Sdet Lead
Wargming.Net
Redmond, Washington, United States
- Talked with all stakeholders to determine automation goals
- Wrote C++ async I/O web server and RESTful interface into game client to create API to drive game plus OO Python framework with goodies like screenshotting
- Wrote initial tests for game entity stability
- Created render performance tool that relied on data but hid the math from designers (“look at this map – the long fingers are pointing at problems!”)
- Attempted to set up makeshift test lab – no budget
- Fixed the fixable BVTs and made them part of the build