Doug Van Horne
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Doug Van Horne Email & Phone Number

Writer at Virtuos
Location: Sammamish, Washington, United States 15 work roles 1 school
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Current company
Role
Writer
Location
Sammamish, Washington, United States

Who is Doug Van Horne? Overview

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Doug Van Horne is listed as Writer at Virtuos, based in Sammamish, Washington, United States. AeroLeads shows a matched LinkedIn profile for Doug Van Horne.

Doug Van Horne previously worked as Founder and Principal Writer at Nitro Entertainment and Narrative Designer at Yotta Games. Doug Van Horne studied at Western Washington University.

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Virtuos

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Profile bio

About Doug Van Horne

I have over two decades of extensive game industry experience on innovative titles produced by top-tier companies from around the world: the majority of time working in lead or director roles in almost every creative aspect of production. I have conceived, executed, and directed storytelling efforts for development cycles ranging from indie mobile endeavors to $10+ billion franchises, and work to always create a welcoming and inclusive environment where all ideas are heard and considered, so the best future for the project can become a reality. My greatest passion is crafting rich, character-driven AAA stories built on a foundation of universally dramatic arcs and themes.CORE SKILLS:Writer Rooms Story StructureScreenwritingStory Reviews & EditingBranching NarrativesNarrative DesignWorld BuildingEnvironmental StorytellingTreatmentsStory BiblesCharacter BiographiesDialogTone MappingDesign DocumentsPitchingCasting Directing ActorsMission DesignTOOLS & TECHNOLOGIES:Final DraftFade InScrivenerInkyWinMergePhotoshopPremiereUnrealCryEngineGoogle DocsGoogle SheetsExcel Macros (Simple) JiraTrelloGAME GENRE EXPERIENCE:Third Person Action-AdventureMMORPGFirst-Person ShooterCombatRacingSportsInteractive FictionLife Simulation

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Virtuos
Virtuos
Writer
Sammamish, WA, US
AeroLeads page
15 roles · 20 years

Doug Van Horne work experience

A career timeline built from the work history available for this profile.

Founder And Principal Writer

Nitro Entertainment

• Provide freelance writing and narrative service for gaming and entertainment.

Narrative Designer

Shanghai, China

• Revitalized the main story to mesh Western player fantasy, story plot points, game loop, economy, and special events, all via a remote writer’s room, over a 7-month timeframe. • Developed 40+ fantasy-driven character side quests from concept to final draft, delivering 12–25-page finished screenplays within 2-3 days.• Improved dozens of coworkers’ drafts with a 1-day turnaround for edits and notes.

Jul 2021 - Jul 2024

Lead Writer

Chișinău, Moldova

• Led and wrote as part of an agile team developing a high-quality interactive story app with immense branching narratives.• Designed the Story Design template and a spreadsheet for tracking dozens of variables across chapters.• Consistently wrote at a ~10,000 words per week pace on creative writing tasks.• Achieved a 94% score on user survey measuring entertainment value and player retention.

May 2020 - Apr 2021

Lead Writer

Espoo, Uusimaa, Finland

• Collaborated with an 8-person narrative team developing stories in the CrossFire universe aimed at an audience of ~6 million concurrent players. • Fostered team clarity, communication, and transparency via a public and evolving narrative wall.• Mapped out an MCU-like game progression over decades and potential film and television spin-offs to expand the Crossfire universe into Western markets.

Jan 2018 - Jan 2020

Senior Writer

Redmond, Wa

• Co-wrote extensive worldbuilding and lore wiki as the backbone of the $11 billion World of Tanks franchise and the driving force for future new media revenue streams.• Collaborated on video production shoots as a production assistant, as an endeavor to promote player attachment to the real-world history connected to the game.

May 2014 - Aug 2017

Lead Writer

Airtight Games

Redmond, Washington, United States

• Collaborated with Square Enix Creative Director to write screenplay for Murdered: Soul Suspect.• Managed two writers and coordinated daily with the Narrative Designer and Cinematic Director to ensure continuity and a compelling gaming experience.• Designed Excel tools for visualizing the user experience and status of all dialogs, improving project effectiveness, transparency, and scheduling.• Primary narrative representative at all VO shoots, reinforcing directing decisions and facilitating rewrites.• Worked closely with cinematic directors to steer casting and cinematic editing to elicit audience emotion.

May 2011 - Apr 2014

Writer

Airtight Games

Redmond, Washington, United States

• Revamped the story outline to 50% of its original length, without sacrificing events or impact.• Focused on improving the severity of positive and negative story events to heighten player engagement.

Jun 2010 - Apr 2011

Environment Art Outsource Manager

Airtight Games
Mar 2008 - May 2010

Turn 10 Studios - Forza Senior Environment Artist

Nov 2005 - Jul 2006

Art Lead

Lifesim
Feb 2005 - Nov 2005

Lead Animator, Lead Character Aritst, Artist

Sierra Online
Oct 1996 - Oct 2002
1 education record

Doug Van Horne education

FAQ

Frequently asked questions about Doug Van Horne

Quick answers generated from the profile data available on this page.

What company does Doug Van Horne work for?

Doug Van Horne works for Virtuos.

What is Doug Van Horne's role at Virtuos?

Doug Van Horne is listed as Writer at Virtuos.

Where is Doug Van Horne based?

Doug Van Horne is based in Sammamish, Washington, United States while working with Virtuos.

What companies has Doug Van Horne worked for?

Doug Van Horne has worked for Virtuos, Nitro Entertainment, Yotta Games, Your Story Interactive, and Remedy Entertainment Plc.

How can I contact Doug Van Horne?

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What schools did Doug Van Horne attend?

Doug Van Horne studied at Western Washington University.

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