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Dylan Marquez Email & Phone Number

Game Producer / Artist at Red Team Games
Location: San Diego, California, United States 10 work roles 2 schools
2 work emails found @jamcity.com 3 phones found area 760 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 3 phones

Work email d****@jamcity.com
Direct phone (760) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Red Team Games
Role
Game Producer / Artist
Location
San Diego, California, United States

Who is Dylan Marquez? Overview

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Quick answer

Dylan Marquez is listed as Game Producer / Artist at Red Team Games, based in San Diego, California, United States. AeroLeads shows a work email signal at jamcity.com, phone signal with area code 760, and a matched LinkedIn profile for Dylan Marquez.

Dylan Marquez previously worked as Art Director at Red Team Games and Executive Producer at Jam City. Dylan Marquez holds Bachelor Of Science, Game Art And Design from The Art Institute Of California - San Diego.

Company email context

Email format at Red Team Games

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{first_initial}{last}@jamcity.com
89% confidence

AeroLeads found 2 current-domain work email signals for Dylan Marquez. Compare company email patterns before reaching out.

Profile bio

About Dylan Marquez

Experience directing the development and live operations of high-quality mobile games using different production methodologies. Versatile skillset and strong understanding of game development with shipped titles in multiple roles. Extensive time managing all disciplines and establishing essential technologies to support live operations and product management. Creative and reliable leader dedicated to empathy and growth, process and best practice building, problem-solving, mentoring, and the pursuit of quality for the player journey. Nurtures the creative process.

Listed skills include Game Design, Video Games, Game Development, Gameplay, and 11 others.

Current workplace

Dylan Marquez's current company

Company context helps verify the profile and gives searchers a useful next step.

Red Team Games
Red Team Games
Game Producer / Artist
San Diego, CA, US
10 roles

Dylan Marquez work experience

A career timeline built from the work history available for this profile.

Role listed

Red Team Games

San Diego, Ca, Us

Art Director

Current
Red Team Games

Responsible for 2D art, UI, UX, content design, marketing materials, art direction, for mobile strategy franchise Cards and Castles with extensive time developing junior artists.

Jan 2014 - Present

Executive Producer

Culver City, California, Us

EP of the Cookie Jam franchise managing over 100 team members. Oversaw ports of live mobile puzzle games Cookie Jam and Cookie Jam Blast from Adobe Air to Unity, development of new mobile lifestyle game HGTV: My Design, program management of studio-wide core technologies division, studio-wide live operations. Extensive training/mentoring of different disciplines of all skill level, especially Producers.

Oct 2017 - Mar 2024

Producer

Carlsbad, Ca, Us

Responsible for project and outsource management, primarily focused on content production for mobile puzzle games Temple Run Treasure Hunters and Travel Blast.

Jan 2016 - Oct 2017

Lead Game Designer

Double Jump Games

Responsible for project management and systems, content, and UX design for social casino game Go Slots! and social hidden object game Relic Quest.

Nov 2011 - Apr 2013

Game Designer

Playdom (Disney)

Responsible for content design, level design, script writing, and story writing, for competitive social strategy game City of Might, with an emphasis on leading and directing the game’s prototyping and exploration.

May 2011 - Nov 2011

User Interface Designer/2D Artist

San Diego, Ca, Us

Responsible for UI design, puzzle design, and 2D game art for social hidden-object game James Patterson: Catch a Killer. Additional support to other titles including FreeRealms and early UI conceptualization of Planetside 2.

May 2010 - Mar 2011

Game Artist

Carlsbad, Ca, Us

Responsible for level design, UI and 3D environment art for pc sim game Venture Dinosauria. Managed outsource house.

Jan 2009 - Jul 2009

Producer

San Diego, Ca, Us

Responsible for developing high concepts, UI, and UX for prototypes for mobile entertainment platform MediaFLO. Created motion graphics live tv and web, and graphic design for print material.

Mar 2007 - Nov 2008
2 education records

Dylan Marquez education

Bachelor Of Science, Game Art And Design

The Art Institute Of California - San Diego

Assoiate Of Arts, Digital Design And Production

College Of The Desert
FAQ

Frequently asked questions about Dylan Marquez

Quick answers generated from the profile data available on this page.

What company does Dylan Marquez work for?

Dylan Marquez works for Red Team Games.

What is Dylan Marquez's role at Red Team Games?

Dylan Marquez is listed as Game Producer / Artist at Red Team Games.

What is Dylan Marquez's email address?

AeroLeads has found 2 work email signals at @jamcity.com for Dylan Marquez at Red Team Games.

What is Dylan Marquez's phone number?

AeroLeads has found 3 phone signal(s) with area code 760 for Dylan Marquez at Red Team Games.

Where is Dylan Marquez based?

Dylan Marquez is based in San Diego, California, United States while working with Red Team Games.

What companies has Dylan Marquez worked for?

Dylan Marquez has worked for Red Team Games, Jam City, Redemption Games, Inc., The Art Institute Of California, A College Of Argosy University, and Double Jump Games.

How can I contact Dylan Marquez?

You can use AeroLeads to view verified contact signals for Dylan Marquez at Red Team Games, including work email, phone, and LinkedIn data when available.

What schools did Dylan Marquez attend?

Dylan Marquez holds Bachelor Of Science, Game Art And Design from The Art Institute Of California - San Diego.

What skills is Dylan Marquez known for?

Dylan Marquez is listed with skills including Game Design, Video Games, Game Development, Gameplay, Level Design, Maya, Social Games, and Flash.

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