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Dr. Sajid Farooq Email & Phone Number

CEO - Game Industry Executive at ILHAM
Location: Glen Allen, Virginia, United States 14 work roles 3 schools
1 work email found @nike.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Work email s****@nike.com
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Current company
Role
CEO - Game Industry Executive
Location
Glen Allen, Virginia, United States

Who is Dr. Sajid Farooq? Overview

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Quick answer

Dr. Sajid Farooq is listed as CEO - Game Industry Executive at ILHAM, based in Glen Allen, Virginia, United States. AeroLeads shows a work email signal at nike.com and a matched LinkedIn profile for Dr. Sajid Farooq.

Dr. Sajid Farooq previously worked as Founder and CEO at Ilham and Vice President of Products at Edglrd. Dr. Sajid Farooq holds Phd, Real-Time Rendering from University Of Glasgow.

Company email context

Email format at ILHAM

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*@nike.com
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AeroLeads found 1 current-domain work email signal for Dr. Sajid Farooq. Compare company email patterns before reaching out.

Profile bio

About Dr. Sajid Farooq

"The best way to predict the future is to invent it..." - Alan KayI have an insatiable appetite for driving the future. I began as a geeky kid in the 80s, pushing pixels since the days of the Commodore 64 in BASIC, and have been using graphics software since 3D Studio r4 in DOS. That early start led to an exciting career spanning Games, films, augmented reality, Virtual Reality, Education, and the MetaVerse. I have run several startups, led teams on published products, pioneered the concept of live online Unity Trainings, am a contributor to Unreal Engine, and am currently helping shape the future of entertainment at ILHAM

Listed skills include C++, C#, Opengl, Unity3D, and 16 others.

Current workplace

Dr. Sajid Farooq's current company

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ILHAM
Ilham
CEO - Game Industry Executive
AeroLeads page
14 roles

Dr. Sajid Farooq work experience

A career timeline built from the work history available for this profile.

Founder And Ceo

Current

In today's world of doom-scrolling and algorithmic cookie-cutter content, at ILHAM we are creating experiences that go beyond a fast track of dopamine hits. Our first game is an open-world survival craft game that draws from diverse cultural and spiritual influences, especially from Middle Eastern and South Asian roots. We’re building worlds rich with.

Sep 2024 - Present

Vice President Of Products

Miami, Florida, US

We are creating an AI-driven cloud-based suite of technologies for content creation, generation, and publishing. In short: We are creating technology for the future of entertainment. I designed the micro-service architecture, as well as the defining the sales model. I lead the overall strategic tech vision and direction, and routinely scour market-data to.

Feb 2024 - Sep 2024

Director Of Innovation

Beaverton, OR, US

I led the team that (in partnership with NVidia) created the Omniverse platform.Later, I led a group dedicated to growing innovative ideas: From POC, incubation, to scale. Early on, Our team became Apple’s primary partner in the development of the Apple Vision Pro, validating their commercial use-cases via sneaker development remotely in AR and VR. Beyond.

Jul 2022 - Mar 2024

Cto

Stockholm, SE

CoSociety is a photo-realistic MetaVerse for work, with its HQ in Sweden, and clients mostly from the fortune 500. As one of the earliest employees, working closely with the CEO, I established the initial engineering team of 3 people and grew it to a crew of 40+ people, with studios spread across 3 countries: Sweden, Pakistan, Tunisia, and forming new ones.

Sep 2021 - Aug 2022

Principal Product Manager - Directx

Redmond, Washington, US

I lead the strategy and roadmap of the next version of #HLSL, a shading language that arguably had one of the deepest impacts on the growth of real-time graphics and games.

Nov 2021 - Jun 2022

Principal Engineer - Mixed Reality Graphics Lab

Redmond, Washington, US

Working on low-level next-gen graphics problems that will define Mixed Reality in the next 10 years.

Jul 2021 - Nov 2021

Principle Engineer - Unreal Engine

Redmond, Washington, US

I led the Unreal Engine efforts in Mixed Reality across Microsoft: From delving deep into the source code to uncover bugs, and fix performance issues, to directly helping customers and partners identify and ease pain-points. I help extend Unreal Engine on the HoloLens beyond its limits, to areas like Virtual Production and multi-user AR collaboration. I.

May 2020 - Nov 2021

Owner

Created a working prototype of a novel procedural narrative game technology.

Mar 2018 - Jul 2020

Professor Of Game Programming

Burlington, VT, US

As a Professor of Game Programming, I have taught various game related subjects such as:- Advanced Real-time Rendering (taught Vulkan, among other things)- Introduction to Graphics- Game Engine Design and Implementation- Advanced Programming- Modern C++ (14,17 and 20)

Jul 2016 - Jun 2020

Assistant Professor

Abbottabad, KPK, PK

Teaching GraphicsSupervising M.S/PhD StudentsHeading the "Final-Year Projects" CommitteeFounded the "Industry Liaison Committee"

May 2014 - Jul 2016

Ceo

As hands-on game/graphics coder, leading from the front, I was personally involved in the coding of every product of the company. In addition, I provided direction for the company, and forged partnerships.What I was involved in:- Expanding the team and office- The primary point-of-contact with our clients abroad- The occasional guide for.

Oct 2011 - Jun 2016

Team Lead

Houston, Texas, US

I was the ScrumMaster/Teamlead for our 6-man team. My job involved, among other things, leading the programming effort, defining the overall architecture of the product, inventing creative solutions to problems, creating tools/utilities that enhance programmer productivity, and various non-technical tasks such as defining schedules, mentoring junior.

Aug 2011 - Oct 2012

Instructor - Game Dev With Unity

Gamedevtraining

Before I began Ra'ed Entertainment, I used to run the popular online workshop "An Introduction to Game Development With Unity"Upon request, I have also presented this workshop in-person at Universities like NUST.

Jul 2010 - Oct 2011
3 education records

Dr. Sajid Farooq education

Phd, Real-Time Rendering

University Of Glasgow

Executive Mba

Quantic School Of Business And Technology

Bmis, Computer Science (Graphics)

International Islamic University Malaysia
FAQ

Frequently asked questions about Dr. Sajid Farooq

Quick answers generated from the profile data available on this page.

What company does Dr. Sajid Farooq work for?

Dr. Sajid Farooq works for ILHAM.

What is Dr. Sajid Farooq's role at ILHAM?

Dr. Sajid Farooq is listed as CEO - Game Industry Executive at ILHAM.

What is Dr. Sajid Farooq's email address?

AeroLeads has found 1 work email signal at @nike.com for Dr. Sajid Farooq at ILHAM.

Where is Dr. Sajid Farooq based?

Dr. Sajid Farooq is based in Glen Allen, Virginia, United States while working with ILHAM.

What companies has Dr. Sajid Farooq worked for?

Dr. Sajid Farooq has worked for Ilham, Edglrd, Nike, Co. Society, and Microsoft.

How can I contact Dr. Sajid Farooq?

You can use AeroLeads to view verified contact signals for Dr. Sajid Farooq at ILHAM, including work email, phone, and LinkedIn data when available.

What schools did Dr. Sajid Farooq attend?

Dr. Sajid Farooq holds Phd, Real-Time Rendering from University Of Glasgow.

What skills is Dr. Sajid Farooq known for?

Dr. Sajid Farooq is listed with skills including C++, C#, Opengl, Unity3D, Python, Game Development, Programming, and Javascript.

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