Drew Parks work email
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Senior Technical Artist, 3D/VFX Generalist, and Houdini specialist with 14+ years of expertise in computer graphics, visual effects, and artificial intelligence. Leveraging a decade of experience as a 3D Generalist and Technical Director in the VFX industry, I transitioned to AI, where for the past 7 years I’ve specialized in synthetic data generation for machine learning. I design and implement cutting-edge tools and scalable systems for large-scale 3D asset generation pipelines, driving efficiency and optimizing machine learning and AI model training through advanced synthetic data solutions.
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Senior Technical ArtistMeta Aug 2021 - May 2024Menlo Park, Ca, UsLed the development of multiple large-scale 3D asset processing pipelines for core AI features across multiple flagship Meta Quest VR releases. Collaborated with cross-functional teams and external vendors while developing and ensuring consistency and quality standards throughout.Authored multiple large-scale 3D content processing pipelines for converting and ingesting thousands of 3D assets from multiple 3rd party vendors and content sources, including procedural asset generation from scratch in Houdini, developing and ensuring standards for consistency, quality and photorealism throughout.Developed a synthetic hair simulation pipeline for ML model training to generate photorealistic hair representations live in AR/VR devices for Meta's Codec Avatars technology. -
Senior Technical ArtistAi.Reverie Apr 2019 - Aug 2021New York, Ny, UsProcedural synthetic data generation in Houdini and Unreal for Machine Learning and Computer Vision training and development across a variety of clients. Notable projects include a 1:1 recreation of the streets of Manhattan in Houdini using GIS data and procedural generation, training an AI model to detect hidden explosive ordinaces in conflic zones via drone to save lives, generating 1:1 CG replicas and simulations of convenience stores for cashierless shopping experiences, and training delivery robots to recognize and maneuver through street obstacles and obstructions. -
Senior Houdini Fx / Cg GeneralistThe Mill Jan 2017 - Feb 2019London, England, Gb• Worked as a Houdini lead, technical FX artist and 3D generalist for a variety of projects and clients including Nike, Disney, Pixar, Samsung, Amdocs and more• Independently designed, planned and executed multiple shots and FX elements across a variety of projects for both Design and VFX departments• Developed tools and techniques for high-level FX elements and assets -
Senior Houdini/Cg Artist - FreelanceFramestore Jan 2017 - Oct 2017London, England, GbHoudini FX lead and 3D generalist across multiple CG commercial clients -
Lead Nuke Compositor / Vfx Td / Vr SpecialistOptimus Sep 2016 - Jan 2017Chicago, Illinois, UsTechnical Director and lead compositor for a complex virtual reality projectTasked with planning, R&D, development, and execution of both live action & full CG VR shots, as well as 3D & VFX VR workflow development in NukeResponsible for stitching, cleanup, compositing and finishing of live action and 3D VR sequences in Nuke3D tasks included modeling, texturing, layout, look-dev and lighting -
3D/Simulation/Fx LeadDigital Kitchen Jul 2016 - Sep 2016Culver City, California, UsExecuted multiple FX simulation shotsLive-action workflow, cleanup , CG integration and compositingR&D and execution of multiple simulations and FX elements -
Senior Houdini Fx Lead / 3D GeneralistRadar Studios Apr 2016 - Jul 2016Chicago, Il, UsPlanned, developed and executed multiple custom Houdini fluid simulationsDeveloped and managed cross-platform rendering and data piplines -
Lead 3D ArtistFilmworkers Mar 2014 - Feb 2016Led 3D teams on a large variety of projects both fully CG and live-action VFXResponsibilities included generalist CG work, concepting and look-dev, technical direction, photorealistic lighting shading and rendering, shot management and pipeline development, Nuke compositing, and more
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Freelance 3D ArtistVitamin Pictures Feb 2013 - Mar 2014Chicago, UsWorked as a 3D generalist on a large number of complex fully CG jobs. Main responsibilities included modeling and texturing, look development, concepting, layout, rigging, pipeline development, photorealistic rendering and shot management across a large variety of projects -
Vfx ArtistMethod Studios Aug 2012 - Nov 2013Santa Monica, Ca, UsWorked on a variety of jobs handling both 3D and VFX tasksResponsibilities included generalist 3D tasks, motion graphics and Nuke compositing -
Freelance 3D/Vfx ArtistDigital Kitchen Apr 2012 - May 2013Culver City, California, UsWorked as a 3D/VFX artist for a variety of projects, implementing creative solutions to difficult problems under tight deadlines -
Freelance Vfx ArtistBridges Media Mar 2013 - Apr 2013Palatine, Illinois, UsWorked as a tracking, rotoscope and motion graphics artist, tackling a number of challenging shots for a variety of projects -
Freelance 3D ArtistRe:Think Post 2011 - 2012Chicago, UsFreelance 3D generalist -
Freelance 3D ArtistLeviathan 2011 - 2012Chicago, Il, UsFreelance 3D generalist working on a wide variety of projects -
Uic Render Farm TechnicianUniversity Of Illinois At Chicago Aug 2008 - May 2011Chicago, Il, UsIT support and render farm management -
Motion Graphics And Post-Production InternJoone Studios Jun 2010 - Sep 2010Chicago, Il, Us
Drew Parks Skills
Drew Parks Education Details
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University Of Illinois Chicago3D Graphics
Frequently Asked Questions about Drew Parks
What is Drew Parks's role at the current company?
Drew Parks's current role is Senior Technical Artist | 3D Generalist | Synthetic Data Engineer.
What is Drew Parks's email address?
Drew Parks's email address is dp****@****ail.com
What is Drew Parks's direct phone number?
Drew Parks's direct phone number is +131226*****
What schools did Drew Parks attend?
Drew Parks attended University Of Illinois Chicago.
What are some of Drew Parks's interests?
Drew Parks has interest in Guitar, Animation, Cooking, Jogging, Composing, 3d Art, Painting, Piano, Drawing, Motion Graphics.
What skills is Drew Parks known for?
Drew Parks has skills like Animation, Visual Effects, After Effects, Maya, Motion Graphics, Compositing, Texturing, Photoshop, Mental Ray, Nuke, Computer Animation, Illustration.
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