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Andre Clark Email & Phone Number

Designer/Developer | iOS/tvOS, Games, AR at Disney Parks, Experiences and Products
Location: Los Angeles, California, United States 11 work roles 2 schools
1 work email found @toplinegamelabs.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Role
Designer/Developer | iOS/tvOS, Games, AR
Location
Los Angeles, California, United States

Who is Andre Clark? Overview

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Quick answer

Andre Clark is listed as Designer/Developer | iOS/tvOS, Games, AR at Disney Parks, Experiences and Products, based in Los Angeles, California, United States. AeroLeads shows a work email signal at toplinegamelabs.com and a matched LinkedIn profile for Andre Clark.

Andre Clark previously worked as Lead Software Engineer - Interactive Experiences at Disney Parks, Experiences And Products and Full-time parenting at Career Break. Andre Clark holds M.F.A., Interactive Media from University Of Southern California.

Company email context

Email format at Disney Parks, Experiences and Products

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{first}.{last}@toplinegamelabs.com
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AeroLeads found 1 current-domain work email signal for Andre Clark. Compare company email patterns before reaching out.

Profile bio

About Andre Clark

For nearly 15 years I have designed and developed games, animation software, and AppleOS applications. I have been at scrappy startups and startup initiatives within large corporations; I am familiar with the rapid pace, effort and attention to detail it takes to launch a successful offering. I’ve been able to grow and lead engineering efforts for several mobile and game teams. I am a collaborator that enjoys the exercise of understanding business strategy, gathering product requirements, and defining the technical execution plan.I gravitate towards creative work that is born from the collaboration of art and technology.

Listed skills include Creative Strategy, Interaction Design, Game Design, Product Design, and 45 others.

Current workplace

Andre Clark's current company

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Disney Parks, Experiences and Products
Disney Parks, Experiences And Products
Designer/Developer | iOS/tvOS, Games, AR
AeroLeads page
11 roles

Andre Clark work experience

A career timeline built from the work history available for this profile.

Full-Time Parenting

Career Break

I'm currently taking the time to raise our son at home. The time has been a fantastic adventure and learning experience. It's also been the perfect time for reflection on my personal goals. I've taken the opportunity to improve my product design skills by designing and prototyping various augmented reality experiences using Unity and Lens Studio for.

Jun 2021 - Nov 2022

Head Of Ios, Principal Engineer

Los Angeles, California, US

  • Co-founded a healthcare startup and worked with internal & external stakeholders, investors, and hospital clients to create a surgical workflow ecosystem.
  • Led the development of the iOS, iPadOS, and tvOS applications using a shared Xcode workspace built with Swift and RxSwift using an MVVM architecture.
  • Advocated for the adoption of tvOS as our whiteboard solution, saving months of development time, with no change to our TestFlight deployment strategy.Logical Medical Systems develop product solutions to enable.
Jun 2016 - Jun 2021

Lead Ios Engineer

Topline Game Labs
  • As a day 1 employee, helped define company branding and culture, while building the design and development team for a fantasy sports app that reached #1 in the App Store’s “Free Sports” Category.
  • Managed an agile iOS team using sprint meetings and Kanban boards to communicate engineering goals and consistently meet product deadlines.
  • Architected an MVC system with modular design styles and features to accomodate our internal product design and the design of external client apps. At TopLine Game Labs, we create mobile and web experiences for the.
Jun 2013 - Apr 2016

Ios Design & Development Contractor

IE

  • Designed the UX/UI and developed a health tracking iOS app for patients with pressure ulcers.
  • Developed a social network driven by Firebase that allowed artists to share their concepts, illustrations, and renders from their iOS device.
Aug 2013 - Jan 2015

Software Engineer

Glendale, CA, US

  • Developed the user-facing features for a photo/video social media application such as a video trimmer, title card maker, and social feed timelines. Reached #1 in App Store Photo/Video category and was later acquired by.
  • Collaborated with UI designers to create wireframes for version 2.0 focussing on improving the photo/video composition flow; ultimately reducing the time to compose a video and solving several usability pain points.
Aug 2011 - May 2013

Game Design Instructor

Atlanta, Georgia, US

As a faculty instructor, I lectured on various aspects of game design and development. The students followed a lesson plan I developed to gain further understanding of the lifecycle of a game and hands on experience with game engines such as Unity and UDK.Courses include: Advanced/Beginning Game Prototyping, Advanced/Beginning Level Design, Senior Thesis.

Mar 2011 - Sep 2012

Co-Founder, Lead Game Engineer

Peanut Gallery

As one of the co-founders of Peanut Gallery, I contribute to the creative and technical decisions that define the company's roadmap. I am responsible for game and user experience designs, as well as the technical execution of these designs.The goal of Peanut Gallery is to create rich, memorable interactions between players and video games. We intend to.

Jun 2009 - Aug 2011

Software Engineer

Hollywood, CA, US

Developed features and sub-systems for real-time 3D rendering software used by animation studios.

Jun 2008 - Oct 2010

Game Designer

Xlt

Worked on a small design team to define the game systems, gameplay rules, and board design for Neopet's KeyQuest. Free-to-play, multiplayer, online-board game.http://www.neopets.com/keyquest

Jan 2008 - Jun 2008

Game Design Intern

Acclaim / Game Consultants

Worked on David Perry's small design and production team to create free-to-play online games under the Acclaim banner.

Jan 2007 - Jan 2008
2 education records

Andre Clark education

M.F.A., Interactive Media

University Of Southern California

B.S., Computer Science

University Of California, Riverside
FAQ

Frequently asked questions about Andre Clark

Quick answers generated from the profile data available on this page.

What company does Andre Clark work for?

Andre Clark works for Disney Parks, Experiences and Products.

What is Andre Clark's role at Disney Parks, Experiences and Products?

Andre Clark is listed as Designer/Developer | iOS/tvOS, Games, AR at Disney Parks, Experiences and Products.

What is Andre Clark's email address?

AeroLeads has found 1 work email signal at @toplinegamelabs.com for Andre Clark at Disney Parks, Experiences and Products.

Where is Andre Clark based?

Andre Clark is based in Los Angeles, California, United States while working with Disney Parks, Experiences and Products.

What companies has Andre Clark worked for?

Andre Clark has worked for Disney Parks, Experiences And Products, Career Break, Logical Medical Systems, Inc., Topline Game Labs, and Freelance (Self Employed).

How can I contact Andre Clark?

You can use AeroLeads to view verified contact signals for Andre Clark at Disney Parks, Experiences and Products, including work email, phone, and LinkedIn data when available.

What schools did Andre Clark attend?

Andre Clark holds M.F.A., Interactive Media from University Of Southern California.

What skills is Andre Clark known for?

Andre Clark is listed with skills including Creative Strategy, Interaction Design, Game Design, Product Design, Creative Direction, Interactive Media, Digital Media, and Experience Design.

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