Director
CurrentA one-stop shop for all your game development backend needs.We provide services for backend as a service platforms like...- GameSparks- GameLift- Playfab- Accelbyte- Beamable- AcceleratXR
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@supernimbus.net
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Sean Durkan is listed as Director at SuperNimbus Ltd, a with 5 employees, based in Ireland. AeroLeads shows a work email signal at supernimbus.net and a matched LinkedIn profile for Sean Durkan.
Sean Durkan previously worked as Lead Software Developer at Janeious and Senior Support Engineer at Amazon Web Services. Sean Durkan holds Cpd Android Applciations Development, Computer Software Engineering, Honours from Dublin Institute Of Technology.
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A one-stop shop for all your game development backend needs.We provide services for backend as a service platforms like...- GameSparks- GameLift- Playfab- Photon- ChilliConnect- BrainCloudAs well as core backend services for AWS and Azure
Listed skills include Game Development, Game Design, Unity3D, Video Games, and 30 others.
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Dublin City, County Dublin, Ireland
A one-stop shop for all your game development backend needs.We provide services for backend as a service platforms like...- GameSparks- GameLift- Playfab- Accelbyte- Beamable- AcceleratXR
County Dublin, Ireland
Dublin, Ireland
At GameSparks i principally develop backend solution for some of our priority customers.This involves building backend functionality for games in javascript using mongodb and noSQL.3rd party social integrations.Front-end hooks to GameSparks requests and RPCs.Managing project relationships between GameSparks and our clients.Advising customers on best practice with back-end services and Real-Time multiplayer networking.A lot of my work would also be to travel to studios and advise them on how to develop their own custom features using GameSparks to suit their own game's needs.Managing development teams.Developing and writing tutorials and documentation for the GameSparks platform.
Non-Local
Highline games develops mobile games for their clients. My role is usually lead programmer, working with Unity3D to develop games for Highline. I work closely with their artist and designers to deliver their products to the specifications their clients are looking for.
Galway, Ireland
I teach basic game design concept, along with C# and Unity3D.The Galway course is a full-time game-dev course.
Windmill Lane, Dublin
This was a really fun module is was asked to prepare, based on a single lesson I used for the design/development course.It was a 5 2-hour lesson on the progression of video games through history, starting with the proliferation of games, as a culture all the way back in the 17 hundred, coming around to the invention of CRT technology and the first analogue computers of the 30's and 40's, and on to more contemporary consoles, developers, companies and games we are more familiar with.I also included a lesson on audio for video games which makes these lessons quite unique.I was a fun course to develop, and even more fun to deliver and I’m happy that it’s something my students remember with fondness about their time at Pulse.
Dublin
I was lead-designer at exgamers' although we all chip in our ideas to the final project.On our first title, i was involved in building much of the gameplay, as well as design the game's look and feel overall. I worked closely with our consultant graphics and audio artists in creating concept material.Coming up to release i'd also be in charge of press-releases, trailers, promo materials, as well as marketing and heading to events and conventions where we could showcase our studio and our games.We also worked with a couple of clients and helped bring their requirements in a formalised design we could agree upon, including building prototypes, etc.
Windmill Lane Studios, Dublin
I teach game design concepts along with Unity3D, UDK, C# and other bits an pieces for a part-time game development course.
My main work at Eblana was in taking spectral and LIV analysis on Eblana's laser diodes, and then analyzing this data for certain criteria.
Activities and Societies: During this course i worked on the final project solo. This was an attempt to create a basic game engine in Java.
Programming Certificate
Activities and Societies: During this course i set up a team to make a game for the Microsoft Imagine Cup. We made it to the semi-finals.
Activities and Societies: President & founder of the DIT Wing Tsun Societyworked at Eblana Photonics as part of my work placement in 3rd.
This course went through the entire history of computer-comminucations from world war 2 to present day.
Game theory is the mathematical modeling of strategic interaction among rational (and irrational) agents. Beyond what we call `games'.
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Sean Durkan works for SuperNimbus Ltd.
Sean Durkan is listed as Director at SuperNimbus Ltd.
AeroLeads has found 1 work email signal at @supernimbus.net for Sean Durkan at SuperNimbus Ltd.
Sean Durkan is based in Ireland while working with SuperNimbus Ltd.
Sean Durkan has worked for Supernimbus Ltd, Janeious, Amazon Web Services, Gamesparks Ltd, and Highline Games.
Sean Durkan's colleagues at SuperNimbus Ltd include David Oneill and Johan Lunn.
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Sean Durkan holds Cpd Android Applciations Development, Computer Software Engineering, Honours from Dublin Institute Of Technology.
Sean Durkan is listed with skills including Game Development, Game Design, Unity3D, Video Games, Xna, Gameplay, Unreal Engine 3, and Programming.
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