Accomplished and visionary creative with a distinguished career spanning over a decade in the gamingand digital design industries. Currently a Leading Material Artist at Flying Wild Hog, I excel in craftinghigh-fidelity textures and materials that elevate game environments to new heights of visual realism andperformance optimization. My leadership has driven teams to innovate in physically-based rendering(PBR) workflows, resulting in significant enhancements in visual fidelity and operational efficiency. I bringexpertise in procedural texturing techniques and have contributed extensively to the R&D of cutting-edgematerial creation tools. In myroles as Senior Material Artist at Playground Games and as Lead Artist at
Crunching Koalas, I shaped the artistic direction of acclaimed game titles. As a Freelance Creative
Director, I managed diverse creative projects for global brands, driving market penetration and client
engagement through strategic brand narratives and compelling visual identities. My passion for
mentorship and education is reflected in my tenure as an Art Direction, 3D & Motion Design Lecturer at
Edinburgh Napier University, where I guided the next generation of creative talent in honing their skills
and industry acumen. With a solid foundation in design direction, project management, and
interdisciplinary collaboration, I am poised to deliver impactful leadership and creative excellence in any
dynamic team environment.
Listed skills include Art Direction, Typography, Interaction Design, Graphic Design, and 21 others.