games, c++ and 18 more skills. Colleagues describe him as "Don came from being an unassuming new member of the SC5 team to a key evangelist of updating Splinter Cell's rendering engine within a matter of weeks. Knowledgeable, reasonable and calm, he develops clear ideas on how to take a project forward. Don's contribution helped enormously with improving the look of Conviction. His good reputation precedes him as fellow co-workers of mine who have worked with him prior, have nothing but good to speak of his time on Fable. I would… Show more" and "Driven by a deep-felt need to gather new knowledge and try out new things, Don is a great person to have around: hard-working, skilled, knowledgeable, and very interested in all aspects of production. He is open to other perspectives than his own: you can trust Don to listen to the issue you have, and trust him to resolve it in an intelligent fashion that caters to the needs of everyone."
Pacific Light & Hologram
View- Website:
- pacificlightandhologram.com
- Employees:
- 25
-
Head Of RenderingPacific Light & HologramEngland, United Kingdom -
Owner / Consultant Engine ProgrammerCeltoys Aug 2011 - Present
-
Lead Engine ProgrammerLionhead Studios Nov 2007 - May 2011Started as Senior Engine Programmer on the Fable 2 engine, transitioned to Lead Engine Programmer for Fable 3. -
3D ProgrammerUbisoft Montreal Mar 2006 - Aug 2007Joined Ubi and became responsible for creating the new Splinter Cell Conviction graphics engine (and associated tools), integrating it into the existing UE2.5. I met some great people here but chose to move onto more enticing projects after my goals were completed. -
Lead Programmer/Project LeadFull Fat Jun 2002 - Nov 2005Had a lot of fun building some great technology here - most of what I learned about the industry can be attributed to FF. But it wasn't meant to be.Projects: Advent Shadow, Black & White, Unanounced EA strategy game, Internal D3D8 FPS production prototype. -
Ps2 Engine ProgrammerDogfish Entertainment Oct 2001 - May 2002Best bunch of friends you could have. Sony cut the project, company caved and we all went our separate ways. Twas a terrible shame.Project: Dinosaur Zoo.
-
ProgrammerFull Fat Aug 2000 - Sep 2001The very early days of Full Fat where we pushed out a Mario-style racer for Dreamcast in about 8 months with a very small team.Project: Flintstones in Viva Rock Vegas. -
Programmer & Lead ProgrammerAqua Pacific Jun 1998 - May 2000I have so many fond memories of this place. I learned an awful lot fending for myself and drawing from the experience of others.Projects: V-Rally, Lucky Luke, Army Men.
Don Williamson Skills
Frequently Asked Questions about Don Williamson
What company does Don Williamson work for?
Don Williamson works for Pacific Light & Hologram
What is Don Williamson's role at the current company?
Don Williamson's current role is Head of Rendering.
What is Don Williamson's email address?
Don Williamson's email address is dw****@****ail.com
What skills is Don Williamson known for?
Don Williamson has skills like Xbox 360, Game Development, Perforce, Video Games, C++, Console, Programming, Animation, Directx, Opengl, Rendering, Html.
Not the Don Williamson you were looking for?
-
Don Williamson
United Kingdom -
Don Williamson
Edinburgh -
1sharedcarescotland.com
-
Don Williamson
United Kingdom
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial