Drew Parks

Drew Parks Email and Phone Number

Senior Technical Artist | 3D Generalist | Synthetic Data Engineer
Drew Parks's Location
Chicago, Illinois, United States, United States
Drew Parks's Contact Details

Drew Parks work email

Drew Parks personal email

Drew Parks phone numbers

About Drew Parks

Senior Technical Artist, 3D/VFX Generalist, and Houdini specialist with 14+ years of expertise in computer graphics, visual effects, and artificial intelligence. Leveraging a decade of experience as a 3D Generalist and Technical Director in the VFX industry, I transitioned to AI, where for the past 7 years I’ve specialized in synthetic data generation for machine learning. I design and implement cutting-edge tools and scalable systems for large-scale 3D asset generation pipelines, driving efficiency and optimizing machine learning and AI model training through advanced synthetic data solutions.

Drew Parks's Current Company Details

Senior Technical Artist | 3D Generalist | Synthetic Data Engineer
Drew Parks Work Experience Details
  • Meta
    Senior Technical Artist
    Meta Aug 2021 - May 2024
    Menlo Park, Ca, Us
    Led the development of multiple large-scale 3D asset processing pipelines for core AI features across multiple flagship Meta Quest VR releases. Collaborated with cross-functional teams and external vendors while developing and ensuring consistency and quality standards throughout.Authored multiple large-scale 3D content processing pipelines for converting and ingesting thousands of 3D assets from multiple 3rd party vendors and content sources, including procedural asset generation from scratch in Houdini, developing and ensuring standards for consistency, quality and photorealism throughout.Developed a synthetic hair simulation pipeline for ML model training to generate photorealistic hair representations live in AR/VR devices for Meta's Codec Avatars technology.
  • Ai.Reverie
    Senior Technical Artist
    Ai.Reverie Apr 2019 - Aug 2021
    New York, Ny, Us
    Procedural synthetic data generation in Houdini and Unreal for Machine Learning and Computer Vision training and development across a variety of clients. Notable projects include a 1:1 recreation of the streets of Manhattan in Houdini using GIS data and procedural generation, training an AI model to detect hidden explosive ordinaces in conflic zones via drone to save lives, generating 1:1 CG replicas and simulations of convenience stores for cashierless shopping experiences, and training delivery robots to recognize and maneuver through street obstacles and obstructions.
  • The Mill
    Senior Houdini Fx / Cg Generalist
    The Mill Jan 2017 - Feb 2019
    London, England, Gb
    • Worked as a Houdini lead, technical FX artist and 3D generalist for a variety of projects and clients including Nike, Disney, Pixar, Samsung, Amdocs and more• Independently designed, planned and executed multiple shots and FX elements across a variety of projects for both Design and VFX departments• Developed tools and techniques for high-level FX elements and assets
  • Framestore
    Senior Houdini/Cg Artist - Freelance
    Framestore Jan 2017 - Oct 2017
    London, England, Gb
    Houdini FX lead and 3D generalist across multiple CG commercial clients
  • Optimus
    Lead Nuke Compositor / Vfx Td / Vr Specialist
    Optimus Sep 2016 - Jan 2017
    Chicago, Illinois, Us
    Technical Director and lead compositor for a complex virtual reality projectTasked with planning, R&D, development, and execution of both live action & full CG VR shots, as well as 3D & VFX VR workflow development in NukeResponsible for stitching, cleanup, compositing and finishing of live action and 3D VR sequences in Nuke3D tasks included modeling, texturing, layout, look-dev and lighting
  • Digital Kitchen
    3D/Simulation/Fx Lead
    Digital Kitchen Jul 2016 - Sep 2016
    Culver City, California, Us
    Executed multiple FX simulation shotsLive-action workflow, cleanup , CG integration and compositingR&D and execution of multiple simulations and FX elements
  • Radar Studios
    Senior Houdini Fx Lead / 3D Generalist
    Radar Studios Apr 2016 - Jul 2016
    Chicago, Il, Us
    Planned, developed and executed multiple custom Houdini fluid simulationsDeveloped and managed cross-platform rendering and data piplines
  • Filmworkers
    Lead 3D Artist
    Filmworkers Mar 2014 - Feb 2016
    Led 3D teams on a large variety of projects both fully CG and live-action VFXResponsibilities included generalist CG work, concepting and look-dev, technical direction, photorealistic lighting shading and rendering, shot management and pipeline development, Nuke compositing, and more
  • Vitamin Pictures
    Freelance 3D Artist
    Vitamin Pictures Feb 2013 - Mar 2014
    Chicago, Us
    Worked as a 3D generalist on a large number of complex fully CG jobs. Main responsibilities included modeling and texturing, look development, concepting, layout, rigging, pipeline development, photorealistic rendering and shot management across a large variety of projects
  • Method Studios
    Vfx Artist
    Method Studios Aug 2012 - Nov 2013
    Santa Monica, Ca, Us
    Worked on a variety of jobs handling both 3D and VFX tasksResponsibilities included generalist 3D tasks, motion graphics and Nuke compositing
  • Digital Kitchen
    Freelance 3D/Vfx Artist
    Digital Kitchen Apr 2012 - May 2013
    Culver City, California, Us
    Worked as a 3D/VFX artist for a variety of projects, implementing creative solutions to difficult problems under tight deadlines
  • Bridges Media
    Freelance Vfx Artist
    Bridges Media Mar 2013 - Apr 2013
    Palatine, Illinois, Us
    Worked as a tracking, rotoscope and motion graphics artist, tackling a number of challenging shots for a variety of projects
  • Re:Think Post
    Freelance 3D Artist
    Re:Think Post 2011 - 2012
    Chicago, Us
    Freelance 3D generalist
  • Leviathan
    Freelance 3D Artist
    Leviathan 2011 - 2012
    Chicago, Il, Us
    Freelance 3D generalist working on a wide variety of projects
  • University Of Illinois At Chicago
    Uic Render Farm Technician
    University Of Illinois At Chicago Aug 2008 - May 2011
    Chicago, Il, Us
    IT support and render farm management
  • Joone Studios
    Motion Graphics And Post-Production Intern
    Joone Studios Jun 2010 - Sep 2010
    Chicago, Il, Us

Drew Parks Skills

Animation Visual Effects After Effects Maya Motion Graphics Compositing Texturing Photoshop Mental Ray Nuke Computer Animation Illustration Modeling Rendering Lighting Mudbox 3d Studio Max 3d Animation Post Production Zbrush Rotoscoping Uv Mapping Houdini

Drew Parks Education Details

  • University Of Illinois Chicago
    University Of Illinois Chicago
    3D Graphics

Frequently Asked Questions about Drew Parks

What is Drew Parks's role at the current company?

Drew Parks's current role is Senior Technical Artist | 3D Generalist | Synthetic Data Engineer.

What is Drew Parks's email address?

Drew Parks's email address is dp****@****ail.com

What is Drew Parks's direct phone number?

Drew Parks's direct phone number is +131226*****

What schools did Drew Parks attend?

Drew Parks attended University Of Illinois Chicago.

What are some of Drew Parks's interests?

Drew Parks has interest in Guitar, Animation, Cooking, Jogging, Composing, 3d Art, Painting, Piano, Drawing, Motion Graphics.

What skills is Drew Parks known for?

Drew Parks has skills like Animation, Visual Effects, After Effects, Maya, Motion Graphics, Compositing, Texturing, Photoshop, Mental Ray, Nuke, Computer Animation, Illustration.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.