Dylan Marx Email & Phone Number
Who is Dylan Marx? Overview
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Dylan Marx is listed as Technical Artist at Eclipse Gaming Systems, a with 50 employees, based in Duluth, Georgia, United States. AeroLeads shows a matched LinkedIn profile for Dylan Marx.
Dylan Marx previously worked as 3D Environment Artist at Leartes Studios and Teaching Assistant at Michigan State University. Dylan Marx holds Undergrad, Video Game Design from Michigan State University.
Email format at Eclipse Gaming Systems
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About Dylan Marx
Artstation: https://www.artstation.com/d_marxI am a recent graduate from Michigan State university (MSU) with a degree in Games and Interactive Media and a minor in Game Design and Development. During my time at MSU, I had the opportunity to work on several game projects. Each drastically different than the previous. Most notably, my capstone project Cirro was overseen by devs from Rockstar!
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Dylan Marx work experience
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3D Environment Artist
As a single artist I am responsible for conceptualizing, designing, and ultimately creating asset packs that will later be sold on the Unreal Engine Marketplace. Each asset pack has roughly 100 unique assets and utilizes emerging tech of UE5. Such as, Lumen and Nanite!
Teaching Assistant
Helped teach and proctor labs for the intro to 3D Modeling class (Class Name/Code: MI 247) here at Michigan State University.The goal of MI 247 is to give each student a solid foundation in creating 3d art and assets in Blender 3D. The students are given lessons and assignments on every aspect of 3d creation from animation, to modeling including rigging and texturing.Role specific responsibilities:-Critique and grade student assignment/project submissions-Teach course material-assist with answering questions in the "lab" portion of the courseMSU Course Description Website: https://reg.msu.edu/Courses/Search.aspx?CourseID=346454#Results
3D Generalist
Some projects I have worked on either for school or in my free time!Role Specific responsibilities:-Take 2D concepts and interpret into 3D-Work with level designers to design areas-Provide feedback to fellow artists-Provide Q/A to other student projects-Model, sculpt, retopo, and texture game specific assets (Character, prop, and environment art)-Create player rigs-Set up animation trees (work with programmers to get hooked up)-VFX-Shader work (Foliage mainly)Tower-Defense Game:https://remy-streichenberger.itch.io/commodore-commandDungeon Crawler:https://zonkey-beans.itch.io/crypt-crushTop down party game:https://gabybendtsen.itch.io/rock-the-house3D adventure game: (game was overseen by mentors from Rockstar Games!)https://nicole-stocks.itch.io/cirro
3D Art Director
Student led club at Michigan State UniversityTomb for Two is a local 2-player dungeon crawler where Anubis and Bastet have been trapped in a pyramid. Set in a far-off futuristic world, the two players must escape the pyramid by defeating enemies and solving puzzles together!My responsibilities:- Assign tasks via Trello/JIRA - Facilitate weekly SCRUMS - Lead a group of around 12 Artists- Come up with theme of game- Assist team members with difficult assets (Block outs, Paint overs, Reference Sheets, etc.)- Identify possible roadblocks during production with other team leads- Evaluate assets upon delivery and provide feedback (I.E, Art direction and Technical limitations)
Colleagues at Eclipse Gaming Systems
Other employees you can reach at eclipsegamingsystems.com. View company contacts for 50 employees →
Tim Kula
Colleague at Eclipse Gaming SystemsLake Zurich, Illinois, United States
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Hannah Epling
Colleague at Eclipse Gaming SystemsLawrenceville, Georgia, United States
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Qeti Dvalishvili
Colleague at Eclipse Gaming SystemsGeorgia
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Steven Gonzales
Colleague at Eclipse Gaming SystemsMiami, Oklahoma, United States
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Brenden Barnett
Colleague at Eclipse Gaming SystemsDurant, Oklahoma, United States
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Bree Cardona
Colleague at Eclipse Gaming SystemsLas Vegas Metropolitan Area, United States
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Paul Pope
Colleague at Eclipse Gaming SystemsOklahoma City, Oklahoma, United States
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Troy Miller
Colleague at Eclipse Gaming SystemsBuford, Georgia, United States
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Edward Sem
Colleague at Eclipse Gaming SystemsOak Harbor, Washington, United States
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Catherine Gonzales
Colleague at Eclipse Gaming SystemsMiami, Oklahoma, United States
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Dylan Marx education
Undergrad, Video Game Design
Frequently asked questions about Dylan Marx
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What company does Dylan Marx work for?
Dylan Marx works for Eclipse Gaming Systems.
What is Dylan Marx's role at Eclipse Gaming Systems?
Dylan Marx is listed as Technical Artist at Eclipse Gaming Systems.
Where is Dylan Marx based?
Dylan Marx is based in Duluth, Georgia, United States while working with Eclipse Gaming Systems.
What companies has Dylan Marx worked for?
Dylan Marx has worked for Eclipse Gaming Systems, Leartes Studios, Michigan State University, and Spartasoft Studio.
Who are Dylan Marx's colleagues at Eclipse Gaming Systems?
Dylan Marx's colleagues at Eclipse Gaming Systems include Tim Kula, Hannah Epling, Qeti Dvalishvili, Steven Gonzales, and Brenden Barnett.
How can I contact Dylan Marx?
You can use AeroLeads to view verified contact signals for Dylan Marx at Eclipse Gaming Systems, including work email, phone, and LinkedIn data when available.
What schools did Dylan Marx attend?
Dylan Marx holds Undergrad, Video Game Design from Michigan State University.
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