3D Artist specialising in character modelling and asset creation. Main Program experience: Zbrush, Maya, Substance, UE5, Photoshop, Marmoset.Currently residing in Melbourne. I Started in 3D Animation and have always loved drawing and creating, so I focused mostly on 3D Modelling and completed a character modelling course at AnimSchool. I also really enjoyed studying concept art at CG Spectrum, learning how to paint digitally as well as learning about iterative design, designing game hubs, thumbnail sketches, silhouettes, and taking a concept through the design process to a final finished product. Some other highlights of my studies that stood out to me would be Life Drawing as I really enjoyed learning about gesture and drawing quickly, as well as Acting for Animation. It's super fun making reference videos for animation!I've done some life drawing outside of class as well as taken some of that acting into enjoying DND with friends from the same class :).Two games that I'd love to work on would be an AFL football game as well as a dark fantasy souls-like. There isn't enough AFL games out there, and I really enjoy gothic/dark fantasy games with rich lore. Some of my favourite pieces of media at the moment are Castlevania (Netflix), Shogun (d+) and Elden Ring. If anyone wants to talk about the deep lore of Elden Ring I'm all ears. Portfolio:https://www.artstation.com/jaydendoultree1Showreel:https://www.youtube.com/watch?v=oOWAG3-yRe4Blog:https://www.therookies.co/u/JaydenDoultree2D work:https://www.therookies.co/projects/68245Lighting Examples:https://www.therookies.co/projects/68244
Listed skills include Digital Illustration, Character Concept, Conceptual Art, Maya, and 18 others.