Dylan James Ramsden
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Dylan James Ramsden Email & Phone Number

Software Developer at Speak Geek?
Location: City of Johannesburg, Gauteng, South Africa 7 work roles 2 schools
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✓ Verified July 2026 3 data sources Profile completeness 86%

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Current company
Role
Software Developer
Location
City of Johannesburg, Gauteng, South Africa
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Who is Dylan James Ramsden? Overview

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Quick answer

Dylan James Ramsden is listed as Software Developer at Speak Geek?, a with 6 employees, based in City of Johannesburg, Gauteng, South Africa. AeroLeads shows a matched LinkedIn profile for Dylan James Ramsden.

Dylan James Ramsden previously worked as Gameplay Programmer at Gamecan and Freelance Gameplay Programmer at Welevel Studios. Dylan James Ramsden holds Bcis In Game Design And Development, Gameplay Systems, Ai, Gameplay Programming, Graphics, 2D/3D Art, Game Design And Conceptualization from Vega School.

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Speak Geek?

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Profile bio

About Dylan James Ramsden

I am a gameplay programmer, with 3 years industry experience, having been a part of shipping 1 title and having worked on multiple unreleased titles.My interests include gameplay mechanics and creating more engaging and interesting interactions between the player and the game world they find themselves in.I am very comfortable with Unreal Engine 4/5 (C++ and Blueprints) as well as Unity (C#). What matters to me most is that every day I learn something new with a focus on becoming better at what I do! And I wholeheartedly believe there is no better way to spend my time than building kick-ass games!

Current workplace

Dylan James Ramsden's current company

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Speak Geek?
Speak Geek?
Software Developer
Johannesburg, GP, ZA
Website
Employees
6
AeroLeads page
7 roles

Dylan James Ramsden work experience

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Gameplay Programmer

Current

Pärnu, Estonia

Having worked at Gamecan for just over a few months, I am super excited and privileged to work on such a diverse, knowledgable and fun team. I have already learnt so much over the past few months and I cannot wait to see where my future with Gamecan takes me!

Feb 2024 - Present

Freelance Gameplay Programmer

Munich, Bavaria, Germany

For just over 3 months I had the amazing opportunity to work on the unreleased survival city-building game, Solid River built in UE5. I utilized GAS to create 2 replicated gameplay mechanics, Ladder Climbing and Gliding. I learnt a whole lot about GAS while working on these mechanics, while at the same time I had a whole lot o ffun contributing to a really cool game!

Jul 2023 - Sep 2023

Gameplay Programmer

Miami, Florida, United States

At AEXLAB, I worked on an amazing multiplayer VR FPS game known as VAIL VR! I was required to write code for gameplay systems, maintain them and iterate on them based on QA testing and player feedback. Everyday I continued to learn and build on my skills, also delving deeper into concepts such as optimization and more complex networking problems.

Feb 2022 - Jul 2023

Contracted Gameplay Programmer

Dreampunch Studios

South Africa

For just over a year, I had the opportunity to work as a gameplay programmer for 2 unreleased titles (Carboard Invasion and Vidora's Silence). Although the games aren't released, I learnt a lot on Unreal Engine and its gameplay framework (C++ and Blueprints) as well as built on my skills in writing code for gameplay systems and iterating on them to satisfy the design goals.

Feb 2021 - Jan 2022

Game Development Tutor

City Of Johannesburg, Gauteng, South Africa

Being a past VEGA graduate, I was asked to tutor first and second year students in their Game Development module (which is essentially their introduction to game programming). I walked them through programming problems, assisted them with assignments and provided them with resources to further their skills in game programming.

Feb 2021 - Nov 2021

Freelance Gameplay Programmer

The Validate Network

Oxford, England, United Kingdom

I worked on a game to educate students in the UK on vaccines and what VALIDATE does. The team was an artist and I which resulted in me writing all of the gameplay logic as well as some more backend logic for sending and receiving data from databases.

Jun 2021 - Sep 2021
Team & coworkers

Colleagues at Speak Geek?

Other employees you can reach at speakgeek.co.za. View company contacts for 6 employees →

2 education records

Dylan James Ramsden education

Bcis In Game Design And Development, Gameplay Systems, Ai, Gameplay Programming, Graphics, 2D/3D Art, Game Design And Conceptualization

FAQ

Frequently asked questions about Dylan James Ramsden

Quick answers generated from the profile data available on this page.

What company does Dylan James Ramsden work for?

Dylan James Ramsden works for Speak Geek?.

What is Dylan James Ramsden's role at Speak Geek??

Dylan James Ramsden is listed as Software Developer at Speak Geek?.

Where is Dylan James Ramsden based?

Dylan James Ramsden is based in City of Johannesburg, Gauteng, South Africa while working with Speak Geek?.

What companies has Dylan James Ramsden worked for?

Dylan James Ramsden has worked for Speak Geek?, Gamecan, Welevel Studios, Aexlab Inc., and Dreampunch Studios.

Who are Dylan James Ramsden's colleagues at Speak Geek??

Dylan James Ramsden's colleagues at Speak Geek? include Lesedi Monama, Damon Blom, Shaun L., and Imaan A..

How can I contact Dylan James Ramsden?

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What schools did Dylan James Ramsden attend?

Dylan James Ramsden holds Bcis In Game Design And Development, Gameplay Systems, Ai, Gameplay Programming, Graphics, 2D/3D Art, Game Design And Conceptualization from Vega School.

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