Dylan Withrow

Dylan Withrow Email and Phone Number

Indie Game Developer @ Upwork
santa clara, california, united states
Dylan Withrow's Location
Seattle, Washington, United States, United States
About Dylan Withrow

As a highly skilled Unity Game Designer and Developer, I bring over three years of programming expertise within Unity using C#, specializing in creating complex gaming systems. My proficiency extends beyond development, encompassing a passion for tutoring students and children in Game Design and Development. I have a proven track record of crafting specialized curriculum and courses at both professional and district levels within Washington school districts. My commitment to excellence is evident in my elevator pitch: I have been immersed in Unity since before graduation, consistently exceeding requirements by designing thorough and fully testable games. Despite juggling a full-time job, I have demonstrated the ability to build games within months, and with a dedicated focus on Game Design & Development, I am poised to deliver outstanding results with a 40-hour commitment.

Dylan Withrow's Current Company Details
Upwork

Upwork

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Indie Game Developer
santa clara, california, united states
Website:
upwork.com
Employees:
69122
Dylan Withrow Work Experience Details
  • Upwork
    Freelance Game Designer
    Upwork Aug 2022 - Present
    Seattle, Washington, United States
    Working with Clients to develop their ideas into actual games within Unity and with C#.
  • Technology Access Foundation
    Teacher Scientist Program Coordinator
    Technology Access Foundation Feb 2021 - May 2022
    Seattle, Washington, United States
    While working with TAF (Technology Access Foundation) I worked within a division known as TSP (Teacher Scientist Partnership) designing, and teaching Computer Science oriented, in-class courses. These ranged from Front End Web Development to Game Design and Development to Electrical Engineering. I had to design and teach to grade levels ranging from 5th to 12th grade within a classroom setting. Each course was designed to adhere with Learning Standards as so to be used within 2 Middle Schools and during class time.I developed a Game Design and Development course where I educated students on how to create their own 3D Platformer games within Unity. Students learned Level Design, basic Game Theory, Game Mechanics, and Balancing while constructing their own styles. Students used the LEGO Microgame addon for Unity, which gave the students the ability to quickly prototype their games and construct complex traps/obstacles.
  • Technology Access Foundation
    Course Developer
    Technology Access Foundation May 2020 - Feb 2021
    Seattle, Washington, United States
    I was requested by TAF, Circle of Friends, and Coding with Kids to develop custom curriculum and courses for their use. I developed several coding courses that were later used to finalize TAF's Web Development courses. I was the sole creator and designer of a 3-year curriculum design used for Circle of Friends for Mental Health. It was originally intended to be used at TAF@Saghalie and was based off the Project Based Learning model used by TAF. The curriculum covered a variety of subject matter ranging from Web Development to Game design. A total of 10 lesson documents with included separate rubric and handout documents were created, a total of about 30 pieces. All at a level of professional quality for use in school districts, the courses were designed to adhere to CSTA (Computer Science Teachers Association) K-12 Computer Science Standards which states that all courses could fulfill a computer science, math, or science graduation credit.
  • Camp Techwise Llc
    Instructor
    Camp Techwise Llc Jul 2020 - Aug 2020
    Seattle, Washington, United States
    I facilitated and instructed students through self-designed lesson plans working in a multitude of programs and applications. Lessons ranged from Level Design in Unity to Videography to program design in Microsoft Visual Studios. This position required at times complete independence while instructing and without a clear goal set prior to class time. Lesson plans and project goals where designed and upheld by me throughout the courses.I was contracted to help mentor students through the Unity game engine and the Game Design and Development of their games. I taught C# and the fundamentals of crafting your own games. My proudest moment was when I was able to teach a 10yr how to program their game with C#. The first year was in-person where I had about 3 to 8 campers under my care for about 10hrs per day for 5 days. The second year was remote where I was responsible not just for my students but also assisted in several other groups to help maintain or fix technical issues.
  • Coding With Kids
    Coding Instructor
    Coding With Kids Sep 2019 - May 2020
    Greater Seattle Area
    I instructed classes of children in structured lessons through Code.org and Scratch.MIT. I was sent to several locations in the Pierce and King Counties of Washington while also working online during the Pandemic, working with both teachers and students to educate both in technology and design. I was responsible for leading, instruction and designing for all classes to better facilitate education.
  • Camp Techwise Llc
    Instructor
    Camp Techwise Llc Jul 2019 - Aug 2019
    Greater Seattle Area
    I facilitated and instructed students through self-designed lesson plans working in a multitude of programs and applications. Lessons ranged from Level Design in Unity to Videography to program design in Microsoft Visual Studios. This position required at times complete independence while instructing and without a clear goal set prior to class time. Lesson plans and project goals where designed and upheld by me throughout the courses.I was contracted to help mentor students through the Unity game engine and the Game Design and Development of their games. I taught C# and the fundamentals of crafting your own games. My proudest moment was when I was able to teach a 10yr how to program their game with C#. The first year was in-person where I had about 3 to 8 campers under my care for about 10hrs per day for 5 days. The second year was remote where I was responsible not just for my students but also assisted in several other groups to help maintain or fix technical issues.
  • Windy Chevrolet
    Sales Consultant
    Windy Chevrolet May 2017 - Jun 2017
    Ellensburg, Washington
    I was tasked with sales of new and used cars. I acquired 4 product knowledge certificates relating to the new 2017 vehicles.
  • Arby'S
    Crew Member
    Arby'S Jun 2015 - May 2017
    Ellensburg, Washington
    Cashier and Food prep. Cleaning and Maintenance. Acquired Arby’s Red Hat reward for Customer service May 2016
  • Petsense
    Keyholder
    Petsense Aug 2016 - Mar 2017
    Ellensburg, Washington
    While this was a short job, I learned valuable skills on how to lead and conduct myself in a professional manner while being responsible for both the business and associates. The responsibilities included managing the store's inventory, money, associate care, and customer service. These lead to a level of responsibility that I had not experience prior to but seemed to excel in.
  • Usps Business
    Contact Carrier
    Usps Business Sep 2010 - Feb 2015
    Ellensburg, Washington
    Delivering mail from one town to other towns over 20 miles away. Pickup and drop-off mail and other packages, including branch's money.

Dylan Withrow Skills

Unity Program Knowledge C# Code Language Knowledge Unreal Engine 4 Game Design Customer Service Money Management Sales Presentations Minor Construction Knowledge Storytelling Creative Writing Unity

Dylan Withrow Education Details

Frequently Asked Questions about Dylan Withrow

What company does Dylan Withrow work for?

Dylan Withrow works for Upwork

What is Dylan Withrow's role at the current company?

Dylan Withrow's current role is Indie Game Developer.

What schools did Dylan Withrow attend?

Dylan Withrow attended Full Sail University.

What skills is Dylan Withrow known for?

Dylan Withrow has skills like Unity Program Knowledge, C# Code Language Knowledge, Unreal Engine 4, Game Design, Customer Service, Money Management, Sales Presentations, Minor Construction Knowledge, Storytelling, Creative Writing, Unity.

Who are Dylan Withrow's colleagues?

Dylan Withrow's colleagues are Margarette Cybelle Chan, Olusola Dawodu, Divya Sarkar, Quinton Lewis, Tatiana Sevostyanikhina, Max Knapp, Ervin Mendoza.

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