Streamer
CurrentThere are times when I like to take a break from creating games so that I can play them. This is one of those times.
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@gamesim.com
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Doug Berg is listed as Technical Designer at Self-employed, based in United States, United States, United States. AeroLeads shows a work email signal at gamesim.com and a matched LinkedIn profile for Doug Berg.
Doug Berg previously worked as Streamer at Self-Employed and Technical Designer at Good Dog Studios. Doug Berg holds Bachelor’S Degree, Computer Science from Full Sail University.
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I've had a passion for video games for as long as I can remember.I have five years of software engineering experience and a whopping 3 months of design work, with an expertise of debugging, refactoring legacy codebases, and implementing new features through a range of programming languages, engines, and systems. With an enthusiasm for game AI and UI, that's usually what I focus on when working on a personal project or during a game jam.Specialties:C++C#PythonUnreal Engine 4/5Unity Game EngineVisual StudioPerforceGit
Listed skills include Game Development, C/C++, C#, Artificial Intelligence, and 17 others.
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There are times when I like to take a break from creating games so that I can play them. This is one of those times.
Collaborated with a tight knit group of industry veterans, helping to launch their first game. Brainstormed, implemented, and documented high level player-facing systems and features.- Implemented new UI menu that details the players in-game income and expenditures.- Added new content to pre-existing gameplay systems.- Theorized new mechanics and how.
Orlando, Florida, US
Took a sabbatical from GameSim so that I could move from the east coast to the west coast to live closer to my family while reevaluating my personal life, my career, and the future of my career.This sabbatical ultimately led to my departure from GameSim.
Orlando, Florida, US
Many of the projects that I've worked on have been under N.D.A. (Non-disclosure agreement) so I can't go into much detail about what I've accomplished for which project, so I'll have to keep it generic.General software engineering role with varying project goals such as general optimizations, bug-fixing, system refactoring, and feature creation/upkeep. All.
Small studio effort to get a Unity indie game title off the ground.- Responsible for setting up some of the foundation systems for the game functionality.- Collaborated with team members to brainstorm the direction to take the game and how to approach each gameplay feature.
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Doug Berg works for Self-employed.
Doug Berg is listed as Technical Designer at Self-employed.
AeroLeads has found 2 work email signals at @gamesim.com for Doug Berg at Self-employed.
Doug Berg is based in United States, United States, United States while working with Self-employed.
Doug Berg has worked for Self-Employed, Good Dog Studios, Gamesim, and Continuum Studio.
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Doug Berg holds Bachelor’S Degree, Computer Science from Full Sail University.
Doug Berg is listed with skills including Game Development, C/C++, C#, Artificial Intelligence, Unity, Unity3D, Perforce, and Github.
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