Drew Avery Email & Phone Number
Who is Drew Avery? Overview
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Drew Avery is listed as IT Manager at United Business Technologies, a with 60 employees, based in Washington Dc-Baltimore Area, United States. AeroLeads shows a matched LinkedIn profile for Drew Avery.
Drew Avery previously worked as Contract Administrator at United Business Technologies and Information Technology Help Desk at Stein Sperling. Drew Avery holds Game Design And Simulation from University Of Baltimore.
Email format at United Business Technologies
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About Drew Avery
I’m an experienced IT Manager with a strong background in technology and game design. Currently, I lead IT operations at United Business Technologies, where I’ve been driving solutions and improvements since early 2024. Prior to this role, I gained extensive experience as a Contract Administrator, honing my skills in customer relations and cross-functional communication.With over a year of experience in IT support from my time at Stein Sperling, I have a solid foundation in troubleshooting and providing hands-on solutions to technical issues. Additionally, I have a passion for 3D modeling and animation, developed through my capstone project at the University of Baltimore, where I led QA testing and built immersive 3D environments. My expertise in game development further extends to level design and programming, with experience in VR projects using Unity 3D.Whether managing complex IT systems or creating dynamic, interactive environments in game design, I bring a unique mix of technical skills and creativity to every project.
Listed skills include Customer Experience, Writing, Trello, Play Testing, and 46 others.
Drew Avery's current company
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Drew Avery work experience
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Contract Administrator
Information Technology Help Desk
3D Modeler & Animator, Capstone Project
In this role, I drove QA testing, 3D modeling, and animation using Maya and Unity Animator. I developed in-game characters and items such as swords, barrels, and rocks. I also created organic and hard-surface models for UV mapping, texturing, and custom rigging, and verified polycount were the right level for all models. Finally, I oversaw testing and designed surveys to analyze feedback from other playtesters.Select Highlights:➤ Improved camera control and animation QA rating from ~3.0/5.0 to 5.0/5.0 – I gathered information based on user experience from 30 players to run real-world tests, compile results, find the root causes, and resolve the problems.➤ Fully rigged four models for a two-semester project, hit all eight milestones, and achieved on-time delivery – I used Maya and Unity 3D to test animation in multiple passes to test proficiencies and meet the overall game vision.
Programmer & Level Designer, Vr Project Unity 3D
For this project, I designed the starting portion of the game and compelling levels to encourage player exploration. I built cells and 3D models for rare items. Additionally, I programmed UI elements, scene transitions, and co-created art. I play-tested levels to identify bugs and to ensure a superior user experience. I also held and led team meetings to discuss project status, issues, technology, and innovative ideas.Select Highlights:➤ Completed two passes of in-depth QA testing – I verified that colliders lined up correctly, fixed issues with leaving the starting point, and added user-friendly features to create a first-class game experience.
Colleagues at United Business Technologies
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Garrett Carrico
Colleague at United Business TechnologiesWashington Dc-Baltimore Area, United States
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Seamus F.
Colleague at United Business TechnologiesWashington Dc-Baltimore Area, United States
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Dale Hopkins
Colleague at United Business TechnologiesGaithersburg, Maryland, United States
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Sherelle Austin
Colleague at United Business TechnologiesTemple Hills Park, Maryland, United States
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Kelli Haynes
Colleague at United Business TechnologiesStevensville, Maryland, United States
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Wayne Erdman
Colleague at United Business TechnologiesFreeport, Illinois, United States
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Rey Gonzalez
Colleague at United Business TechnologiesBrooklyn, New York, United States
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Kelli Haynes
Colleague at United Business TechnologiesStevensville, Maryland, United States
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Sohrab Mohammad
Colleague at United Business TechnologiesLahore District, Punjab, Pakistan
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Sandra Combe
Colleague at United Business TechnologiesNigeria
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Drew Avery education
Game Design And Simulation
Game Design And Simulation
Education record
Frequently asked questions about Drew Avery
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What company does Drew Avery work for?
Drew Avery works for United Business Technologies.
What is Drew Avery's role at United Business Technologies?
Drew Avery is listed as IT Manager at United Business Technologies.
Where is Drew Avery based?
Drew Avery is based in Washington Dc-Baltimore Area, United States while working with United Business Technologies.
What companies has Drew Avery worked for?
Drew Avery has worked for United Business Technologies, Stein Sperling, and University Of Baltimore.
Who are Drew Avery's colleagues at United Business Technologies?
Drew Avery's colleagues at United Business Technologies include Garrett Carrico, Seamus F., Dale Hopkins, Sherelle Austin, and Kelli Haynes.
How can I contact Drew Avery?
You can use AeroLeads to view verified contact signals for Drew Avery at United Business Technologies, including work email, phone, and LinkedIn data when available.
What schools did Drew Avery attend?
Drew Avery holds Game Design And Simulation from University Of Baltimore.
What skills is Drew Avery known for?
Drew Avery is listed with skills including Customer Experience, Writing, Trello, Play Testing, Windows Os, Adobe Acrobat, User Experience, and Unreal Engine.
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