Senior Game Designer
CurrentProjects:- Internal project- Rabbids Invasion: The Interactive TV Show for XBox One and X360 Kinect and PS4 camera (2014)
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@ubisoft.com
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David Romero is listed as Senior Game Designer at Ubisoft, a with 20076 employees, based in Greater Barcelona Metropolitan Area, Spain. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for David Romero.
David Romero previously worked as Lead Game Designer at Ubisoft and Game Designer at Ubisoft. David Romero holds Advertising And Pr from Universitat Ramon Llull.
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Since I started at Ubisoft I've worked as level, game and lead designer.I've also had a writing role in all projects.I enjoy designing gameplay rules and mechanics while being surrounded and supported by talented people to create an interactive experience.I've also worked with people from different cultures side by side or collaborating in multi studio projects so I can adapt to different ways of working.I also have a background on creativity and writing from my days on advertising and journalism.Projects:- Rabbids Invasion: The Interactive TV Show for XBox One and X360 Kinect and PS4 camera (2014)- ESPN Sports Connection for WiiU (2012)- The Adventures of Tintin: The Game, X360 Kinect and 3DS (2011)- Motion Sports: Play For Real for X360 Kinect (2010)- Your Shape Featuring Jenny McCarthy for Wii (2009)- My Fitness Coach for Wii (2008)- Cosmic Family for Wii (2007)
Listed skills include Online Advertising, Blogging, Editing, Advertising, and 6 others.
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Barcelona Area, Spain
Projects:- Internal project- Rabbids Invasion: The Interactive TV Show for XBox One and X360 Kinect and PS4 camera (2014)
Barcelona Area, Spain
Management- Manage design team and being part of the core team.- Collaborate with other Ubisoft studios.- Recruiting and hiring responsabilities on design profiles.- Team performance review.Game development- Define priorities and resources according to production deadlines.- Create and adapt gameplay for specific input devices (3DS touch screen, Wii U Gamepad).- Define and review level and game design.- Collaborate on writing and localization process.Projects:- ESPN Sports Connection for Wii U (2012, launch title)- The Adventures of Tintin: The Game for X360 Kinect and 3DS (2011)
Barcelona
Game development- Gameplay mechanics according to game vision.- Metagame design.- Gameplay design for several input devices (Wii Remote, USB Wii Camera and Kinect).- Writing and localization (dialogues, tutorials, manuals).Projects:- Motion Sports: Play For Real for X360 Kinect (2010)- Your Shape Featuring Jenny McCarthy for Wii (2009)- My Fitness Coach for Wii (2008)- Cosmic Family for Wii (2007)
Barcelona
I taught about serious gaming and game design at Màster Universitari en Creació Multimèdia i Serious Games (MCDEM, University Master on Multimedia and Serious Games Creation).I also taught a semester course on game design at Multimedia Technologies Bachelor.
Barcelona
H Magazine was a trends magazine, I wrote for the videogames section, more context than traditional reviews.
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David Romero works for Ubisoft.
David Romero is listed as Senior Game Designer at Ubisoft.
AeroLeads has found 1 work email signal at @ubisoft.com for David Romero at Ubisoft.
David Romero is based in Greater Barcelona Metropolitan Area, Spain while working with Ubisoft.
David Romero has worked for Ubisoft, La Salle Campus Barcelona, H Magazine, and Doubleyou.
David Romero's colleagues at Ubisoft include Shriya Thakre, Florence Grandrieux, Sweatha Shetty, Adélie Bui, and Majic Shorts.
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David Romero holds Advertising And Pr from Universitat Ramon Llull.
David Romero is listed with skills including Online Advertising, Blogging, Editing, Advertising, Online Marketing, Game Design, Game Design Documents, and Localization.
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