Tech Animator
Project Deceive Inc.Multiplayer FPS game that combines elements of stealth and hero shooter.Main tasks:- Creation of skeleton with skinning assignation for all characters/weapons/gadgets in the game ;- Creation of skeletons and facial animation system with skinning assignation for each main character (as well as some NPCs) ;- Development of dynamic physics systems and clothing simulation in Unreal Engine 4 ;- Design of animation behavior enabling free movement for each character/weapon/gadget in the game (1st and 3rd person) ;- Creation of marketing cinematics using Unreal Engine 4's Sequencer tool ;- Creation of certain hand key animations and poses for mains characters (3rd person) ;- Ensuring game performance quality in collaboration with some programmers.