Technical Animator
Current- Leading the design and implementation of the entire animation pipeline. - Implementing a refined movement system, interaction, dynamic turns etc. - Setting up state machines, FBX, animation clips, avatars, layers. - Optimizing in-engine animation data and continuously enhancing animation logic. - Creating tools for seamless animation integration in Unity, optimizing skinned mesh handling, and improving in-game performance. - Developing custom tools for 3D Animators… Show more - Leading the design and implementation of the entire animation pipeline. - Implementing a refined movement system, interaction, dynamic turns etc. - Setting up state machines, FBX, animation clips, avatars, layers. - Optimizing in-engine animation data and continuously enhancing animation logic. - Creating tools for seamless animation integration in Unity, optimizing skinned mesh handling, and improving in-game performance. - Developing custom tools for 3D Animators, 3D artists, VFX, 2D artists, and UI designers. Actively working on pipeline optimization, writing scripts for Maya and Unity to streamline workflows. Show less