Dave Stevens
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Dave Stevens Email & Phone Number

Principal Software Engineer at Jahnel Group, an Inc. 5000 company
Location: Provo, Utah, United States 15 work roles 1 school
1 work email found @tafi.io 2 phones found area 408 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email d****@tafi.io
Direct phone (408) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Principal Software Engineer
Location
Provo, Utah, United States

Who is Dave Stevens? Overview

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Quick answer

Dave Stevens is listed as Principal Software Engineer at Jahnel Group, an Inc. 5000 company, based in Provo, Utah, United States. AeroLeads shows a work email signal at tafi.io, phone signal with area code 408, and a matched LinkedIn profile for Dave Stevens.

Dave Stevens previously worked as Software Engineer at Meta and Volunteer / Engineering Support at Christa Mcauliffe Space Center. Dave Stevens holds Bs, Computer Engineering from Brigham Young University.

Company email context

Email format at Jahnel Group, an Inc. 5000 company

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{first}@tafi.io
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AeroLeads found 1 current-domain work email signal for Dave Stevens. Compare company email patterns before reaching out.

Profile bio

About Dave Stevens

Game/Application developer with a broad range of experience engineering solutions. My well honed approach is to deeply understand the space and tech available, then leverage my broad experience to tackle the biggest challenges head on. Areas I've applied this approach include client applications, VR/AR, service back ends, content and data pipelines, communication between tech and art/design teams, commerce and storefronts, and business intelligence. I'm an architect and organizer, believing in agile methods with an empowered team, and my primary objective is to help lead my team to success with the customer as the top priority. This naturally leads to business success.

Listed skills include C#, Agile Methodologies, Object Oriented Design, Software Development, and 39 others.

Current workplace

Dave Stevens's current company

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Jahnel Group, an Inc. 5000 company
Jahnel Group, An Inc. 5000 Company
Principal Software Engineer
Provo, UT, US
AeroLeads page
15 roles

Dave Stevens work experience

A career timeline built from the work history available for this profile.

Software Engineer

Current

Menlo Park, Ca, Us

Part of the Avatars & Identity Pipeline team in Reality Labs.We support avatars across hardware from low end mobile to VR to high end PCs.

Dec 2022 - Present

Volunteer / Engineering Support

Current

Pleasant Grove, Utah, Us

Volunteering at the Space Center, where people (especially k-12 students) can experience science, technology, and astronomy concepts in interactive experiences as they command a simulated starship. I am a volunteer to help run these simulations, as well as assisting build new functionality for better immersion and scaling for these Space Centers.

Jan 2023 - Present

Technical Director

Current
Raging Rickshaw Llc

Micro indie game dev studio with a high school friend

Jul 2009 - Present

Advisor

Enderquest Studios

Advised a group of youth on creating content for the Minecraft Marketplace (Bedrock) in my spare time.These youth did all the work and got the proceeds, I just facilitated and mentored them. They are my children and some of their cousins.

Jun 2019 - Sep 2023

Senior Software Engineer

Salt Lake City, Utah, Us

Worked with Tafi/Daz3d to build out avatar related SDKs and applications.Organized the effort to provide 3d files to users that own NFTs, such as for https://nfp.daz3d.com/ and https://clonex.rtfkt.com/.Worked with the communities of these projects to encourage and teach them how to use their Avatars in their own creations. https://twitter.com/livestrom/status/1513147117333741568

Mar 2020 - Dec 2022

Sr Software Engineer

San Francisco, Ca, Us

Product engineer which worked on the Loom.ai Unity SDK and app offerings (MacOS, Android, iOS). Company since acquired by Roblox.

May 2019 - Mar 2020

Sr Software Engineer (Minecraft)

Redmond, Washington, Us

Worked on the Minecraft marketplace team, provided technical leadership for the Android Trial team providing gameplay tips, and did deep analysis of minecraft networking performance.

Jan 2019 - May 2019

Sr Software Engineer (Xbox Avatars)

Redmond, Washington, Us

Shipped the latest Avatars on Xbox One. Architect and technical lead focused on controls for showing Avatars across Xbox One's user experience, content ingestion, and our service back end.Did significant exploration of Avatar scenarios for AR/VR specializing in the services and networking required for representation.Worked with the Simplygon asset optimization team on architecting general 3d asset pipelines.Became an Azure services subject matter expert for these teams, particularly Batch and Storage.

Dec 2014 - Jan 2019

Sr Development Lead (Music & Video)

Redmond, Washington, Us

Worked on developing premier apps for Windows 8/Windows Phone, including the storefront for Music and TV.

May 2013 - Nov 2014

Senior/Lead Software Development Engineer (Xbox Live)

Redmond, Washington, Us

Worked on sports applications for Xbox LIVE:* WatchESPN* MLB.TV* Sports Hub

Mar 2010 - Apr 2013

Sr Computer Systems Architect

Bethesda, Md, Us

Technical lead on 5th Gear, a Robotics Simulation for the K-12 FIRST organization.Developed a simulation for Lockheed Martin chemical/biological/radiological sensor products.

May 2007 - Mar 2010

Co-Lead Engineer

Us

Worked as a senior and lead on government-related contracts and commercial 3d simulation products. Participated in project design and management. Supported these products at trade shows and demos.

Aug 2004 - May 2007

Ui Development Lead

Data Transit

Contributed to the GUI design on two major product lines over 2 to 5 other employees.

May 2002 - Aug 2004

Technical Programmer

Alpine Studios

Projects I worked on: Aggressive Inline: Responsible for the front end and the sound implementation of this PS2 game. Also worked on the animation system.Silent Run: This was a conceptual police vehicle chase game. Implemented the sound in this one as well, for PC and PS2. Handled the vehicle physics.

Apr 2001 - Aug 2001
1 education record

Dave Stevens education

  • Brigham Young University
    Brigham Young University
    Computer Engineering
FAQ

Frequently asked questions about Dave Stevens

Quick answers generated from the profile data available on this page.

What company does Dave Stevens work for?

Dave Stevens works for Jahnel Group, an Inc. 5000 company.

What is Dave Stevens's role at Jahnel Group, an Inc. 5000 company?

Dave Stevens is listed as Principal Software Engineer at Jahnel Group, an Inc. 5000 company.

What is Dave Stevens's email address?

AeroLeads has found 1 work email signal at @tafi.io for Dave Stevens at Jahnel Group, an Inc. 5000 company.

What is Dave Stevens's phone number?

AeroLeads has found 2 phone signal(s) with area code 408 for Dave Stevens at Jahnel Group, an Inc. 5000 company.

Where is Dave Stevens based?

Dave Stevens is based in Provo, Utah, United States while working with Jahnel Group, an Inc. 5000 company.

What companies has Dave Stevens worked for?

Dave Stevens has worked for Jahnel Group, An Inc. 5000 Company, Meta, Christa Mcauliffe Space Center, Raging Rickshaw Llc, and Enderquest Studios.

How can I contact Dave Stevens?

You can use AeroLeads to view verified contact signals for Dave Stevens at Jahnel Group, an Inc. 5000 company, including work email, phone, and LinkedIn data when available.

What schools did Dave Stevens attend?

Dave Stevens holds Bs, Computer Engineering from Brigham Young University.

What skills is Dave Stevens known for?

Dave Stevens is listed with skills including C#, Agile Methodologies, Object Oriented Design, Software Development, Software Engineering, Software Design, C++, and Artificial Intelligence.

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