Doug Law
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Doug Law Email & Phone Number

Founder at D2G Design
Location: Bowmanville, Ontario, Canada 17 work roles
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Current company
D2G Design
Role
Founder
Location
Bowmanville, Ontario, Canada

Who is Doug Law? Overview

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Quick answer

Doug Law is listed as Founder at D2G Design, based in Bowmanville, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Doug Law.

Doug Law previously worked as CG Supervisor at Invisible Pictures and VFX / CG Supervisor at Spin Vfx.

Profile bio

About Doug Law

20+ years global business acumen 20+ years professional software technical sales background15+ years production experienceTop 1% endorsed Maya user in Canada on Linkedin.15 years technical management and technical marketing experience in various Software and Production environments Interested in VR, AR, Film and Commercial work, Product Design, Prototyping and Fabrication.Specialties: Building, managing and retaining effective creative teams,Project Management, Technical Marketing, Product Development,Pipeline Development, -- VFX productionVisual Effects, Compositing, 3D tracking, Modeling, texturing, rigging, animation, lighting, renderingTechnical Software Knowledge:Maya, Nuke, ,Octane Renderer, Vray, Unity, Mentalray, Mudbox, Xcode, Swift, Python, Syntheyes, Photoshop, SketchbookPro, AlibreDesign, AlibreCAM, Algor FEA software, VisualMill, ImageModeler, Stitcher, MotionBuilder, AutodeskComposite (formerly Toxik), FinalCutPro, Sony Vegas, Adobe Audition, illustrator

Listed skills include Maya, Nuke, Motion Tracking, Nurbs, and 37 others.

Current workplace

Doug Law's current company

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D2G Design
D2G Design
Founder
17 roles · 30 years

Doug Law work experience

A career timeline built from the work history available for this profile.

Founder

Current
D2G Design

Toronto, Canada Area

Responsibilities:- Production Supervisor- Lead Designer - new products- Procurement of software and hardware technologies pertinent to the successful growth and sustainability of the business- Guidance over best practices regarding marketing initiativesSpecializing in new product design and prototyping for the Motor Sports industries. D2G Design can help you reach your product development goals through both software and hardware prototyping R&D, including Solid and Surface Modeling, Finite Element Analysis, 4-axis machining capabilities, as well as access to waterjet, EDM and 3D printing technology.We can help you develop your ideas from a napkin sketch through to completion.

Jul 2009 - Present

Cg Supervisor

Toronto, Canada Area

CG Supervisor"Copper" season 1Trailer Park Boys Season 8Features:WolfCopA Fighting ManCompulsionActs of ViolenceSwearnet

Jan 2012 - Sep 2016

Vfx / Cg Supervisor

Toronto, Canada Area

VFX SupervisorDa Vinci's Demons Episode 10 - Season 3CG SupervisorDa Vinci's DemonsExpanseSr. CompositorMortdecaiThe 33Marco Polo

Sep 2014 - May 2016

Vfx Artist And Compositor

Godfrey Global - Independant Film

Freelance, Toronto Area

Set extension, fire and particle effects, compositingMaya, Vray, Nuke

May 2014 - Jul 2014

Cg Supervisor

Hemlock Grove Season2

Toronto, Canada Area

Sep 2013 - Apr 2014

Lighter Compositor

Toronto, Canada Area

Freelance lighter, compositorSasktel - "All For You" spotSasktel - "Drama Queen" spot

May 2013 - Aug 2013

Senior Manager Technical Marketing

Responsibilities:-Art Direction - for all 3D demo content used online, in tradeshows, and sales tool kits-Management of the Technical Marketing and Client Relations teams within the Media and Entertainment Division-Successfully execute on multiple deliverables for up to ten software product launches at a time with teams as small as four and as large as eighteen-Work closely with development on feature and workflow enhancement in Beta cycle-Hardware and software procurement on a 12-24 month basis-Budgeting for yearly project initiatives and new hires-Budgeting Tradeshow T&E for internal technical team and external customer presenters This position drives a strategic Team of Technical Marketing Specialists with a complementary mix in both Product and Industry specific production knowledge. The Team will provide Technical Marketing expertise to the Global Industry and Channels Business Development teams as well as drive revenue through Industry Leading Demos/Content Creation and delivery to the Field Sales AEs and Channel Technical Resources. This content will also be utilized for key marketing communications (demo reels, customer testimonials, web, CD's, trade shows, new products and bundles). A second component to this Team is Client Relations. These Team members cultivate long term relationships with our clients, working closely with the customer to acquire content for use in Autodesk Marketing and Demo material. This has an additional benefit to the customer in showcasing their art at high profile venues such as NAB and Siggraph.

