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Dylan Faust Email & Phone Number

Technical UI Designer at thatgamecompany
Location: Seattle, Washington, United States 8 work roles 2 schools
1 work email found @naughtydog.com 2 phones found area 907 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email d****@naughtydog.com
Direct phone (907) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Technical UI Designer
Location
Seattle, Washington, United States

Who is Dylan Faust? Overview

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Quick answer

Dylan Faust is listed as Technical UI Designer at thatgamecompany, based in Seattle, Washington, United States. AeroLeads shows a work email signal at naughtydog.com, phone signal with area code 907, and a matched LinkedIn profile for Dylan Faust.

Dylan Faust previously worked as UI Lead at Thatgamecompany and UI / UX Engineer at Thatgamecompany. Dylan Faust holds Master Of Science (M.S.), Games And Playable Media from University Of California, Santa Cruz.

Company email context

Email format at thatgamecompany

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{first}_{last}@naughtydog.com
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AeroLeads found 1 current-domain work email signal for Dylan Faust. Compare company email patterns before reaching out.

Profile bio

About Dylan Faust

I'm a Technical UI Designer with a keen eye for polish, with experience ranging from indie to AAA. Leveraging my background in graphic design, software engineering, and animation, I strive to build beautiful and intuitive interfaces from the ground up.

Listed skills include User Experience Design, Animation, Graphic Design, Mobile Applications, and 31 others.

Current workplace

Dylan Faust's current company

Company context helps verify the profile and gives searchers a useful next step.

thatgamecompany
Thatgamecompany
Technical UI Designer
AeroLeads page
8 roles

Dylan Faust work experience

A career timeline built from the work history available for this profile.

Ui Lead

Current

Santa Monica, California, US

Leading our team of Technical UI Designers to design and implement all of the UI in Sky: Children of the Light.

Jun 2021 - Present

Ui / Ux Engineer

Santa Monica, California, US

Served as the sole dedicated UI designer / developer on the team. Spent equal parts of my time working on UI design as UI implementation.

May 2020 - Jun 2021

Technical Ui Designer

Santa Monica, CA, US

Worked on The Last of Us Part 2. Served as the sole scripter on the team for 2 years of development, and trained a second Technical UI Designer in the last year of the project. Worked directly with the UI/UX Lead to help design, implement, and iterate on the UI, using both the in-house scripting language and C++. Was also responsible for tool improvements.

Oct 2017 - Feb 2020

Technical Game Designer, Ui Designer

The Hive

Developed “CtrlShift”, a co-op VR game built in Unreal Engine with a team of small team. Led the design of asymmetric player characters, the Spy and the Hacker. Designed and implemented the hacker UI.

Jan 2017 - Oct 2017

App Developer, Ui Designer / Programmer

MT, US

Designed mobile applications for iOS, with a focus on User Experience design, creating custom graphics for interfaces, and programming them to function intuitively.

Sep 2015 - Aug 2017

Technical Game Designer

The Center For Environmental Health Sciences, Um

Worked in a small team at the Center for Environmental Health Sciences to design an educational game. Designed levels, designed and programmed mini-games, 3d modeled props, and edited informational videos.

Sep 2013 - Sep 2015

Technical Game Designer

Polyllama

Developed “Apogee”, a VR adventure game built with a team of 4 artists for the Oculus Rift. Designed the open world, designed and programmed of the growth / shrinking mechanic. Built in Unity and programmed in C#.

Jan 2015 - May 2015

Graphic Designer, Animator

Innovation Studio At Umonline

Graphically designed and built web-based college courses. Designed flyers for events, logos, and animated demonstration videos.

Jan 2014 - Jun 2014
2 education records

Dylan Faust education

Master Of Science (M.S.), Games And Playable Media

University Of California, Santa Cruz

Bachelor Of Fine Arts (B.F.A.), Media Arts, With A Focus On Integrated Digital Media

University Of Montana
FAQ

Frequently asked questions about Dylan Faust

Quick answers generated from the profile data available on this page.

What company does Dylan Faust work for?

Dylan Faust works for thatgamecompany.

What is Dylan Faust's role at thatgamecompany?

Dylan Faust is listed as Technical UI Designer at thatgamecompany.

What is Dylan Faust's email address?

AeroLeads has found 1 work email signal at @naughtydog.com for Dylan Faust at thatgamecompany.

What is Dylan Faust's phone number?

AeroLeads has found 2 phone signal(s) with area code 907 for Dylan Faust at thatgamecompany.

Where is Dylan Faust based?

Dylan Faust is based in Seattle, Washington, United States while working with thatgamecompany.

What companies has Dylan Faust worked for?

Dylan Faust has worked for Thatgamecompany, Naughty Dog, The Hive, Montana Root Applications, and The Center For Environmental Health Sciences, Um.

How can I contact Dylan Faust?

You can use AeroLeads to view verified contact signals for Dylan Faust at thatgamecompany, including work email, phone, and LinkedIn data when available.

What schools did Dylan Faust attend?

Dylan Faust holds Master Of Science (M.S.), Games And Playable Media from University Of California, Santa Cruz.

What skills is Dylan Faust known for?

Dylan Faust is listed with skills including User Experience Design, Animation, Graphic Design, Mobile Applications, Software Development, Web Development, Web Design, and Programming.

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