Jan 2006 - Jul 2009

Global Technical Marketing Manager

Responsibilities:- Art Direction - for 3D content created with Maya, MotionBuilder, Mudbox- Production Manager - online and channel sales tools, tradeshow demo content- Hardware and software procurement on a 12-24 month basis- Beta testing products in production environment and working closely with programmers to suggest feature and workflow changes and enhancementsThis position drives a strategic Team of Technical Marketing Specialists with a complementary mix of both Product and Industry specific production knowledge. The Team will provide Technical Marketing expertise to the Global Industry and Channels Business Development teams as well as drive revenue through Industry Leading Demos/Content Creation and delivery to the Field Sales AEs and Channel Technical Resources. This content will also be utilized for key marketing communications (web, CD's, trade shows, new products and bundles).Maya, MotionBuilder, Mentalray, StudioTools, Showcase, SketchbookPro

May 2005 - Jan 2006

Americas Ae Manager

Responsibilities:- Managed as many as 35 Applications Engineers in remote locations throughout NA who traveled from city to city on a daily basis giving software demonstrations- Acted as liaison for the AEs on a global basis, championing any issues that needed to be resolved- Beta testing software and working closely with programmers- Hardware and software procurement on a 12-24 month basis- Coordinated global training initiatives and team building events for the AEs on a yearly basis Products Supported:MayaMotionBuilderStudioToolsShowcaseMayaFusionMayaLive

Aug 2001 - Jun 2005

Freelance Artist And Td For Maya

freelance Artist and TD for Various projects including:'Cadbury Astros' commercials (1998)Imax3D animated feature - 'CyberWorld'(2000)Sony PS3 theatrical launch trailer(2006)

Jan 1998 - Oct 2006

Freelance Artist And Td For Maya

Sundog Films

freelance Artist and TD for Various projects including:Levi's 'Running Pants' Commercial, - MayaLive TrackingThey Nest - camera/light matching and cockroach swarming

Jan 1998 - Sep 2006

Senior Applications Engineer

Responsibilities:- Presales technical support for Americas Sales organization in large accounts - Beta testing software and working closely with programmers- Certified instructor - delivered product and pipeline training in Tier 1, Tier 2 accounts- Consulted in pipeline development for Film/Video, Games and Design markets- Clients include - Ford, GM, Chrysler, Nike, Midway Games, Squaresoft, EAProducts - Maya, MayaLive, MayaFusion, RealtimeSDK, StudioTools, Zapit

Jul 1999 - Aug 2001

Applications Engineer

Presales support for A|W entertainment and design products.MayaStudioToolsPowerAnimatorStudioPaintComposer

Jul 1997 - Jul 1999

Model/Texture Artist On Bingo The Clown

Worked under Chris Landreth on his Academy Award nominated short film 'Bingo' as a model and texture artist on the main character 'Dave'. This animated film was created while Alias|wavefront's Maya was still in beta to torture test the software and ensure the product would be production proven at launch.http://www.youtube.com/watch?v=tikpXhko0sk

1997 - 1998 ~1 yr

Maya Technical Director, Fusion Compositor

Gajdecki Visual Effects (Gvfx)

Freelance Artist and TD for the 2001 release of Prince Charming with Christina Applegate. Character rigging, texturing, live action roto work, lighting, rendering, final compositing.

Sep 2000 - Mar 2001

Freelance Artist & Td For Maya

Calibre Digital Pictures

Worked on various projects as a freelance Artist and TD over this time period:Earth Final ConflictSinbadEragon pilot

Aug 1997 - Aug 2000
FAQ

Frequently asked questions about Doug Law

Quick answers generated from the profile data available on this page.

What company does Doug Law work for?

Doug Law works for D2G Design.

What is Doug Law's role at D2G Design?

Doug Law is listed as Founder at D2G Design.

Where is Doug Law based?

Doug Law is based in Bowmanville, Ontario, Canada while working with D2G Design.

What companies has Doug Law worked for?

Doug Law has worked for D2G Design, Invisible Pictures, Spin Vfx, Godfrey Global - Independant Film, and Hemlock Grove Season2.

How can I contact Doug Law?

You can use AeroLeads to view verified contact signals for Doug Law at D2G Design, including work email, phone, and LinkedIn data when available.

What skills is Doug Law known for?

Doug Law is listed with skills including Maya, Nuke, Motion Tracking, Nurbs, Mental Ray, Rendering, Rigging, and Lighting.

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